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UrgentSiesta

v6 Addon compatibility list from those who dare!

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I’m not one to start rumors but I think (& hope) we’re going to hear something good from Orbx by week’s end.  

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rgds, JB

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anyone tried the QW787  in it.  thank you.  


 
 
 
 
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Hi guys, is the PMDG 777 working with the registry trick?

Thanks.

Miquel.

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5 minutes ago, Patriot3810 said:

yes,  All pmdg planes work.

What does mean that "it works", that it opens in v6 without CTD or that it flies as well as in v5?


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I jumped in the 777, 747, 737 ngxu and just did a quick 5-10 minutes in the air, no extensive testing with the fmc. no errors though.

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Has anyone tried any of the Captainsim aircraft in V6 yet? Know the 1011, 737, 757, 767, and 777s all worked fine in V5... 

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40 minutes ago, Juliet Alpha said:

What does mean that "it works", that it opens in v6 without CTD or that it flies as well as in v5?

I haven't tested it extensively, but so far, the PMDG airplanes looks, sounds, activates and flies normally. However, PMDG themselves (who should have the most knowledge about this) have said, that they experienced 'unsatisfactory' results, when installing them into Prepar3D v6. So I definately won't rule out, that there could be some quirks or weird issues with them.

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Best regards,
--Anders Bermann--
____________________
Scandinavian VA

Pilot-ID: SAS2471

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I have AIG AIM (and the traffic controller) working with P3D v6...time to scale the settings..trying FT cyyz and the performance is awful.

Edited by ywg256

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3 hours ago, fluffyflops said:

anyone tried the QW787  in it.  thank you.  

I did a test and the main problem is that the engines don't start and consequently all the panels remain dark.

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3 minutes ago, RobPol471 said:

I did a test and the main problem is that the engines don't start and consequently all the panels remain dark.

thank you very much Rob.  Owe you a beer. 


 
 
 
 
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Anyone try the Maddog?


Dan

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2 hours ago, anden145 said:

 So I definately won't rule out, that there could be some quirks or weird issues with them.

so, no change there then.


 
 
 
 
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I did another test involving Orbx.

I renamed P3D v6 to P3D v5 both in folders and on Regedit and Orbx Central installed regularly Orbix Library, FTX Global Base and FTX Global Openlc EU, ObjectFlow installation was blocked by P3D.

After reverting everything to P3D v6, FTX Global Base textures are displayed as regular as in previous versions while ObjectFlow not installed causes problems for Orbx scenarios.

Of course I could be wrong but after this test, for Orbx the only problem should be ObjecFlow while for the other scenarios redirecting installs to P3D V6 should be enough.

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I’m not touching Orbx until something official comes our way for V6


Vernon Howells

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