March 4, 20251 yr 4 minutes ago, Farlis said: And it turns out that was exactly the right course of action, as you have seen now. They support issues they are responsible for, but if it is something in your community folder that is causing a conflict, that is not in their support's responsibility. Microsoft does the same whenever people report bugs on their forums. They ask whether the community folder is empty because they only can troubleshoot a clean default installation. seems fair. Thanks anyway for coming back to me ! Carsten U
March 4, 20251 yr Beating the dead horse but, nice gear, nice physics. https://youtu.be/XNFtACPuRSk?t=1475 An example of how it should be more like using the Default 747 as ref: https://streamable.com/kpw6t0 (Spare the FSrealistic plane shake, forgot to turn that off) Might be worse than I thought, the default 747 and 737 clearly behaves more like an actually heavy plane than this almost 80 dollar add on. (Which also has the best gear implementation of any airliners for msfs, which could be simply new 2024 tech that other add on developers have to make use of). Which makes me wonder if Ini is reusing old stuff from 2020 and not implementing new tech available in 2024. Edited March 4, 20251 yr by FedDriver
March 4, 20251 yr 31 minutes ago, FedDriver said: Which makes me wonder if Ini is reusing old stuff from 2020 and not implementing new tech available in 2024. Considering that development on the A350 started before MS24 was even released, you can bet they did.
March 4, 20251 yr 1 hour ago, FedDriver said: Beating the dead horse but, nice gear, nice physics. https://youtu.be/XNFtACPuRSk?t=1475 An example of how it should be more like using the Default 747 as ref: https://streamable.com/kpw6t0 (Spare the FSrealistic plane shake, forgot to turn that off) Might be worse than I thought, the default 747 and 737 clearly behaves more like an actually heavy plane than this almost 80 dollar add on. (Which also has the best gear implementation of any airliners for msfs, which could be simply new 2024 tech that other add on developers have to make use of). Which makes me wonder if Ini is reusing old stuff from 2020 and not implementing new tech available in 2024. Bad physics. Behave like RC airplane. Let start video battle! LOL He is unrealistic 787 landing Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASELMy System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSDPut my hands on (pic/dual/given)7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22
March 4, 20251 yr 2 hours ago, RTK1972 said: well for me the annoying part was that they closed the topic and left me with "check your community folder" alone. If this works for you ok.. Well, what else could they do? The issue is clearly with an addon as you found out.. they can't do 1-1 support with every single customer to understand which of their dozens of random add-ons can cause this, and why, and then reach out to random addon devs to get them to fix their addon. I'm sure they tested with the big addon developers, but it's just not possible to test each one of the thousands of addons available! They asked you to try with an empty folder, you did, and it fixed it. That's good support. Now that you know it is an addon, you can figure out which one by adding in say 10 at a time and narrowing it down. 9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen
March 4, 20251 yr 2 hours ago, sd_flyer said: Bad physics. Behave like RC airplane. Let start video battle! LOL He is unrealistic 787 landing Literally what are you even on about. If you want to compare gear physics, try not to use a video that involves them basically buttering the plane on the runway. Because the only way Ini350's landing gear physics look "correct" is when you do exactly that since the plane has no shock absorption and simply plays a compression animation that's not physics based (after slam your concrete landing gear into the ground.) So sure. As long as you land very smoothly, its has great realistic physics! Got me there! Now show me a 350-500 fpm A350 landing. Edited March 4, 20251 yr by FedDriver
March 4, 20251 yr 1 hour ago, JonathanC said: Well, what else could they do? The issue is clearly with an addon as you found out.. they can't do 1-1 support with every single customer to understand which of their dozens of random add-ons can cause this, and why, and then reach out to random addon devs to get them to fix their addon. I'm sure they tested with the big addon developers, but it's just not possible to test each one of the thousands of addons available! They asked you to try with an empty folder, you did, and it fixed it. That's good support. Now that you know it is an addon, you can figure out which one by adding in say 10 at a time and narrowing it down. you are right Jonathan.. Sometimes my impatience...... By the way, it was the Navigraph folder... No idea why Carsten U
March 4, 20251 yr 38 minutes ago, RTK1972 said: By the way, it was the Navigraph folder. How odd .. I use Navigraph and have had no issues. Maybe a corrupted file? 9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen
March 4, 20251 yr When I use 4x time compression, the aircraft gets tossed around quite a bit. I can end the vicious cycle by hitting active pause, then disabling time compression. Not sure if anyone else has noticed this? Btw this was with clear skies. 7950X3D | RTX 4090 | 64GB DDR5
March 4, 20251 yr 1 hour ago, RTK1972 said: you are right Jonathan.. Sometimes my impatience...... By the way, it was the Navigraph folder... No idea why A lot of updates in Navigraph this morning. Might be connected? -B
March 4, 20251 yr 2 hours ago, FedDriver said: Literally what are you even on about. If you want to compare gear physics, try not to use a video that involves them basically buttering the plane on the runway. Because the only way Ini350's landing gear physics look "correct" is when you do exactly that since the plane has no shock absorption and simply plays a compression animation that's not physics based (after slam your concrete landing gear into the ground.) So sure. As long as you land very smoothly, its has great realistic physics! Got me there! Now show me a 350-500 fpm A350 landing. You are talking physics or gear animation I'm really confused? Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASELMy System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSDPut my hands on (pic/dual/given)7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22
March 4, 20251 yr 58 minutes ago, sd_flyer said: You are talking physics or gear animation I'm really confused? As I displayed in my 747 clip, im talking about gear physics. Inibuilds A350 doesnt not seem to have gear physic (or atleast very much of it). It simply has a gear animation. The gear touches down, and no matter how hard you land, it doesnt not compress (very much atleast). However when the speed brakes and reversers deploy, and the plane slows down, it plays what seems to be to be an compression animation. It doesnt seem like its doing it through any interaction with physics (Aka, the lift being dumped from the wings, making the plane heavier, which compresses the gear) Im simply talking about shock absorption. If you were to do this exact same time of landing in MSFS with the Ini A350 as in the video posted, you will not see the landing gear compress, and spring the plane back up. On touch down the whole thing just behaves like a plane shaped rock thats also made out of paper. Just completely stiff and not heavy at all. It'll simply plop on the ground. The default 747, while not perfect by a long shot. Replicates this to a far higher degree. Which is why I'm frustrated that an expensive add on, from a developer that has been developing planes for 2024 before anyone else could even get their hands on it, has a worse landing gear physics system than a default plane. And that not only does no one care, they actually defend it. Edited March 4, 20251 yr by FedDriver
March 4, 20251 yr 2 hours ago, Cpt_Piett said: When I use 4x time compression, the aircraft gets tossed around quite a bit. I can end the vicious cycle by hitting active pause, then disabling time compression. Not sure if anyone else has noticed this? Btw this was with clear skies. And they say they tested time compression a lot.
March 4, 20251 yr 2 hours ago, Cpt_Piett said: When I use 4x time compression, the aircraft gets tossed around quite a bit. I can end the vicious cycle by hitting active pause, then disabling time compression. Not sure if anyone else has noticed this? Btw this was with clear skies. I've only done one flight with time compression so far, but I didn't experience this. Of course one datapoint is meaningless. Edited March 4, 20251 yr by Tuskin38
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