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kevinfirth

Can you see the difference between 30fps and 60fps?

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See new research below - hopefully there will be no more threads like this! (Irony of this one fully accepted!)

Some people ‘see more per second’ than others, scientists find

New research suggests some individuals have an innate advantage over others in high-speed situations such as ball gamesFumbling a catch or mis-hitting a ball in tennis may be more likely for certain people, scientists say after
discovering huge
 differences in the speed humans view moving images.
Trinity College Dublin conducted experiments to show that the speed of visual perception varies widely, meaning some people can “see” more information every second than others.  Scientists used a “flicker test”, which flashes a light at increasing speeds until it is blinking so quickly it appears completely still.

When they asked participants at what point the light had stopped flickering, some said they saw a steady light at just 35 blinks per second, while others still saw flashing at more than 60 flickers per second. 
The study, published in the journal Plos One, suggests some people have an innate advantage in certain settings where response time is crucial, such as ball sports.
With more information packed into each second it would be easier to catch a ball, or carry out an act with precision timing.

 


Kevin Firth - i9 10850K @5.2; Asus Maximus XII Hero; 32Gb Cas16 3600 DDR4; RTX3090; AutoFPS; FG mod

Beta tester for: UK2000; JustFlight; VoxATC; FSReborn; //42

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Usually, and by pure coincidence, those who have spent significant amounts of money on the very latest hardware swear they can tell the difference.

I can't 😊

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3 minutes ago, St Mawgan said:

those who have spent significant amounts of money on the very latest hardware swear they can tell the difference.

I can't 😊

Or, those not having enough money to buy proper hardware continue to to claim that the human eye can anyway not see more than 30FPS 🤣

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Greetings, Chris

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Just now, AnkH said:

Or, those not having enough money to buy proper hardware continue to to claim that the human eye can anyway not see more than 30FPS 🤣

Again, pure coincidence 😉

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Posted (edited)

In MSFS, yes, but only when panning, in racing games and FPS shooters, for sure.

Edited by Ixoye
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3 minutes ago, Ixoye said:

In MSFS, yes, but only when panning, in racing games and FPS shooters, for sure.

I can clearly feel the difference between 30 and 60 FPS without panning when landing the aircraft.

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Alvega

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5 minutes ago, Alvega said:

I can clearly feel the difference between 30 and 60 FPS without panning when landing the aircraft.

I'm believe you, I have never fly MSFS lower than 40fps, tried 30 ones, but gave up when panning at the gate.


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Let the debate games begin 🍿🍔 🥤

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Posted (edited)
6 minutes ago, GSalden said:

Let the debate games begin 🍿🍔 🥤

Why ? There's no debate, really 😉 The difference is clearly visible, in simulator or FPS games. The test with just flickering light is a bit strange I think. A moving (but not blurred) picture would be much more relevant. 

Edited by Daube
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12 fps but SMOOTH as butter!

Jokes aside, in all videogames i always found it pretty evident going from 30 fps to 60 fps and viceversa

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Chock 1.1: "The only thing that whines louder than a jet engine is a flight simmer."

 

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I've used 30 FPS for years in FSX and then P3d, also Xplane and was more than happy.

However. now I'm using frame generation and my FPS is locked to 60Hz, my monitor refresh rate, I can no longer tolerate how laggy 30 FPS is.

I went back to 30 FPS the other day in MSFS just to try it and it was really bad (to me) when panning, fine looking forwards out of cockpit but panning/head movement was too laggy.

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Posted (edited)

I can quite easily control a simulated airliner at 30fps. Whether the image would look slightly smoother at 60fps is not something that concerns me. I just see it as headroom to increase the level of detail.

Edited by Christopher Low
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Christopher Low

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Don't see any difference


Cheers, Ed

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I hesitated to open the thread (not again !) 😄. But Kevin brings an interesting point of view.

Anyway, now I expect any time soon,somebody telling us that FPS rate is not as important as the smoothness .You gotta stick to tradition. 

 

 

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Dominique

Simming since 1981 -  4770k@3.7 GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

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