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May 4, 2023 MSFS Development Update

Featured Replies

MAY 4TH, 2023 DEVELOPMENT UPDATE

Posted by: Microsoft Flight Simulator Team

A Daher TBM 930 flies over Bora Bora in French Polynesia.

This week’s Screenshot Challenge winner is forum user ZILLNIAZI17, featuring a Daher TBM 930 over Bora Bora in French Polynesia. If you’re interested in participating in our weekly Screenshot Challenges, check out the details in the Community section below!

On Wednesday, May 3, we hosted the latest in our series of Developer Livestreams on Twitch. During the stream, the panel of Jorg, Seb, and Martial discussed an upcoming update to Expert Series I: ATR 42-600 / 72-600 and revealed City Update 02 and Local Legend 09. Jorg also went into a deep dive exploration explaining what goes into creating a new World Update. Other topics covered by the panel included an update on the Marketplace intake process and a very quick tease for World Update 14.

Additionally, Matt Nischan from Working Title joined the panel to give a preview of the upcoming Aircraft & Avionics Update 02 (AAU_02) which is currently targeted for a June 2023 release. Matt went into detail describing features of the Boeing 747-8 Intercontinental and Boeing 787-10 Dreamliner which will be improved with AAU2. The livestream also contained three Q&A sessions where the panel answered questions from viewers in Twitch chat. If you missed seeing the Developer Livestream as it happened, you can watch the VOD on YouTube here.

Public beta testing for Aircraft & Avionics Update 02 (AAU_02) will begin soon. If you joined the Microsoft Flight Simulator Beta during a previous update preview and did not manually leave the Beta, you will automatically receive this new preview update once it is available. If you are not enrolled but would like to help test this upcoming release, we will provide instructions on how to join when the AAU_02 beta begins.

– MSFS Team

 

Development Update Banner

FEEDBACK SNAPSHOT

Click here for the web-friendly version of the Feedback Snapshot.

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DEVELOPMENT ROADMAP

Click here for the web-friendly version of the Development Roadmap.

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MARKETPLACE UPDATE

Click here for the web-friendly version of the Marketplace Update.

This week we’re seeing the Xbox release of three aircraft from Just Flight: the PA28 Arrow III, PA28 Turbo Arrow III/IV and the PA28 Warrior II. Check out the trailer for these aircraft!

 

There are 124 new and 53 updated products in today’s Marketplace this week, and 2 new products from earlier this week. Thursday’s Marketplace update generally goes live between the release of this blog post and 5pm PT.

 

RELEASED MONDAY, MAY 1 (WU13-related update):
 

 

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New on PC and Xbox

 

 

 

124 NEW PRODUCTS: 71 ON PC, 53 ON XBOX
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New on PC and Xbox

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New on Xbox

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New on Xbox

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New on Xbox

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New on Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on PC

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New on PC and Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on PC

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New on PC and Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on PC

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New on PC and Xbox

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New on PC

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New on PC

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New on PC and Xbox

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New on PC

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New on PC

MA44 Trade Wind Airfield by Burning Blue Design. USD 5.99

New on PC and Xbox

OTHH Doha Hamad International Airport by MXI Design. USD 20.99

New on PC and Xbox

PAJN Juneau International airport by Northern Sky Studio. USD 17.99

New on PC and Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on PC

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New on Xbox

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New on Xbox

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New on PC and Xbox

     
53 UPDATED PRODUCTS: 29 ON PC, 24 ON XBOX
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Updated on PC and Xbox

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Updated on Xbox

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Updated on PC and Xbox

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Updated on PC and Xbox

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Updated on PC and Xbox

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Updated on PC and Xbox

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Updated on PC and Xbox

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Updated on PC

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Updated on PC

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Updated on PC

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Updated on PC

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Updated on PC and Xbox

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Updated on PC

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Updated on PC

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Updated on Xbox

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Updated on PC

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Updated on PC

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Updated on PC and Xbox

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Updated on PC and Xbox

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Updated on PC and Xbox

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Updated on PC and Xbox

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Updated on PC and Xbox

 

 

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Updated on PC

 

 

     

MARKETPLACE BACKLOG

Current Backlog: 900 Total

Marketplace submissions are assigned a priority (P1-P4, with P1 being the top priority) based on defined internal processes and metrics. We review and update the priority system regularly to ensure it is best serving both our players and 3rd Party Developers.

BACKLOG: NEW PRODUCTS
CONTENT TYPE P1 P2 P3 P4 Total
Aircraft 4 11 24 24 63
Mission 0 6 50 0 56
Scenery 0 1 20 248 269
Livery 2 11 59 37 109
Airport 0 3 80 126 209
Other 0 0 19 6 25
Total 6 32 252 441 731

 

BACKLOG: UPDATED PRODUCTS
CONTENT TYPE P1 P2 P3 P4 Total
Aircraft 11 13 16 2 42
Mission 0 0 19 8 27
Scenery 2 1 7 34 44
Livery 0 0 10 16 26
Airport 0 3 15 12 30
Other 0 0 0 0 0
Total 13 17 67 72 169

 

 

SDK UPDATE

ASOBO
  • No Update this week.
WORKING TITLE / MSFS AVIONICS FRAMEWORK
  • MSFS Avionics Framework
    • Check out MSFS Avionics Source Code Mirror to access the latest Avionics Framework source code.
    • Find documentation about the avionics framework here: MSFS Avionics Frameworks and Instruments.
    • Upcoming framework updates:
      • Extending LinearServo to take additional rate and timestamp arguments to allow on-the-fly adjustments to the servo rates. (AAU_02)
      • Extending APValues in the autopilot to track simrate in order to adjust AP drive rates in accordance with sim rate. (AAU_02)
      • Extending AutopilotDriver to centrally manage bank rate driving from all autopilot directors. (AAU_02)
      • Adding functionality to heading mode autopilot director to track knob turn direction to maintain initial turn direction. (AAU_02)
      • Extending base SDK FMC scratchpad error handling for compatibility with BoeingSDK. (AAU_02)
      • Adding HorizonSharedCanvasLayer component to base horizon SDK. This layer allows multiple sublayers to render to the same canvas element. (AAU_02)
      • Fixing bug in SDK flight planning where sometimes ProcedureDetails fields could be undefined. (AAU_02)

THIRD PARTY UPDATE

  • As of 04/30, we have now approved 209 (+0) third parties into the in-sim marketplace and – so far 192 (+4) have released 1,881 products on PC (+36) and 1,588 on Xbox (+35).
  • In total, 2,982 products (+19) have already been released in 3rdparty stores and the in-sim marketplace. Beyond that, another 889 products (+0) from 3rd party developers are in production (352 announced, 537 unannounced). In total, over 3,852 3rd party products (+25) have either been released or are in development.
  • Airports:
    • 1,931 airports (+8) are either released or are in various stages of development.
      • 1,658 airports (+8) have been released on the platform so far in various stores.
      • 1,079 airports (+32) have been released in the in-sim marketplace.
      • 126 airports (+0) beyond the released airports have been announced.
      • 147 airports (+0) are not announced, but the dev let us know that an airport is in production.
  • Aircraft:
    • 608 aircraft (+5) are either released or are in various stages of development.
      • 240 aircraft (+5) have been released on the platform so far in various stores.
      • 175 aircraft (+2) have been released in the in-sim PC marketplace.
      • 150 aircraft (+2) have been released in the in-sim Xbox marketplace.
      • 205 aircraft (+0) beyond the released aircraft have been announced.
      • 163 aircraft (+0) are not announced, but the dev let us know that an aircraft is in production.
  • Scenery:
    • 910 scenery packs (+4) are either released or are in various stages of development.
      • 785 scenery packs (+4) have been released on the platform so far in various stores.
      • 303 scenery packs (+3) have been released in the in-sim marketplace.
      • 20 scenery packs (+0) beyond the released scenery have been announced.
      • 105 scenery packs (+0) are not announced but the dev let us know that scenery is in production
  • Mission Packs:
    • 176 mission packs (+1) are either released or are in various stages of development.
      • 149 mission packs (+1) have been released on the platform so far in various stores.
      • 88 mission packs (+1) have been released in the in-sim marketplace.
      • 0 mission packs (+0) beyond the released missions have been announced.
      • 27 mission packs (+0) are not announced, but the dev let us know that they are in production.
  • Livery Packs:
    • 213 livery packs (+1) are either released or are in various stages of development.
      • 126 livery packs (+1) have been released on the platform so far in various stores.
      • 121 livery packs (+1) have been released in the in-sim marketplace.
      • 1 livery pack (+0) beyond the released scenery has been announced.
      • 86 livery packs (+0) are not announced, but the dev let us know that scenery is in production.
  • Ships & Watercraft:
    • 33 ships & watercraft (+0) are either released or are in various stages of development.
      • 24 ships & watercraft (+0) have been released on the platform so far in various stores.
      • 13 ships & watercraft (+0) have been released in the in-sim marketplace.
      • 0 ships & watercraft (+0) beyond the released scenery have been announced.
      • 9 ships & watercraft (+0) are not announced, but dev let us know that scenery is in production.

 

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COMMUNITY FLY-IN

At the Battle of Pueblo on May 5, 1862, Mexican forces successfully defended the hilltop forts of Loreto and Guadalupe against the attacking French army during the Second French Intervention in Mexico. The anniversary of this battle is recognized annually in Pueblo, and the date, Cinco de Mayo, has also become a celebration of Mexican heritage in the United States and other countries.

For this week’s Community Fly-In, we will be touring parts of Mexico: departing from Pueblo, flying over the capital of Mexico City, then making our way westbound towards Guadalajara/Zapopan for a full stop landing.

Event details are available here. All are welcome to participate!

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COMMUNITY VIDEO

Here on the MSFS Team, we love seeing all the different creative ways content creators use Microsoft Flight Simulator in their videos. Some are real-world pilots who create tutorial videos explaining how to fly more realistically, others post reviews of new Marketplace releases, and others still create masterful cinematic displays showcasing the beauty of flight. Today’s community video is in the latter category.

From YouTuber Cpt. WhiteKnight, please enjoy “We Are Pilots”!

 

SCREENSHOT CHALLENGE

You can submit your screenshot via Twitter with #MSFSchallenge or the Weekly Forum Post! This week’s screenshot challenge: Through, Beneath, and Between

This past week’s Screenshot Challenge was Oceania“!

A Daher TBM 930 flies over Bora Bora in French Polynesia.

Weekly Screenshot Challenge Winner: ZILLNIAZI17 (Forum)

A jetliner is parked on the ramp in front of a small terminal building. The tarmac is slick with rain water.

Screenshot by 2525ARW (Twitter)

A CubCrafters X Cub on floats pulls up to a wooden dock. There is a beach, two huts, several palm trees, and a lighthouse in the background.

Screenshot by bluepoint3285 (Forum)

A plane with floats is in a steep banking turn as it flies above an outdoor resort restaurant. There are palm trees, a beach, and green/blue water in the background.

Screenshot by Cirrocumulus646 (Forum)

A single engine prop plane flies over a very small island at sunset. The island has several palm trees growing on it.

Screenshot by DaBasedRaccoon (Forum)

The Moai statues (large rock carvings in the shape of human heads) from Easter Island at dusk. The sky in the background is purple/pink.

Screenshot by DensestSnail693 (Forum)

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Screenshot by mk89ns (Forum)

A twin engine prop plane flies over water. The water transitions in color going left to right from a deep blue to a light aquamarine.

Screenshot by Parorng (Forum)

A DHC-2 Beaver with floats takes off from a grass strip. A hut with a straw roof is visible in the foreground.

Screenshot by pommes_l (Twitter)

A small single engine prop plane flies toward Bora Bora in French Polynesia.

Screenshot by tsujiKa_air (Twitter)

A red helicopter flies toward McMurdo Station in Antarctica.

Screenshot by ukaka5656 (Twitter)

 


NEXT DEVELOPMENT BLOG UPDATE – May 11th, 2023

Sincerely,

Microsoft Flight Simulator Team

Edited by David Mills

Processor: Intel i9-13900KF 5.8GHz 24-Core, Graphics Processor: Nvidia RTX 4090 24GB GDDR6, System Memory: 64GB High Performance DDR5 SDRAM 5600MHz, Operating System: Windows 11 Home Edition, Motherboard: Gigabyte Z790 Aorus Elite AX, LGA 1700, CPU Cooling: Corsair H100i Elite 240mm Liquid Cooling, RGB and LCD Display, Chassis Fans: Corsair Low Decibel, Addressable RGB Fans, Power Supply: Corsair HX1000i Fully Modular Ultra-Low-Noise Platinum ATX 1000 Watt, Primary Storage: 2TB Samsung Gen 4 NVMe SSD, Secondary Storage: 1TB Samsung Gen 4 NVMe SSD, VR Headset: Meta Quest 2, Primary Display: SONY 4K Bravia 75-inch, 2nd Display: SONY 4K Bravia 43-inch, 3rd Display: Vizio 28-inch, 1920x1080. Controller: Xbox Controller attached to PC via USB.

  • Commercial Member

Thanks for another Development Update, great work.

Early July surprise, could be a “free” Twin Otter ? 

7 hours ago, polosim said:

Thanks for another Development Update, great work.

Early July surprise, could be a “free” Twin Otter ? 

It is a possibility, as it was withdrawn from sale a few weeks ago by Aerosoft, and it has been talked about in these forums.

If it happens, I am glad people will get it for free, but it leaves a bitter taste in my mouth that I paid more than double what it cost me for the much better recent ATR, for a product that was substandard on release, and I had to spend extra to buy decent sounds for.  The very useful freeware modifications were also made unusable due to 'copyright' reasons, so I hope if MS buy it for the sim, these mods will become useful again and not under the threat of legal action.  :smile:  As MS seem fine to allow that on other aircraft in the sim, and seem to welcome it if anything.

I also bought 'Aerosoft Antarctica Vol. 1 - British Rothera and Beyond' to go with the Twin Otter.  A complete waste of money - unrealistic scenery, terrible LOD popping, and a complete stutter fest - I uninstalled it.   I should have known better!  :rolleyes:

It has got to the stage where MS / Asobo items through the marketplace are excellent value if you are interested in them.  This, on top of all of the free stuff they keep giving us (including things such as the AAU updates) must make MSFS the best value sim ever, and I really appreciate them for that.

Edited by bobcat999

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

As they mention a city update for France (which was WU 4) - anyone knows if the city updates correspond with WUs, meaning the next CU would be in the area of WU 5 (Nordics)?

 

Thx

CPU: Ryzen 5800X3D not OC, MB: MSI Tomahawk B450, RAM: 32GB DDR 4 3600, GPU: Geforce 5070 Ti not OC, 2TB SDD, Res: 4K

I have been experiencing CTD on practically every flight since Christmas.

However, the last update has the sim not starting. In fact it hung up near the end of completing the install of it.

I'm unable to get by this or have the install complete the install process.

On 5/5/2023 at 10:37 AM, chatman said:

As they mention a city update for France (which was WU 4) - anyone knows if the city updates correspond with WUs, meaning the next CU would be in the area of WU 5 (Nordics)?

I don't think so. The order of releases mostly depends on the availability of the data. So even if they tried to make CUs correspond the WUs, the data acquisition may get delayed. This can be due to bad weather, in case they're taking aerial photography for photogrammetry, or identifying the partner for getting the mesh data, in case of WUs.

You should take a look at the latest dev Q&A, there's a section where they explain some of the details of what goes into the process of making new WUs and CUs. 

Edited by pstrub

My simming system: AMD Ryzen 5800X3D, 32GB RAM, RTX 4070 Ti Super 16GB, LG 38" 3840x1600

Since when is "Implement weather and terrain API for developers" under investigation? I have the feeling that it is in this status since forever, can't be that hard to investigate this and move to implementation... I feel like this would give a huge improvement to all 3rd party addons, it's a pity that it's not being properly prioritized

22 hours ago, fgiraudo said:

Since when is "Implement weather and terrain API for developers" under investigation? I have the feeling that it is in this status since forever, can't be that hard to investigate this and move to implementation... I feel like this would give a huge improvement to all 3rd party addons, it's a pity that it's not being properly prioritized

Jörg Neumann talked a bit about this in the last Q&A (1:06:10). The question doesn’t seem to be whether it‘s possible but rather whether they want it. To me it sounds like they‘ve somewhat warmed up to the idea. 

 

i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2

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