September 13, 2025Sep 13 I've completed a few flights inside Portugal and also between airports in Spain, France and Portugal and everytine I start de flight at a gate with jetways, I can't get it to move and attach to the aircraft? I've tried with default ATC, BATC and FSHUD. Edited September 13, 2025Sep 13 by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
September 13, 2025Sep 13 Author Another irritating bug acting in all of the default Inibuilds buses is that the SimBrief import wrongly places the departure airport in the FLPLN sequence, hence being impossible to select the correct departure procedures 😕 Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
September 13, 2025Sep 13 Fix one thing break 5... Jim Driscoll, MSI Raider GE76 12UHS-607 17.3" Gaming Laptop Computer - Blue Intel Core i9 12th Gen 12900HK 1.8GHz Processor; NVIDIA GeForce RTX 3080 Ti 16GB GDDR6; 64GB DDR5-4800 RAM; Dual M2 2TB Solid State Drives.Driving a Sony KD-50X75, and KDL-48R470B @ 4k 3724x2094,MSFS 2020, 30 FPS on Ultra Settings. Jorg/Asobo: “Weather is a core part of our simulator, and we will strive to make it as accurate as possible.”Also Jorg/Asobo: “We are going to limit the weather API to rain intensity only.”
September 14, 2025Sep 14 Does this happen with some gates and airports only (as I've seen in SU3 and earlier) or with all gates (new bug then)? Best regards,Luis Hernández Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.
September 14, 2025Sep 14 Jetway doesn’t attach? 🤔…….. Thats what she said! I have the same issue unfortunately. FAA: ATP-ME, 737 CA, enough time in the 757/767 to be dangerous 🤠 Matt Kubanda, 7950X3D, 64GB RAM, RTX 5090@4k, MSFS 2024
September 14, 2025Sep 14 It's nothing new. Jetways have never attached at both of my 'home' airports EGGD and EGTE.😂
September 14, 2025Sep 14 It's been reported and it's already "bug logged". https://forums.flightsimulator.com/t/default-jetways-broken-in-v1-6-3-0/737465 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
September 14, 2025Sep 14 I'm deeply missing SODE jetways. Some here probably remember ... Not sure if MSFS will ever achieve this perfection. - Harry 9800x3D (Strix x870e-E) - 64GB RAM (DDR5 6000, CL 30) - RTX 5090, 34'' 1440p OLED HDR - Windows 11 Pro (1TB M.2) - MSFS 2024 (MS Store, 4TB M.2).
September 14, 2025Sep 14 10 minutes ago, Nemo said: I'm deeply missing SODE jetways. Some here probably remember ... Not sure if MSFS will ever achieve this perfection. It's another one of those things were you ask yourself: Is that really so hard to accomplish, that they couldn't do it throughout the entire life cycle of MS2020? Or maybe it simply never ended too high up on their agenda and so no one on the team was ever tasked with changing the code.
September 14, 2025Sep 14 I was a little surprised to see this problem identified in the context of SU4. With default airports, jetways not moving/attaching to an aircraft or positioning short of the aircraft and thus unable to attach, happens frequently, but not always, in MSFS 2020 and 2024. If SU4 addresses this problem, great. However, from what I see, this is not a problem introduced by SU4 unless this problem now occurs 100% of the time. zachlog
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