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Sound cuts off and stutter

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Your explanation also makes sense to me, especially because the issue happens in situations where the sim likely needs to load tiles more quickly. My fps remain very high, but I notice a small frametime drop of just a few milliseconds, which causes audio popping and sometimes minor and/or major stutters.

Currently, I’m running with TLOD 70 on the ground and 150 in cruise, but I’ll definitely try lowering the TLOD as soon as I encounter the issue again.

On my system, FPS capping (both external and internal) doesn’t give good results in terms of smoothness — I find the sim runs much better without it.

 

 

Edited by fra147

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  • This is caused by short term main thread saturation. I believe that it is caused by the loading of terrain tiles and photogrammetry because the sim must quickly goto the network, download the new data

  • 200 is unfortunately very high in my opinion. Add in a complex aircraft and it's just inevitable that stutters will occur regardless of how strong the hardware setup is. FPS may be good and stable tho

  • Have you tried an external DAC? I use headphones with an external DAC/AMP and have never had any sound problems.

6 minutes ago, fra147 said:

On my system, FPS capping (both external and internal) doesn’t give good results in terms of smoothness — I find the sim runs much better without it.

You made sure that you capped the FPS to match the refresh rate of your monitor or exactly half of it? Putting just a random number wont work properly...

Greetings, Chris

AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024

Yes...I’ve tried several solutions, and the best one (apart from having no cap at all) is using the internal cap set to the same refresh rate as my monitor (60Hz).

1 hour ago, G MIDY said:

200 is unfortunately very high in my opinion. Add in a complex aircraft and it's just inevitable that stutters will occur regardless of how strong the hardware setup is. FPS may be good and stable though once everything is actually loaded but loading something and then rendering it are two different things.

Think of it like you need to fill a bucket with water, doing it faster is irrelevant if you have more water than the bucket can hold. The only solution is to fill the bucket with less water (lower TLOD) or a bigger bucket (new CPU with lots of cache).

I know it's visually terrible but experiment with 50 TLOD and see what happens, then gradually increase it until you get problems. If you use something like AutoFPS then this experimentation can be used to guide maximum settings.

Absolutely, though I still maintain that Realtek and Nahamic have something to do with it as far as my system is concerned.  Disabling them both does not sem to cause any issues for me.

Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

4 hours ago, cianpars said:

Absolutely, though I still maintain that Realtek and Nahamic have something to do with it as far as my system is concerned.  Disabling them both does not sem to cause any issues for me.

I have never had a pc with Nahamic installed. See it blamed for many things over the years. 

Chris Ibbotson

AMD Ryzen 7 7800x3D / MSI AMD MPG x670E Carbon Motherboard / Gigabyte GeForce RTX 5090 Gaming OC 32GB GDDR7 PCI-Express Graphics Card / Corsair DOMINATOR Titanium RGB Grey 64GB 6000MHz AMD EXPO DDR5 / NZXT C1200 Gold ATX 3.1 - Fully Modular Low-Noise PC Gaming Power Supply - 1200 Watts - 80 PLUS Gold / 48” UltraGear™ UHD 4K OLED Gaming Monitor / 40" Philips 4K LED Monitor / Honeycomb Alpha Yoke / Honeycomb Bravo Throttle Quadrant / WinWing Orion Rudder Pedals c/w dampener / WinWing Ursa Minor Airline Joystick / WinWing Airbus MCDU

Something else to look at is if you're running re-shade.  I ran into this issue the other day when I installed it for the first time after getting Atmos for 2024 to use the two together.  Reshade would instantly cause sound and sim stutters together constantly.  Ended up just uninstalling it.  I've made it without stuff like re-shade this long.  Didn't seem like it was affecting FPS on my 9950X3D and 4090 but the sim didn't like something about it.

AMD Ryzen 9950X3D | Asrock X870E Taichi | Gigabyte Gaming OC 4090 w/EK waterblock | Full Custom Loop Cooling | Corsair Dominator Titanium DDR5-6000 | Samsung & WD NVME/SSDs | Phanteks Enthoo 719 | Seasonic Vertex Gold 1200W | Keychron Q5 Max | Corsiar Scimitar Elite SE Wireless | Honeycomb Alpha and Bravo | Logitech Pro Flight Pedals | VKB Gladiator Pro NXT L&R handed | MiniCockpit MiniFCU | Alienware AW34DWF | Asus PG279Q | Win 11 Pro

On 9/29/2025 at 3:56 PM, cianpars said:

Absolutely, though I still maintain that Realtek and Nahamic have something to do with it as far as my system is concerned.  Disabling them both does not sem to cause any issues for me.

This may be because those sound drivers are using CPU cycles. Maybe you could try reducing your sound sampling rate? Nahimic will contribute I guess as it is a form of additional sound processing which means more CPU processing.

I doubt that the sound driver will make much difference unless something is wrong and problems would also occur outside of MSFS. In any event, it is likely that the CPU is being saturated and this is manifesting as a drop in sound.

Personally I feel like I've had an increase in stability by moving away from SoundBlaster products (which use virtual processing) to NZXT Relay speakers which just plug directly into the motherboard onboard sound. Does any of this really matter? I'm not so sure.

Edited by G MIDY

Lawrence Ashworth

On 12/22/2024 at 6:32 PM, Bill A said:

Has anybody noticed their sim sounds cutting out during flights and a stutter would happen around that time also?

delete your rollingcache and restart the sim to rebuild a new one 😜

 

André
 

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