Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

X-Plane 12 beta 13 is released.

Featured Replies

1 hour ago, jcomm said:

since yesterday I decided to concentrate solely in XP12 and every now and then in IL-2.

Yes but what will you decide tomorrow? And next week? 🤣


 

  • Replies 69
  • Views 10.9k
  • Created
  • Last Reply

Laminar really underestimated the importance of AA. Especially so considering AA options are much more varied and powerful since, say, X-Plane 11 came out. No matter how beautiful the sim is in theory, seeing this kind of shimmer and aliasing in the official launch video is just embarrassing. I am not buying until this is fixed.

-

Currently giving X-Plane 12.10 a spin on Shadow PC. 10 years with X-Plane now, since 10.20

33 minutes ago, Gulfstream said:

Interesting pics, you can see it appears to only affect transparent / semi-transparent surfaces (engine exhaust, windows, exterior light covers and panel display glass).

At least that should help them narrow it down.   If that is always the case.

The magenta bug is caused by the new lighting engine.
This new system performs more floating point calculations than the XP11 lighting engine.
And that's where the problem lies.
When the Laminar team designed XP12 it didn't conduct accurate tests with some graphics cards (including Nvidia 9xx and some ATI cards), so they released a simulator that had a serious graphics bug (in the cards mentioned) that was difficult to fix,... let's say almost impossible to fix (my opinion). 🤔

Edited by efis007

[Pc Intel i3-4160 3,6 GHz, 8 GB di RAM, GeForce RTX-3060 12 GB, Win10 Home 64 bit]
 

I'm pretty sure they'll either fix the magenta thing or update the prerequisites, one of the two.

They caused themselved too much headaches with allowing older graphic cards 

 


 

55 minutes ago, peroni said:

Yes but what will you decide tomorrow? And next week? 🤣

Well, tomorrow is so many minutes from now.....

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

40 minutes ago, peroni said:

 one of the two.

Between the two options I prefer that the Laminar team officially declares the incompatibility of Nvidia 9xx cards with XP12, so let's put the word "The end" to this absurd story that has been around for 2 months. 
Before writing on the homepage spec. tech.....

spec.jpg

.... the developers should have performed reliable tests on these cards.
Instead (according to the developers' own declaration), XP12 has never been tested on Nvidia 9xx cards! 😦
So that technical information is flawed, it is not real data, a "compatibility" is taken for granted which is not guaranteed.
All Nvidia 9xx card owners are right to be angry. 🤔

[Pc Intel i3-4160 3,6 GHz, 8 GB di RAM, GeForce RTX-3060 12 GB, Win10 Home 64 bit]
 

3 hours ago, Colonel X said:

Laminar really underestimated the importance of AA. 

I honestly don't know what happened to XPlane.
Antialiasing has deteriorated systematically since XP11.
Before in XP10 it was great. 🙏
I'm not joking, I had taken this XP10 photo in 2015, with my signature pc equipped with Nvidia GT-720 1gb vram video card.

7iAuUwH.jpg

Even though with the GT-720 I only had 4 fps 😄 the Xplane10 antialiasing generated an perfect image with only 2x AA. 
(Note: a month later I switched cards and bought the GTX-960 2gb vram)

Today we have graphics cards a billion times more powerful than a very old GT-720, yet can't we make a perfect 2X AA?? 🤔

I think ColonelX,... has made an important point:... we've reached Beta13 and we don't see progress on antialiasing.
Bad antialiasing was already famous with XP11, and is still famous with XP12.
XP11 was released in 2017.
XP12 in 2022.
5 years.
In 5 years they haven't been able to fix the anti-aliasing and make it look as good as in XP10 ? 😳

What happened to XPlane???

Edited by efis007

[Pc Intel i3-4160 3,6 GHz, 8 GB di RAM, GeForce RTX-3060 12 GB, Win10 Home 64 bit]
 

X-plane 12 instantly CTD's with new update. What is going on?

I parked my scenery addons but it is still crashing directly on startup.

Edited by Piotr007

I9 12900K @ 5.1ghz P-cores/ 4.0 ghz E-cores fixed HT off / Corsair iCue H150i Capellix Cooler/ MSI Z690 CARBON WiFi / 32GB Corsair DDR5 RAM @ 5200 mhz XMP on / 12GB MSI 4090 RTX Ventus 3 / 7,5 total TB SSD (2+2+2+1+0,5 all NVMe)/ PSU 850W Corsair / 27" (1080P)

1 minute ago, Piotr007 said:

X-plane 12 instantly CTD's with new update. What is going on?

I parked my scenery addons but it is still crashing directly on startup.

what's in your plugins folder? log file usually says what the issue is at the end

12 minutes ago, UKflyer said:

what's in your plugins folder? log file usually says what the issue is at the end

X-pilot? Could it be? Or traffic Global.

Loaded: G:\X-Plane 12/Resources/plugins/PluginAdmin/64/win.xpl (xpsdk.examples.pluginadmin).

TGXP: Traffic Global V1.1.0126
[Traffic Global/win_x64/Traffic Global.xpl]: Dataref 'sim/weather/use_real_weather_bool' has been replaced. Please use the new name.
TGXP: 63 TCAS aircraft enabled.
Loaded: G:\X-Plane 12/Resources/plugins/Traffic Global/win_x64/Traffic Global.xpl (jkcc.trafficglobal).

TGXP: CPU supports 16 threads, X-Plane allowed to use 16
TGXP: X-Plane on core #1, want core #1
0:00:00.000 D/HID: HID Bridge Running
0:00:00.809 D/DRM: Found product key, lifetime = 2 - will refresh in the background.
0:00:00.809 D/DRM: Attempting to check product key.
--=={This application has crashed!}==--
--=={UUID: eff6264e-8719-4b29-aa76-b318bb5e09ff}==--

 

 

Ok verified. Traffic Global is incompatible as of now.

Edited by Piotr007

I9 12900K @ 5.1ghz P-cores/ 4.0 ghz E-cores fixed HT off / Corsair iCue H150i Capellix Cooler/ MSI Z690 CARBON WiFi / 32GB Corsair DDR5 RAM @ 5200 mhz XMP on / 12GB MSI 4090 RTX Ventus 3 / 7,5 total TB SSD (2+2+2+1+0,5 all NVMe)/ PSU 850W Corsair / 27" (1080P)

44 minutes ago, Piotr007 said:

X-pilot? Could it be? Or traffic Global.

Loaded: G:\X-Plane 12/Resources/plugins/PluginAdmin/64/win.xpl (xpsdk.examples.pluginadmin).

TGXP: Traffic Global V1.1.0126
[Traffic Global/win_x64/Traffic Global.xpl]: Dataref 'sim/weather/use_real_weather_bool' has been replaced. Please use the new name.
TGXP: 63 TCAS aircraft enabled.
Loaded: G:\X-Plane 12/Resources/plugins/Traffic Global/win_x64/Traffic Global.xpl (jkcc.trafficglobal).

TGXP: CPU supports 16 threads, X-Plane allowed to use 16
TGXP: X-Plane on core #1, want core #1
0:00:00.000 D/HID: HID Bridge Running
0:00:00.809 D/DRM: Found product key, lifetime = 2 - will refresh in the background.
0:00:00.809 D/DRM: Attempting to check product key.
--=={This application has crashed!}==--
--=={UUID: eff6264e-8719-4b29-aa76-b318bb5e09ff}==--

 

 

Ok verified. Traffic Global is incompatible as of now.

yep Traffic Global not for XP12 yet

3 hours ago, efis007 said:

Between the two options I prefer that the Laminar team officially declares the incompatibility of Nvidia 9xx cards with XP12, so let's put the word "The end" to this absurd story that has been around for 2 months. 
Before writing on the homepage spec. tech.....

spec.jpg

.... the developers should have performed reliable tests on these cards.
Instead (according to the developers' own declaration), XP12 has never been tested on Nvidia 9xx cards! 😦
So that technical information is flawed, it is not real data, a "compatibility" is taken for granted which is not guaranteed.
All Nvidia 9xx card owners are right to be angry. 🤔

Do you want to know something about how development works? I'm a developer myself (however not software, but mechanical engineer). First, for a new development project, you set some (more or less ambitious) targets. Not everything will work from beginning. You observe, what's not working yet, you make a list of it and then you set priorities. For cases which are very seldom (let's say ported over to computers, a user who is using a Pentium 😄), priority is low. Step by step you are working on the issues and in the end, it indeed MIGHT be that you realize, making something work on a Pentium was too ambitious (or not worth the huge effort) and you cancel this or that target. Or ... you fix it, but with low priority.

Watch my YT-channel: https://www.youtube.com/@flyingcarpet1340/

Customer of X-Plane, Aerofly, Flightgear, MSFS.

31 minutes ago, UKflyer said:

X-pilot? Could it be? Or traffic Global.

I had the same problem yesterday. It was Traffic Global. Beta 13 removed openal32.dll in the X-Plane 12 Resources/dlls/64 folder.( I don't know why). If you have XP11 . 

If you have XP11, copy that dll and put it back in that folder. That fixed it for me. 

Edited by flyer47
more info

7 hours ago, efis007 said:

let's say almost impossible to fix (my opinion)

I was able to recreate your magenta test. It's still worlds better than it was a few weeks ago, which is indeed progress towards a fix.

That said, I'm all ears on your opinion: why do you think the 9xx series hardware will always be a problem?

 

6 hours ago, efis007 said:

we don't see progress on antialiasing

AA is typically the last thing they look at after the scene shaders are properly ironed out and those are still a bit in beta mode. Plus there's the added twist of FSR now in the mix.

I actually haven't heard much whining about FSR. I don't run it, but I guess that's working well already? That was a general question, too. Sadly, not for someone w/ your hardware specs.

Edited by blingthinger

Friendly reminder: WHITELIST AVSIM IN YOUR AD-BLOCKER. Especially if you're on a modern CPU that can run a flight simulator well. These web servers aren't free...

2 hours ago, blingthinger said:

I was able to recreate your magenta test. It's still worlds better than it was a few weeks ago, which is indeed progress towards a fix.

That said, I'm all ears on your opinion: why do you think the 9xx series hardware will always be a problem?

Because I have the impression that the new photometric engine requires too many floating point calculations at Nvidia 9xx.
Perhaps these cards fail to do those calculations correctly, and the magenta bug appears.

To fix the problem the development team should theoretically change the functionality of the photometric engine and/or shaders.
But modifying the photometric engine and/or shaders could make things worse. 🙄

The real question is: " Is it worth it " ?
My opinion: No.
They will never fix the magenta bug to please very few Nvidia 9xx users. 😕

Indeed, probably, before the official release in December 2022, they will use the pretext of the magenta bug to point the finger at the inefficiency of Nvidia 9xx cards for use with XP12.
And one day they will change the System Requirements page to: "Intel GPUs, and Nvidia 9xx GPUs, are NOT supported by X-Plane 12".

This is my prediction.

[Pc Intel i3-4160 3,6 GHz, 8 GB di RAM, GeForce RTX-3060 12 GB, Win10 Home 64 bit]
 

Archived

This topic is now archived and is closed to further replies.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.