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TAA vs DLSS and best Nvidia control panel settings

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That’s great. The NCP desktop indicator is misleading as g-sync might not be working even if the indicator says so

7950X3D | RTX 4090 | 64GB DDR5

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  • Cpt_Piett
    Cpt_Piett

    Since you’ve got a very decent GPU, I’d look into upscaling the resolution using DLDSR+DLSS ultra quality. I wrote a guide on this a week ago or so. Also, I’d recommend locking fps using riva tuner li

  • Cpt_Piett
    Cpt_Piett

    Long post warning!! After tuning and tweaking, and then some more tweaking, inspired by Richard and Noel, I finally found the Holy Grail Settings for my system.  Goal: Locked FPS at 80 with

  • You should be trained as an engineer in computer technology to use Flight Sim  😄

  • Author
On 3/3/2024 at 11:00 PM, iFlySimX said:

Do you have the Fenix V2? How is performance because I am looking to upgrade to a VERY similar set up. 

Yes I have the Fenix V2.

I made a note of the before fps (with 2080 8gb) and after fps (with 4070 Super 12gb) based on a circuit at Flightbeam's Auckland NZAA Runway 23L in the Fenix V2 with exactly the same settings i.e. graphics, weather, time etc. Here are the results I recorded.

Lined up and waiting - before 27 after 57 c. 111%

Taking off - before 25 after 37 c. 48%

Crosswind - before 34 after 68 c. 100% (mainly ocean)

Downwind - before 43 after 64 c. 49%

Base - before 39 after 52 c. 33%

Final - before 37 after 56 c. 51%

I am extremely pleased with this upgrade and chose the 4070 Super (vs 4070 Ti Super and 4080 Super) after seeing numerous reviews on youtube and selecting the 'price/performance' point that was affordable for me and generated an acceptable/large enough fps gain over my old 2080. I am looking forward to the new Nvidia 50xx graphics cards to see what they bring to FS2020 and FS2024.

4 hours ago, captainbluesky said:

I am extremely pleased with this upgrade

That's quite a performance boost! I had a similar experience going from a 1080Ti to 4090. I hope the 4090 will last me a while - not looking into upgrading until perhaps the RTX60-series.

Even if a better GPU existed today, I don't think we'd see much benefit in MSFS as most of us are mainthread limited. Of course we could crank up the graphics/image quality - perhaps run in 8K 😉

7950X3D | RTX 4090 | 64GB DDR5

7 hours ago, captainbluesky said:

I am extremely pleased with this upgrade and chose the 4070 Super (vs 4070 Ti Super and 4080 Super) after seeing numerous reviews on youtube and selecting the 'price/performance' point that was affordable for me and generated an acceptable/large enough fps gain over my old 2080. I am looking forward to the new Nvidia 50xx graphics cards to see what they bring to FS2020 and FS2024.

That's why I have gone temporary for the RTX4070TI (running 2K GSYNC HDR monitor 165Mhz) and after 2024 release will go for more VRAM and 50XX cards

With FG and Fenix between 70 and 120 FPS smooth razor sharp textures (besides the odd things that come with FG and DX12)....

Which helps TrackIR tremendously over 60fps.

Edited by virtualstuff

 

André
 

  • 8 months later...
On 3/8/2024 at 8:21 AM, Cpt_Piett said:

Not working = visible screen tearing, especially with fast panning. To be extra sure, it might be possible to bring ip an overlay on your monitor. I've got that feature on my OLED, but it took some time to find. 

You can enable the G-Sync Indicator via NCP > Display (at the top)

System: AMD Ryzen 7 9800X3D | ASUS ROG STRIX 650E-F Gaming | NVIDIA RTX 4080 | 64GB DDR5 G-Skill Trident Neo Z5 6000 CL30 |  Triple AOC 27" 1440p 144Hz
Peripherals: VKB Gladiator NXT EVO ‘Space Combat Edition’ with Premium Grip | STECS Mini Plus | Stream Deck XL | Stream Deck MK.2

On 3/5/2024 at 8:52 PM, Cpt_Piett said:

Long post warning!!

After tuning and tweaking, and then some more tweaking, inspired by Richard and Noel, I finally found the Holy Grail Settings for my system. 

Goal: Locked FPS at 80 with as much consistency in fps and frame times (i.e. smooth!). 

Method: Tweaked the settings to bring down main thread frame times which were my biggest limitation by far. 

Result: Consistent fps and frame times in Fenix V2 w/ FSLTL in real weather over France  at FL240 descending FL190.

Thanks, @Cpt_Piett! Ive applied your settings and it definitely looks razor-sharp in my 1080p monitor. I've also concluded the source ground textures are horrible down here. However, I have some doubts:

1) Did you manage to remove the ghosting in glass gauges (like the Fenix PFD)?

2) Now (Nov/2024) that there are 3 different FG methods (native DLSS3, FSR3 mod or Lossless Scaling), which one are you using?

3) If I understand correclty, you need to scale up text in Windows settings, to compensate for the increased resolution, right?

Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.

14 hours ago, Luis Hernandez said:

However, I have some doubts:

  1. Not completely. But much less ghosting with latest DLSS version
  2. DLSS3. I’ve tried lossless scaling, but I’ve always preferred DLSS3
  3. Yes

7950X3D | RTX 4090 | 64GB DDR5

On 3/3/2024 at 5:39 PM, Cpt_Piett said:

Since you’ve got a very decent GPU, I’d look into upscaling the resolution using DLDSR+DLSS ultra quality. I wrote a guide on this a week ago or so. Also, I’d recommend locking fps using riva tuner like @Ixoye mentions. One more thing: you might get better quality anisotropic filtering by setting 16x in NCP and off in the sim. 

And since you’re using G-Sync, I would force V-Sync on in NCP (off in sim). If your monitor has an on-screen display showing G-Sync / VRR, I’d use that to double-check G-Sync is working.

Would locking fps help with heat? The only thing I am not liking about 2024 is how much hotter it makes my computer run. Can only do about 1-2 hr flight before my corner of the room becomes quite warm. It’s not over heating but I don’t like it. The glass on the side of my computer gets pretty warm.

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17 minutes ago, Lotharen said:

Would locking fps help with heat?

Absolutely. Both GPU and CPU usage will fall. Main reason I lock fps though is to make the sim more smooth. I haven’t had the chance to test 2024 much, but so far locking at 65fps with RTSS (in front edge sync), then set the dynamic limiter (or whatever it’s called) to 65, seems to work well.

For some reason, 2024 uses an insane amount of hardware resources even when only in the menu. Or when that trailer runs in the beginning at 1000+ fps…

7950X3D | RTX 4090 | 64GB DDR5

12 minutes ago, Cpt_Piett said:

Absolutely. Both GPU and CPU usage will fall. Main reason I lock fps though is to make the sim more smooth. I haven’t had the chance to test 2024 much, but so far locking at 65fps with RTSS (in front edge sync), then set the dynamic limiter (or whatever it’s called) to 65, seems to work well.

For some reason, 2024 uses an insane amount of hardware resources even when only in the menu. Or when that trailer runs in the beginning at 1000+ fps…

Okay, since above never done this before, what program do you use to do it? Or will the nvidia app have those features?

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1 hour ago, Cpt_Piett said:

DLSS3. I’ve tried lossless scaling, but I’ve always preferred DLSS3

I'm having some success now with FG especially when in overcast, non bright conditions.  I see what you mean by the ghosting in the glass cockpit characters and am enjoying dropping the native rate to 30-35 and with that the big drop in CPU temp and even GPU utilization.  Right now I'm using DLSS Super Res w/ DLAA.  Is there something better?

Cheers

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

32 minutes ago, Lotharen said:

Okay, since above never done this before, what program do you use to do it? Or will the nvidia app have those features?

It's something I discovered and shared here about 2y ago now and he's already mentioned this:  RTSS w/ Front Edge Sync.  From my initial post:

Basics

  • ALL other methods of Vsync or framerate lock are OFF, except:  RTSS Framerate Limiter w/ Edge Sync w/ Passive Waiting enabled
    • This method delivers incomparably low frame time variance (FTV) which I learned is the pathway to ultra-smooth animation at modest frame rates.  I'm convinced there is an inverse relationship between framerate and FTV such that the lower the framerate the more low FTV matters.  Brute force with RTX4000 w/ its frame generation obviates this some because the higher the frame rate the less it matters to have ultra low FTV in the perception of fluid animation.
    • A Gsync display is required to get rid of a tear line that appears with this method of frame rate limit (FreeSync may work, unable to test)
  • Here's what RTSS should look like.  Note we're not using Scanline sync, just Framerate Limit:

    spacer.png

    Click Setup, and scroll to Compatibility Properties:

    spacer.png

    Cool bonus:  you can toggle the limiter on and off while flying w/o stopping by using RTSS' HotkeyHandler.dll.  You can see I use Num * button on to toggle the limiter off and on.  This is useful to see where you would be unlocked.  And if I'm at an ultra demanding airport where the unlocked rate is essentially to my lock at 33/34 I'll run unlocked until up and away, then a simple button press returns me to limited (with its superior FTV and lower demand on hardware):

    spacer.png

    I hope this helps others it's been an absolutely astonishing finding and has made all flights a joy.  I tried all other methods to get here and none match this. 

Here is a capture I just did now while landing into FSDT's CYVR, in the FBW A320neo.  All settings maxed save TLOD which is at 100 on the ground.  Note the absolutely perfect frame time variance which correlates very well w/ the subjective sense of smooth animation, superior to any other method in locking rates.  "Stuttering" per se is diminished as Cpt-P suggests by lowering the rate and using FG such that the sim rarely has issues delivering fully, and many other factors can come in to play for the stuttering issue.  The Gsync display issue mentioned may not be an issues any more as well, but I left it on prior to dropping the native rate down to 30 to cope with transient increases in demand that led to stuttering when not using FG, when my native rate was at 45ish:

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Edited by Noel

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

9 minutes ago, Noel said:

It's something I discovered and shared here about 2y ago now and he's already mentioned this:  RTSS w/ Front Edge Sync.  From my initial post:

Basics

  • ALL other methods of Vsync or framerate lock are OFF, except:  RTSS Framerate Limiter w/ Edge Sync w/ Passive Waiting enabled
    • This method delivers incomparably low frame time variance (FTV) which I learned is the pathway to ultra-smooth animation at modest frame rates.  I'm convinced there is an inverse relationship between framerate and FTV such that the lower the framerate the more low FTV matters.  Brute force with RTX4000 w/ its frame generation obviates this some because the higher the frame rate the less it matters to have ultra low FTV in the perception of fluid animation.
    • A Gsync display is required to get rid of a tear line that appears with this method of frame rate limit (FreeSync may work, unable to test)
  • Here's what RTSS should look like.  Note we're not using Scanline sync, just Framerate Limit:

    spacer.png

    Click Setup, and scroll to Compatibility Properties:

    spacer.png

    Cool bonus:  you can toggle the limiter on and off while flying w/o stopping by using RTSS' HotkeyHandler.dll.  You can see I use Num * button on to toggle the limiter off and on.  This is useful to see where you would be unlocked.  And if I'm at an ultra demanding airport where the unlocked rate is essentially to my lock at 33/34 I'll run unlocked until up and away, then a simple button press returns me to limited (with its superior FTV and lower demand on hardware):

    spacer.png

    I hope this helps others it's been an absolutely astonishing finding and has made all flights a joy.  I tried all other methods to get here and none match this. 

 

Thank you for sharing that. I must have missed your original thread because I never did this kind of tweeking  before. However with 2024 I need to or I’ll be living in a sauna.

Edited by Lotharen

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26 minutes ago, Noel said:

It's something I discovered and shared here about 2y ago now and he's already mentioned this:  RTSS w/ Front Edge Sync.  From my initial post:

Good one Noel! It somewhat restores my faith in Avsim, after the word not allowedshow we’ve seen pre and post 2024’s release. Reminds me of the good ole days where we could just discuss stuff without any hyperbole or ad hominem attacks.

7950X3D | RTX 4090 | 64GB DDR5

35 minutes ago, Noel said:

I'm having some success now with FG especially when in overcast, non bright conditions.  I see what you mean by the ghosting in the glass cockpit characters and am enjoying dropping the native rate to 30-35 and with that the big drop in CPU temp and even GPU utilization.  Right now I'm using DLSS Super Res w/ DLAA.  Is there something better?

That’s what I’m using as well. With the latest DLSS versions, I find the image quality is great, apart from the fruit machine effect in some situations.

7950X3D | RTX 4090 | 64GB DDR5

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