February 13, 20242 yr I just hope they don't have a major issue like with SU14 beta that hampered testing, the assistance bug resetting took far too long to fix (an issue they've had before so they knew how to fix it) and as a result the beta reports were very low until it was fixed. Trouble was it went public shortly after and didn't give people enough time to test it thoroughly, hence the performance degradation reports didn't gain enough traction and a lot of us suffered as a result. Overall I really firmly believe they need vastly improve the beta periods, the reporting procedures are lacklustre, the zero communication with the actual developers very clearly harms progress as there is no two way chat about issues. The mods I'm convinced simply don't forward on the issues effectively enough and to me, a person with a wealth of experience in beta testing games/Sims over decades, it's very clear it generally needs a complete overhaul and has for ages. Thing is I think they just do a beta to A) keep people happy who asked for one and B) just collect the main server data for any possible big issues. As the amount of bugs discovered and then fixed during the beta periods is actually very low, many reports get "archived" and forgotten when the beta goes public. Still, at least there's shiny new toys to play with which is what a lot of people see these betas as 😊 Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
February 13, 20242 yr 3 hours ago, Greazer said: the single greatest flight sim update ever released! was workingtitle's avionics update. no doubt about it. I wouldn't trade it for anything else. AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
February 13, 20242 yr 2 hours ago, turbomax said: was workingtitle's avionics update. no doubt about it. I wouldn't trade it for anything else. And what a job Working Title has done! Now we have the G3X coming out in Sim Update 15! Anyways, what is the next avionics Working Title should do after the G3X? Perhaps the G5? Or is there another avionics that is widely used in the GA aircraft that Working Title should work on next? i5-12400, RTX 3060 Ti, 32 GB RAM
February 13, 20242 yr 2 hours ago, turbomax said: was workingtitle's avionics update. no doubt about it. I wouldn't trade it for anything else. to be fair that was multiple releases, but I said single release. http://youtube.com/c/Greazer
February 13, 20242 yr I estimate Thursday as they won't want to be responsible for flights sim widows over Valentine's Day 🤣 Edited February 13, 20242 yr by Duncan Odgers
February 13, 20242 yr Author 54 minutes ago, abrams_tank said: Anyways, what is the next avionics Working Title should do after the G3X? Perhaps the G5? Or is there another avionics that is widely used in the GA aircraft that Working Title should work on next? Well they could look at optimising the rest of the instrumentation, not just panels, or maybe a clean break from avionics to something that really needs some more great work, such as AI traffic, or ATC. You know, if someone just could just stop the airport vehicle traffic from charging at me down the taxiway, or blocking me off, that would be good. Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
February 13, 20242 yr 21 minutes ago, bobcat999 said: Well they could look at optimising the rest of the instrumentation, not just panels, or maybe a clean break from avionics to something that really needs some more great work, such as AI traffic, or ATC. You know, if someone just could just stop the airport vehicle traffic from charging at me down the taxiway, or blocking me off, that would be good. I think AI is going to be revamped in MSFS 2024. I mean, they have 500 people working on MSFS 2024. So there is probably a team specializing in AI somewhere in those 500 people. Ditto for ATC, I suspect there is a team working on ATC for MSFS 2024. Working Title specializes in avionics, so I think they would stay on avionics. Even in software development and a game like this with various teams in the project, you have developers and teams that specialize in different areas. Edited February 13, 20242 yr by abrams_tank i5-12400, RTX 3060 Ti, 32 GB RAM
February 13, 20242 yr 16 hours ago, bobcat999 said: They are keen on their 'update Tuesdays', wouldn't they have announced it then ahead of time? AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
February 13, 20242 yr 1 hour ago, bobcat999 said: Well they could look at optimising the rest of the instrumentation, not just panels, or maybe a clean break from avionics to something that really needs some more great work, such as AI traffic, or ATC. Working Title is in fact contributing to improve AI/traffic in SU15, they start talking about it at this timestamp below when they went over SU15 improvements (with Dominik Gallus from WT on as guest talking about WT's part for AI improvements specifically at this timestamp: https://youtu.be/D6yCff8SgXk?t=1198 ). That's also when they confirmed they're working with Kaii from AIG. I'm pretty sure WT will get to keep working on aircraft avionics/systems/FMs/etc as they have in the AAU updates, and now AI/traffic, and where ever else their skills could be put to good use in MSFS 2020 and 2024 🙂 Edited February 13, 20242 yr by lwt1971 Len 1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD
February 13, 20242 yr Author 1 hour ago, turbomax said: wouldn't they have announced it then ahead of time? Sometimes they have, but other times it just drops and someone comes on here and says "Hey! I just went into MSFS and I had an update!". Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
February 13, 20242 yr Author 1 hour ago, abrams_tank said: ...Working Title specializes in avionics, so I think they would stay on avionics... Sorry, but I had the inside info from the last Twitch session. So yes, as Len says above, they are looking at working with Kaii from AIG. Got to be a good thing. Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
February 13, 20242 yr 1 hour ago, abrams_tank said: they have 500 people working on MSFS 2024 Really. Had now idea but that sound like quite some number Phil Leaven i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"
February 13, 20242 yr 4 minutes ago, DAD said: Really. Had now idea but that sound like quite some number From my understanding, the MSFS team had 100 people working on MSFS 2020 at one point. Then that number went up to 175. Now for MSFS 2024, they got 500 people working on it. Looks like Microsoft is seeing good enough revenue and profit from MSFS 2020, to justify 500 people working on MSFS 2024. i5-12400, RTX 3060 Ti, 32 GB RAM
February 13, 20242 yr 4 minutes ago, abrams_tank said: From my understanding, the MSFS team had 100 people working on MSFS 2020 at one point. Then that number went up to 175. Now for MSFS 2024, they got 500 people working on it. Looks like Microsoft is seeing good enough revenue and profit from MSFS 2020, to justify 500 people working on MSFS 2024. The 500 incudes partners IIRC from jorgs comments on this, the 175 is Asobo staff as of the time he stated. Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
February 13, 20242 yr Author 8 minutes ago, abrams_tank said: From my understanding, the MSFS team had 100 people working on MSFS 2020 at one point. Then that number went up to 175. Now for MSFS 2024, they got 500 people working on it. Looks like Microsoft is seeing good enough revenue and profit from MSFS 2020, to justify 500 people working on MSFS 2024. Edit: Post crossed with Marc above, but thinking along the same lines. I think you could look at it as a team of 500 just working on the MSFS franchise in it's entirety, especially as a lot of the new developments for the future version are being back-ported. Also, Jorg wasn't clear if these are directly employed, or members of other 'external' teams such as Working Title as well (who I believe have grown to about 20 people now). You see, people from Orbx, Gaya, Carenado, and IniBuilds etc. who all contribute content, may also be included. I don't suppose we will know unless someone asks Jorg directly on a Twitter feed, but I doubt if he would give the detail on that type of corporate information anyway. Edited February 13, 20242 yr by bobcat999 Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
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