August 2, 2025Aug 2 I came across this on the MSFS forums SU3 Beta discussion. I was skeptical but I tried it by disabling OffscreenTerrainPreCaching on the USEROPT.CFG> The result is an increase of about 25 FPS on my system. Stutters when panning are gone, just an overall smoother experience. A great find by user MeaningSheep475 in the MSFS forums. https://forums.flightsimulator.com/t/su3-beta-discussion-thread/721189/3918?u=pilotowawawa Follow me on : Instagram See my Trailer: A Year Of Flight
August 2, 2025Aug 2 Theres time I find a negative affect on performance having the off screen cache too high, that is with a AMD 7800x3D and was with my old 3080ti. Still wondering if its an issue as at times I get audio crackling as I pan my view about using Tobii eye tracker. Also have BATC running. Now on a 5090 and sill gives issues at times. Will give this a whirl Chris Ibbotson AMD Ryzen 7 7800x3D / MSI AMD MPG x670E Carbon Motherboard / Gigabyte GeForce RTX 5090 Gaming OC 32GB GDDR7 PCI-Express Graphics Card / Corsair DOMINATOR Titanium RGB Grey 64GB 6000MHz AMD EXPO DDR5 / NZXT C1200 Gold ATX 3.1 - Fully Modular Low-Noise PC Gaming Power Supply - 1200 Watts - 80 PLUS Gold / 48” UltraGear™ UHD 4K OLED Gaming Monitor / 40" Philips 4K LED Monitor / Honeycomb Alpha Yoke / Honeycomb Bravo Throttle Quadrant / WinWing Orion Rudder Pedals c/w dampener / WinWing Ursa Minor Airline Joystick / WinWing Airbus MCDU
August 2, 2025Aug 2 Author I'm telling you. It's been a god send for me. Getting 252 FPA right now with the Fenix, Beyond ATC, and flying out of KATL and KBNA. Heading to INI KJFK now and I've never seen 2024 so smooth. Edited August 2, 2025Aug 2 by spearmint_flyer Follow me on : Instagram See my Trailer: A Year Of Flight
August 2, 2025Aug 2 Hmm I can’t wait to try this! I had always felt like if I could disable it my problem would go away!
August 2, 2025Aug 2 Why would I want to turn this off in the cfg? You can just do the same in the UI.
August 2, 2025Aug 2 Author 5 minutes ago, BrammyH said: Any idea if this helps with the landing stutters? Helped me. Follow me on : Instagram See my Trailer: A Year Of Flight
August 2, 2025Aug 2 Author 2 minutes ago, Farlis said: Why would I want to turn this off in the cfg? You can just do the same in the UI. You can't. You can only go from low to ultra. Follow me on : Instagram See my Trailer: A Year Of Flight
August 2, 2025Aug 2 3 minutes ago, spearmint_flyer said: You can't. You can only go from low to ultra. Ah, gotcha.
August 2, 2025Aug 2 18 minutes ago, spearmint_flyer said: You can't. You can only go from low to ultra. you save basically the same amount of VRAM on low as you do off. The precache setting is what stops stuff from popping in when you're panning the camera around, the reason it eats VRAM is because it's loading that stuff into the memory so you don't see as much pop in. Edited August 2, 2025Aug 2 by Tuskin38
August 2, 2025Aug 2 10 hours ago, spearmint_flyer said: I came across this on the MSFS forums SU3 Beta discussion. I was skeptical but I tried it by disabling OffscreenTerrainPreCaching on the USEROPT.CFG> The result is an increase of about 25 FPS on my system. Stutters when panning are gone, just an overall smoother experience. A great find by user MeaningSheep475 in the MSFS forums. https://forums.flightsimulator.com/t/su3-beta-discussion-thread/721189/3918?u=pilotowawawa Could this work with msfs2020🤔🤔
August 2, 2025Aug 2 1 hour ago, Tuskin38 said: you save basically the same amount of VRAM on low as you do off. that was my thought, do people turning it off simply not look close enough to see the popping in of buildings and trees or is turning it off resulting really in everything loaded in instantly as the TS claims? Could someone verify this? Make a video? It might be an absolute holy grail setting if it does NOT result in nasty popping in of scenery elements, but somehow I doubt it. There was never a setting that did not come at a cost somewhere else in my 30y of flightsim experience... 1 hour ago, Tuskin38 said: Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
August 3, 2025Aug 3 Author On 8/2/2025 at 2:28 PM, AnkH said: that was my thought, do people turning it off simply not look close enough to see the popping in of buildings and trees or is turning it off resulting really in everything loaded in instantly as the TS claims? Could someone verify this? Make a video? It might be an absolute holy grail setting if it does NOT result in nasty popping in of scenery elements, but somehow I doubt it. There was never a setting that did not come at a cost somewhere else in my 30y of flightsim experience... It's not so much the preloading and popping that's the issue for me. Its the general sim smoothness and lack of audio-popping this provides comapred to even low. That's why it has been a game changer for me. Follow me on : Instagram See my Trailer: A Year Of Flight
August 4, 2025Aug 4 Well, I will certainly try it this evening, but I am sceptical. There is no free lunch in flightsims and how this setting alone can boost FPS that much without any visual impact? Almost certainly impossible or those FPS are placebo (smoothness is a different story). If turning this setting off eliminates completely every popping, it might simply be that those using it like that did not yet observe what went missing (thus the FPS increase and the VRAM decrease). Interesting... Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
August 4, 2025Aug 4 No joy for me... on top of the ground stutters, this setting causes textures to load very slowly. I uninstalled '24 for now and deleted all the folders manually to avoid future issues. I will do a fresh reinstall to test SU3 when it comes out and stay on 2020 for now. 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
Create an account or sign in to comment