January 12, 20242 yr On 1/9/2024 at 9:19 PM, JBDB-MD80 said: Study the aircraft first with the flight model and physics and worry about scenery last. I get what you mean here but flight model and physics are directly related to airflow and this weather. Airplane and weather are never distinct once the wheels leave the ground. So for me both need to be developed further. I’m confident this will be the case in 2024. Edited January 12, 20242 yr by Purr AMD 5830X Nvidia RTX 3060 Win 11
January 12, 20242 yr Clouds look ok to me. I have always seen the pixellation there and really just let it slide. Sometimes you get some jawdropping stuff out there. PS can we try and avoid clickbait post titles? It's really annoying, no offence though. Regards, Max (YSSY) i7-12700K | Corsair Vengeance LPX 64GB 3600MHz DDR4 | Gigabyte RTX4090 24Gb | Gigabyte Z690 AORUS ELITE DDR4 | Corsair HX1200 PSU
January 12, 20242 yr I can think of a lot of better places to use that performance. AI traffic for one. ATC for another. Clouds like great to me. 7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro
January 12, 20242 yr Author 11 hours ago, flyhalf said: PS can we try and avoid clickbait post titles? It's really annoying, no offence though WAS NOT clickbait my friend I truly would love to see clouds more than a couple of steps BETTER than we had pre-SU5, but apparently few others care, which I can't relate to. Anytime you're NEAR clouds, they look like garbage in large part. Better than anything else in sim world currently I agree and often great in the distance but the closer you get the weaker they look. And with all the headroom coming in 2024 from multithreading optimization, better and better hardware, it was be sad to see this giant component ignored. I really cannot believe there isn't big support for a SLIDER to give user control over this, to access all of that nice high end hardware but alas, apparently few care. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
January 12, 20242 yr I just want opaque clouds. Even thin stratus layers are totally non see through irl. In the sim you never really hit cloud bases...just areas of reduced visibility. I can look out the window and look down and almost always see the ground in MSFS even though I'm in the middle of a cloud layer. There's gotta be a way to code something "if user in cloud layer, render visibility 0" or something! Sure, once in a while there are truly thin wispy low clouds, but most of them you cannot see through. I want to go into the clouds and not be able to see down until I come out of the bases. | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
January 12, 20242 yr Can the mods start insisting on proper titles? There seem to be so many clickbait titles posted now its a bit annoying. The topic is interesting though. Edited January 12, 20242 yr by MarkW Mark CYYZ
January 12, 20242 yr Author 50 minutes ago, ryanbatc said: I just want opaque clouds. Even thin stratus layers are totally non see through irl. In the sim you never really hit cloud bases...just areas of reduced visibility. I can look out the window and look down and almost always see the ground in MSFS even though I'm in the middle of a cloud layer. There's gotta be a way to code something "if user in cloud layer, render visibility 0" or something! Sure, once in a while there are truly thin wispy low clouds, but most of them you cannot see through. I want to go into the clouds and not be able to see down until I come out of the bases. Yep, but not here as everyone apparently loves the flat see-thru plates called clouds. The clamoring over what happened to cloud depiction post SU5, with various theories that this was done to accommodate Xbox's small VRAM footprint and other processing shortcomings, seems to have all but vanished now. I've read several comments in the past several months suggesting cloud depiction has improved some, and I agree it has though I'm hard pressed to explain exactly how. My sense is people have just gotten used to low resolution, thin, poorly distinct cloud morphologies or the lack thereof. But come on now: it's 3.4 years since the first attempt at depiction debuted, which nearly everyone believes was superior at some level than we have now 3.4y later. And you're all good leaving it as is? Weird.... I do apologize for the title I understand and don't like "click-bait" myself, but that was accidental on my part. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
January 12, 20242 yr On 1/10/2024 at 7:01 AM, scotchegg said: I felt like that on release of MSFS, and right up to the carnage that was visited on the clouds with SU5/7. 100% agree. Clouds were MUCH better before. CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
January 12, 20242 yr 24 minutes ago, Noel said: Yep, but not here as everyone apparently loves the flat see-thru plates called clouds. The clamoring over what happened to cloud depiction post SU5, with various theories that this was done to accommodate Xbox's small VRAM footprint and other processing shortcomings, seems to have all but vanished now. I've read several comments in the past several months suggesting cloud depiction has improved some, and I agree it has though I'm hard pressed to explain exactly how. My sense is people have just gotten used to low resolution, thin, poorly distinct cloud morphologies or the lack thereof. But come on now: it's 3.4 years since the first attempt at depiction debuted, which nearly everyone believes was superior at some level than we have now 3.4y later. And you're all good leaving it as is? Weird.... I do apologize for the title I understand and don't like "click-bait" myself, but that was accidental on my part. Absolutely agree. Personally I use xEnviro2020 because the clouds generated by that mod are superior to default live weather. Sure, you have to have a global weather model, but cloud depiction is worth it in my eyes. I don't have that feeling of wonder at default live weather clouds anymore, but quite often with xEnviro2020 I have that jaw dropping experience at how amazing the sky looks. Edited January 12, 20242 yr by MrBitstFlyer CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
January 12, 20242 yr I think their overall metar and area depiction is improved. But what we get now are usually just cloud puffs... puffs all around in live weather... kinda like the OP's screenshots. If you still use static weather it can look extremely realistic. Maybe there's not enough data in live weather to make a thick cloud... | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
January 12, 20242 yr Author 31 minutes ago, ryanbatc said: If you still use static weather it can look extremely realistic. Maybe there's not enough data in live weather to make a thick cloud... Ahh, but the magic of software, kinda like your RTX frame generator producing intermediate frames out of thin air. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
January 12, 20242 yr 33 minutes ago, ryanbatc said: I think their overall metar and area depiction is improved. But what we get now are usually just cloud puffs... puffs all around in live weather... kinda like the OP's screenshots. If you still use static weather it can look extremely realistic. Maybe there's not enough data in live weather to make a thick cloud... Default live weather is where the problem resides. xEnviro2020 clouds at times are incredible - I often just pause the sim and observe the sky! CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
January 12, 20242 yr If they just fix opacity, I will be a very happy camper. I am tired of seeing stars through clouds that should be blocking them from view. 5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX 9070XT.
January 12, 20242 yr Author Here's what I mean. You can't tell me anyone likes this! And the next section of this flight, nearfield, was 3x worse! They are so crude, so out of focus. Now just imagine an algorithm (controlled by that SLIDER) that increases density/opacity/quality the closer you are to the cloud, up to the capabilities of YOUR hardware and setup. All clouds behind and beyond your nearfield, out of view behind the clouds next to you, are low density budget clouds like we have now at point blank range. I'm sure it's costly performance-wise, which is why I'd love to see a bunch of that headroom to address this. For the newly initiated: Cloud DynamicLOD 🤞 Edited January 12, 20242 yr by Noel Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
January 12, 20242 yr Here I am b*tching about the clouds and just now on my northern MN flight the general forward look into clouds looks pretty dang opaque (and very realistic!)...some of the outer areas are just too transparent still...but looks better. So the engine is clearly capable of doing it... perhaps it's missing some cloud structure data in certain areas? One can sort of see through them from above but from the cockpit they're pretty darn good - LIVE WEATHER sf50dlh5 by Ryan Butterworth, on Flickr sf50dlh6 by Ryan Butterworth, on Flickr This one looks real...like I've flown this area irl (in a vision jet haha) and it looked like this I swear sf50dlh7 by Ryan Butterworth, on Flickr Edited January 12, 20242 yr by ryanbatc | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
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