June 27, 2025Jun 27 Now that free Skalarki support is confirmed I’m going to give it a go. Lots of interesting secondary trans-Atlantic routes flown by the Neo. Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
June 27, 2025Jun 27 5 hours ago, Michael Moe said: Are you still on the old hardware as your profile ? Thanks Michael Moe sure am and havnt had any issues at all with it run vr in dcs as well, havnt had any issues with any or the addons i have, but come oct when the win10 runs out than iam going to upgrade, had this pc for over 10 years now Edited June 27, 2025Jun 27 by pete_auau I7-8700k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,, gtx 1080ti Card, RM850 power supply Peter kelberg
July 1, 2025Jul 1 On 6/27/2025 at 5:58 PM, carlanthony24 said: Trust me my old company told us to do toilet checks and make sure flight deck were fine every 15-30minutes. Practically this just doesn’t happen. Our policy was not to have the ovens on when parked, captain got snotty with me because I followed procedure but hey, rules often get broken. Weve got one at my place that sits in the flightdeck with a stop clock on his watch timing the 30 minute "are you ok, do you want a coffee and a back rub" call. If you are one minute late he ASR's it and reports it. Anyway back to wingflex.
July 1, 2025Jul 1 2 hours ago, fluffyflops said: Weve got one at my place that sits in the flightdeck with a stop clock on his watch timing the 30 minute "are you ok, do you want a coffee and a back rub" call. If you are one minute late he ASR's it and reports it. Anyway back to wingflex. 😂
July 1, 2025Jul 1 On 6/27/2025 at 7:24 PM, regis9 said: Now that free Skalarki support is confirmed I’m going to give it a go. Lots of interesting secondary trans-Atlantic routes flown by the Neo. When I next get time, I'm going to try SK923 - a SAS flight from Oslo to JFK. I never fly wide bodies so this will easily beat a few personal records. FS2024 • PMDG 738, 77F • FSL A321 • A2A Comanche, Aerostar • BS Baron, Bonanza, Caravan Pro • JF Tomahawk • TAOG H500C BeyondATC • GSX Pro • ChasePlane & Flow Pro • TDS GTNXi • FSUIPC • AutoFPS • RealTurb 9800X3D B650E • ROG OC RTX 5090 • 64GB DDR5-6000 • VKB Gladiator, STECS, T-Rudder • Tobii 5 • ISP 1 Gbps
July 1, 2025Jul 1 3 hours ago, flyingscampi said: When I next get time, I'm going to try SK923 - a SAS flight from Oslo to JFK. I never fly wide bodies so this will easily beat a few personal records. My first flight was Aer Lingus Shannon to Boston, second was Azores (LPPD) to Montreal, two real world A321neo flights. The jump ahead feature makes it pretty easy to get a flight done in a short period of time…nice touch! Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
July 29, 2025Jul 29 For those few of us not flying the Fenix, a small update has been released... Edit: Experimental channel only. Update 11.0.1.310 Now Available! We are happy to announce the release of v11.0.1.310 for our A321ceo and A321neo series – a small interim update focused on stability, visual performance, and enhancements. The primary goal of this interim release is to improve stability, mainly related to some crashes that were related to TCAS code. This update also corrects a typographical error in the aircraft.cfg file which caused the aircraft to be incorrectly allowed to be used as AI traffic sometimes, causing extra load on the simulator, thus helping ensure smoother performance and better headroom in memory-constrained environments, especially when flying complex approaches or in dense scenery areas. From a handling perspective, we’ve fine-tuned autobrake distance handling and have corrected an issue with brakes ‘grabbing’ on touchdown under some circumstances. These refinements continue to extend the authentic feel when decelerating after touchdown and enhance the overall realism of landing dynamics. Alongside these improvements, we are continuing to extend hardware compatibility across overhead and pedestal panels so events can be used in Mobiflight or other similar add-ons. For the complete list of fixes and additions that form this update, now accessible via the Experimental channel in the FSLabs Control Center, please go to our News post here. As always, thank you for your continued support! Improved Thrust and Drag Models for LEAP-1A Engines Coming Soon: We’re always working to improve the accuracy and realism of our simulation models – and this week, we’re excited to share some updates on our engine performance refinements. Following recent work on our upcoming PW1130G-JM and PW1133G-JM variants, we’ve applied the same rigorous process back to the LEAP-1A engine family. These updates include more accurate thrust output modeling across altitude and Mach ranges, as well as refined drag behavior to better reflect real-world performance characteristics. These improvements are based on deeper performance data analysis and internal validation work we’ve been doing over the past few weeks. The updated models are currently undergoing in-sim testing to ensure they perform consistently across all flight phases, from takeoff to cruise. We expect these LEAP engine changes to roll out in an interim update next week. Once live, you’ll notice improved engine behavior and performance fidelity, especially in edge-of-envelope scenarios and fuel burn accuracy. As always, thanks for flying with us – and stay tuned for more updates as we continue to refine and expand our aircraft systems. Edited July 29, 2025Jul 29 by flyingscampi FS2024 • PMDG 738, 77F • FSL A321 • A2A Comanche, Aerostar • BS Baron, Bonanza, Caravan Pro • JF Tomahawk • TAOG H500C BeyondATC • GSX Pro • ChasePlane & Flow Pro • TDS GTNXi • FSUIPC • AutoFPS • RealTurb 9800X3D B650E • ROG OC RTX 5090 • 64GB DDR5-6000 • VKB Gladiator, STECS, T-Rudder • Tobii 5 • ISP 1 Gbps
July 29, 2025Jul 29 41 minutes ago, flyingscampi said: This update also corrects a typographical error in the aircraft.cfg file which caused the aircraft to be incorrectly allowed to be used as AI traffic sometimes, causing extra load on the simulator, thus helping ensure smoother performance and better headroom in memory-constrained environments, especially when flying complex approaches or in dense scenery areas. That’s interesting. On my last flight, I was having VRAM issues at Dublin which I found odd given I had successfully flew into Boston (bigger busier airport) with it and had no issues. Maybe it was using several FSL A321Neo’s as traffic at Dublin. Edited July 29, 2025Jul 29 by regis9 Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
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