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Controller Settings

Featured Replies

Setting up the controls in MSFS feels like an exercise in frustration. It seems that AutoRudder works fine, but only at very low speeds. Anything past a certain point (which is rather difficult to determine), and it feels like the nosewheel is locked. The brakes also seem to have a slight "lag" (in other words, they do not seem to react instantly to my controller input). The end result is a very unsteady and unpredictable movement of the aircraft (I am currently experimenting with  the Diamond DA62), but maybe I just need time to get used to it? I guess the joystick calibration also has to be done outside the simulator?

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

  • Replies 30
  • Views 13.6k
  • Created
  • Last Reply

Hello Christoper,

Way back when MSFS was released, it took many of us time to figure out and get used to the controller settings as it is a bit different from FSX/P3D. I went through that frustration process as well, until I just kept working on the settings and tweaking them within MSFS. There are many users who use FSUIPC, Axes and Oh's or SPAD Next with MSFS, but I have always just stuck with using the control and calibration settings within MSFS. If you have noticed, the sensitivity settings alone are different than what you are probably used to from the past sims. I suggest taking the time to play around with the sensitivity settings in MSFS, adjusting them all a bit at a time and testing. There is no one recommended setup, but there will be lots of YouTube videos and other user recommendations here. 

Also, if you have not tried it yet, making different controller profiles within MSFS makes things easier after you have taken the time to set them up. Lots of different ways to do that. For example, I have a profile within MSFS for GA Prop aircraft, one for Turbo prop, one for helicopters and one for jet aircraft. Each profile is specific to one controller, so all those profiles I just listed are assigned to my Virpil throttle controller. I have similar profiles assigned to my Virpil flightstick as well, and then for my rudder pedals I just use one profile that works for all the aircraft I fly. 

Anyhow, those are simply my suggestions. There will be others 🙂 

AMD Ryzen 9900X3D & ASUS X870E Gaming Plus MB, w/64 Gb GSkill DDR5 RAM, PNY RTX 5090 GPU, lots of SSD's and M.2 drives, HAVN  Case, Virpil VPC Panels 2 and 3, Virpil Constellation Alpha Stick, Virpil Rotor TCS Plus w/ Hawk-60 Collective grip, TM TCA Yoke Boeing Edition, TM HOTAS A-10 and F/A-18 Sticks and TM TPR Rudder pedals. Currently on Win11

 

 

I would strongly recommend Lorby's Axis and Ohs (AAO). It allows customisation and fine tuning of all inputs - on a per aircraft (or per livery) basis.

NZFSIM_Signature_257_60.png

 

I agree with sniper31, give it time and you will get used to it. I do not use any external app to customise my Honeycomb Alfa+Bravo controls and while I decide what rudder pedals to buy, in the meantime, I use xbox controller as rudder when taxing, no issues, all my controllers work flawlessly. 

Windows 11 - Samsung 990 Pro M.2 | Asus Prime Z690 | i7 12700KF HT | DeepCool LS520 SE | MSI 5070 Ti Ventus OC | 64GB G.Skill XMP II | Lian Li 216 LANCOOL RGB | TrackIr v5 | Honeycomb Alfa - Bravo - Charlie | MSFS 2024 - Samsung 990 Pro M.2 | Curved 27" MSI | JBL Quantum 810 

 

4 hours ago, Christopher Low said:

Setting up the controls in MSFS feels like an exercise in frustration. It seems that AutoRudder works fine, but only at very low speeds. Anything past a certain point (which is rather difficult to determine), and it feels like the nosewheel is locked. The brakes also seem to have a slight "lag" (in other words, they do not seem to react instantly to my controller input). The end result is a very unsteady and unpredictable movement of the aircraft (I am currently experimenting with  the Diamond DA62), but maybe I just need time to get used to it? I guess the joystick calibration also has to be done outside the simulator?

Hi,
Talking about the DA62 I would recommend the following changes in flight_model.cfg:
yaw_stability = 2.0 /0.1
yaw_gyro_stability = 0.14 /0.33
and for the joystick calibration, indeed it has to be done initially outside of the sim. Please try these settings regarding brakes and rudder as a starting point. The airplane needs more tunning as a default, but hopefully, we can address this rudder and brakes issue first.

 

 

RUDDER.png

747 Captain for the last 39 years, and still learning. 

  • Author

Do I need to change the yaw stability from 0.1 to 2.0, or do I change it to 2.0/0.1?

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

1 hour ago, Christopher Low said:

Do I need to change the yaw stability from 0.1 to 2.0, or do I change it to 2.0/0.1?

The former... I believe.  I use // to designate a comment, so 2.0 // 0.1 would be the way I would edit the flight model.  Alternately you can use 2.0 ;  0.1  (semicolon)

Edited by Bert Pieke

Bert

On 11/15/2023 at 12:49 PM, Christopher Low said:

The end result is a very unsteady and unpredictable movement of the aircraft (I am currently experimenting with  the Diamond DA62), but maybe I just need time to get used to it?

If you are used to external control calibration, you can certainly use fsuipc for that purpose.  I use it for my main controls: yoke, rudder, and toe brakes.

Not all default aircraft have a very refined flight model, so depending on which plane you choose you may have a tricky task ahead.. Not sure how autorudder plays into this, I never have it active.  Crosswind makes life more difficult, so suggest turning it down or off for your testing.

Generally accepted is that the 152 and 172 have decent handling, so maybe start there.

Rob Young, who you may remember from the FSX/P3D days, put a lot of work into refining the G36, so getting his Bonanza Turbo mod should also provide you with a better experience.  One of my favorite planes.

Last but not least, the a2a Comanche is really nice on the controls, so if that is your goal... that is another possible way..

Edited by Bert Pieke

Bert

2 hours ago, Christopher Low said:

Do I need to change the yaw stability from 0.1 to 2.0, or do I change it to 2.0/0.1?

As @Bert Pieke mentioned, change it to 2.0, forget about the initial 0.1 value, and let us know how the progress is. There are more adjustments to be made. Yes, the FSUIPC will help to a certain point. I also use it; the issue is the adjustments are not linear, and the control response is on curves, unlike the real airplane reaction. Anyhow, we can adjust it to a point where is getting close to reality. We need to keep in mind that not even Level D simulators are not 100% accurate. Also, if more adjustments are needed it would be beneficial to have an idea what kind of flight controls you are using.

747 Captain for the last 39 years, and still learning. 

44 minutes ago, Bert Pieke said:

Rob Young, who you may remember from the FSX/P3D days, put a lot of work into refining the G36, so getting his Bonanza Turbo mod should also provide you with a better experience. 

I could not agree more about Rob Young, an excellent, talented person. Unfortunately, he gave up; some people did not understand his outstanding work and managed to jump on his back—an unfortunate situation.

747 Captain for the last 39 years, and still learning. 

  • Author

I am not looking for a perfect match between the simulated and real world handling characteristics of the DA62. I just want something that is controllable! The "bouncing up and down" feature in the default plane (when pitching up or down) is extremely annoying. I will test your refinements later today, and let you know how it pans out. To be honest, the only reason that I am flying this plane is because it has a G1000 (and I need to learn how to use it).

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

48 minutes ago, Christopher Low said:

I am not looking for a perfect match between the simulated and real world handling characteristics of the DA62. I just want something that is controllable! The "bouncing up and down" feature in the default plane (when pitching up or down) is extremely annoying. I will test your refinements later today, and let you know how it pans out. To be honest, the only reason that I am flying this plane is because it has a G1000 (and I need to learn how to use it).

Hello,
 
I just wanted to follow up on the PM I sent you earlier.  The current values of yaw_stability = 2.0 and yaw_gyro_stability = 0.14 will not address the unrealistic pitch issue.
 
I have a question regarding the cockpit view from the left seat. In my case, the view appears to be displaced to the left from the center. Can you confirm if you are experiencing the same issue?
 

747 Captain for the last 39 years, and still learning. 

10 hours ago, LRBS said:

I could not agree more about Rob Young, an excellent, talented person. Unfortunately, he gave up; some people did not understand his outstanding work and managed to jump on his back—an unfortunate situation.

I’d not heard about that, indeed very unfortunate.

787 captain.  

Previously 24 years on 747-400.Technical advisor on PMDG 747 legacy versions QOTS 1 , FS9 and Aerowinx PS1. 

7 hours ago, Christopher Low said:

I am not looking for a perfect match between the simulated and real world handling characteristics of the DA62. I just want something that is controllable! The "bouncing up and down" feature in the default plane (when pitching up or down) is extremely annoying. I will test your refinements later today, and let you know how it pans out. To be honest, the only reason that I am flying this plane is because it has a G1000 (and I need to learn how to use it).

Fly the 172 or G36..

and add this:  https://github.com/roblenvic/Bonanza-Turbo/blob/main/BonanzaTurboV41SU6.zip

 

Edited by Bert Pieke

Bert

19 hours ago, LRBS said:

I could not agree more about Rob Young, an excellent, talented person. Unfortunately, he gave up; some people did not understand his outstanding work and managed to jump on his back—an unfortunate situation.

I did not "give up" as your statement says. I have stage 4 cancer and if health ever allows again I would be there seeking to improve things.

Robert Young - retired full time developer - see my Nexus Mod Page and my GitHub Mod page

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