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Screenshot Comparison MSFS 2024 vs MSFS 2020

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45 minutes ago, Shack95 said:

With Windows Map app. The scenery looked very Italian to me, so I searched for a place in Italy with smaller hills and a mountain range in the background. There were actually only 2-3 likely places. Then I tried to narrow it down by finding the exact same perspective. The key here was to focus solely on the mountains in the background and not on the ground. Once I had that, it was easy. The spot was within just a few miles. 

Well done. Now do more!

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  • Yes, true.  With Windows Map app. The scenery looked very Italian to me, so I searched for a place in Italy with smaller hills and a mountain range in the background. There were actually only 2

  • I think the comparison they did during the FSExpo in the Yosemite valley near the river is enough to illustrate. MSFS 2024 does not build the terrain in the same "traditional" way that MSFS 2020 was s

  • Never thought I'd say this four years later but 2020 looks ugly now and the other sims look hideous!

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51 minutes ago, Dermot McClusky said:

I think Shack95 is secretly a competitive Geoguessr pro.

😅 Far from it. I actually only tried it once and was rubbish at it.

1 hour ago, ca_metal said:

I would be happy if they covered the whole world with that tech

Absolutely. This Half Dome screenshot looks amazing, especially considering it‘s made from satellite imagery and not from photos taken by planes. 

I wonder if this is what they call „countryside TIN“. It would kind of make sense because they mentioned that it was a new method. This combined with their new 3D ground tech will be epic.

Jörg said they had acquired 1 million square kilometers of it and he also said that he believed it would be the long-term goal to have the whole world covered. So your wish might come true.

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12 minutes ago, Shack95 said:

😅 Far from it. I actually only tried it once and was rubbish at it.

Absolutely. This Half Dome screenshot looks amazing, especially considering it‘s made from satellite imagery and not from photos taken by planes. 

I wonder if this is what they call „countryside TIN“. It would kind of make sense because they mentioned that it was a new method. This combined with their new 3D ground tech will be epic.

Jörg said they had acquired 1 million square kilometers of it and he also said that he believed it would be the long-term goal to have the whole world covered. So your wish might come true.

I believe it is, Maxar is one of their announced partners. In the video they mention MSFS, and also mention Blackshark as a partner. Also the fact they are using similar terms like "from 2D to 3D". It's far from perfect, but it's good enough to be used on a Flight Simulator. Hopefully Microsoft and their partners will find other applications for that kind of tech, because it can boost the progress.

There's more here: Precision3D Data Suite Overview | Dimension Matters (maxar.com)

Edited by ca_metal

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7 hours ago, Shack95 said:

From the FSExpo presentation:

ERU3NqB.jpghYOSPRx.jpg

I know it’s not the focus, but the sky and cloud colour / lighting looks way better in 2024. Hopefully it’s live weather…

i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea

1 hour ago, scotchegg said:

I know it’s not the focus, but the sky and cloud colour / lighting looks way better in 2024. Hopefully it’s live weather…

I just flew in clouds that looked like the top shot in MSFS 2020 but alas it was using the High Level clouds preset that I tweeked a bit.

sp

1 hour ago, scotchegg said:

I know it’s not the focus, but the sky and cloud colour / lighting looks way better in 2024. Hopefully it’s live weather…

Given that the colors/lighting are the result of the new atmospherics engine in MSFS 2024, I assume it would be the same and applicable to both live and manual weather?

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

14 minutes ago, lwt1971 said:

Given that the colors/lighting are the result of the new atmospherics engine in MSFS 2024, I assume it would be the same and applicable to both live and manual weather?

Sure, my worry is that to get the better cloud lighting, the engine will need better cloud density / formation, which we know the current live weather can't / doesn't do.

i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea

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