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MSFS vs X-Plane @ 30FPS

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I thought i'd share this with anyone who plays either of these two at 30FPS. I typically try to achieve 60FPS in MSFS 2020/24 because there is a lot of ghosting when panning either inside the cockpit or viewing the landscape when it is set to 30FPS.

With X-Plane 12 that doesn't seem to be a problem. I have raised the white flag trying to play X-Plane 12 @ 60FPS with most of the graphics settings maxed out on my recent DIY 9800X3D, 64GB of 6000Mhz RAM, RTX 5080 and a 2TB Gen 4x4 NVME, SSD. With maxed out settings I will typically get around 38-41 FPS at JFK. Smaller cities or airports it will hit on average 55-60 FPS. 

With MSFS 2024 I can consistently hit 60 FPS with Ultra settings at smaller cities or airports. At JFK with Ultra settings I will typically get around 52 FPS until I am around 1500 ft and then it locks in at 60FPS. No such luck with X-Plane 12. 

So as an experiment I wanted to see what the result would look like on my 4 year old HP Omen 30L with an i9-10850K, 32GB of 3200Mhz RAM, RTX 3080 and a Gen3, 1TB NVME. The results were really bad in 4K @60FPS so I set my max frames to 30FPS for X-Plane in the Nvidia control panel.

At 30FPS, X-Plane 12 is incredibly smooth with virtually no stutters, zero ghosting or tearing. It appears as smooth as you would expect playing it at 60FPS. At 30FPS in full screen mode @4K I can pretty much max everything out and it still plays incredibly smooth. However flying into a big city such as JFK in NYC or Miami you can see a slight/micro lag in the scenery even though the frametime stays consistently in the 33.3-7 ms range.

And if you do frame generation (either the FG mod in MSFS, or Lossless Scaling for both sims), would that work for you?

Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.

1 hour ago, Rodster said:

I thought i'd share this with anyone who plays either of these two at 30FPS. I typically try to achieve 60FPS in MSFS 2020/24 because there is a lot of ghosting when panning either inside the cockpit or viewing the landscape when it is set to 30FPS.

With X-Plane 12 that doesn't seem to be a problem. I have raised the white flag trying to play X-Plane 12 @ 60FPS with most of the graphics settings maxed out on my recent DIY 9800X3D, 64GB of 6000Mhz RAM, RTX 5080 and a 2TB Gen 4x4 NVME, SSD. With maxed out settings I will typically get around 38-41 FPS at JFK. Smaller cities or airports it will hit on average 55-60 FPS. 

With MSFS 2024 I can consistently hit 60 FPS with Ultra settings at smaller cities or airports. At JFK with Ultra settings I will typically get around 52 FPS until I am around 1500 ft and then it locks in at 60FPS. No such luck with X-Plane 12. 

So as an experiment I wanted to see what the result would look like on my 4 year old HP Omen 30L with an i9-10850K, 32GB of 3200Mhz RAM, RTX 3080 and a Gen3, 1TB NVME. The results were really bad in 4K @60FPS so I set my max frames to 30FPS for X-Plane in the Nvidia control panel.

At 30FPS, X-Plane 12 is incredibly smooth with virtually no stutters, zero ghosting or tearing. It appears as smooth as you would expect playing it at 60FPS. At 30FPS in full screen mode @4K I can pretty much max everything out and it still plays incredibly smooth. However flying into a big city such as JFK in NYC or Miami you can see a slight/micro lag in the scenery even though the frametime stays consistently in the 33.3-7 ms range.

Hi, are you using SU3 or SU4 beta, for MSFS 2024?

i5-12400, RTX 3060 Ti, 32 GB RAM

There we go again: MSFS VS XP

pffff….

😬

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I find this interesting info indeed. A full maced out comparison 

Regards,

Marcus P.

xaP1VAU.png

  • Author
40 minutes ago, Luis Hernandez said:

And if you do frame generation (either the FG mod in MSFS, or Lossless Scaling for both sims), would that work for you?

I've tried FG in both MSFS 2020/24 and too much ghosting and tearing. 

33 minutes ago, abrams_tank said:

Hi, are you using SU3 or SU4 beta, for MSFS 2024?

I'm patched with the latest for both MSFS 2020 and 2024, so no beta

26 minutes ago, GSalden said:

There we go again: MSFS VS XP

pffff….

😬

Oh, it's not a snipe at either just a comparison. I prefer MSFS 20/24 because of the out of the box experience but i've also been an X-Plane customer since XP9.

22 minutes ago, mpo910 said:

I find this interesting info indeed. A full maced out comparison 

I'm glad you found it interesting.

2 minutes ago, Rodster said:

Oh, it's not a snipe at either just a comparison.

But what are you comparing? Your old machine running XP 12 at 30 fps to your new machine running XP 12 at 60 fps?

Or are you comparing your old machine running XP 12 at 30 fps with your new machine running MSFS 2024? It's not clear at all what the purpose of your test is?

9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen

7 minutes ago, Rodster said:

I'm patched with the latest for both MSFS 2020 and 2024, so no beta

Oh, ok.  Well, the consensus is, SU4 beta has led to a nice performance increase for everyone in the beta.  If you do the same test once SU4 releases, you might be amazed even further 👍.

Also, this thread may be of interest to you, and it explains why MSFS 2024 has such good performance: 

 

Edited by abrams_tank

i5-12400, RTX 3060 Ti, 32 GB RAM

  • Author
17 minutes ago, JonathanC said:

But what are you comparing? Your old machine running XP 12 at 30 fps to your new machine running XP 12 at 60 fps?

Or are you comparing your old machine running XP 12 at 30 fps with your new machine running MSFS 2024? It's not clear at all what the purpose of your test is?

I'm comparing ghosting in MSFS 2020/24 at 30FPS. At 60FPS there's no ghosting. This applies to both my recent DIY build and my 4 year old HP Omen 30L. That's why I target 60FPS for MSFS 20/24. XP12 suffers virtually no ghosting at 30FPS and high graphics settings. 

This thread is simply related to ghosting in MSFS when run at 30FPS. There was never an intent to claim XP or MSFS was the better choice. 

Edited by Rodster

  • Author
23 minutes ago, abrams_tank said:

Oh, ok.  Well, the consensus is, SU4 beta has led to a nice performance increase for everyone in the beta.  If you do the same test once SU4 releases, you might be amazed even further 👍.

Also, this thread may be of interest to you, and it explains why MSFS 2024 has such good performance: 

 

(Please don't read this as sarcasm as it's not) Just so we are on the same frequency channel. I get poor performance with XP12 in high or max settings @ 60FPS on my DYI build or HP Omen 30L. I cannot get good performance out of it. As an experiment, I found out that it runs incredibly smooth at 30FPS. No ghosting and extremely responsive. This relates to XP12 only.

If I try that either in MSFS 2020 or 2024 at 30FPS, I get plenty of ghosting. This is simply relating to MSFS 2020/24 ghosting when running at 30FPS.

On my DIY build MSFS 2024 can consistently hit 60FPS with Ultra Settings so that's what i'm running it at.

Edited by Rodster

I've been using XP for as long as I can remember, and I've always capped it at 30 fps, which has always been enough for me.

  • Author
5 minutes ago, Aglos77 said:

I've been using XP for as long as I can remember, and I've always capped it at 30 fps, which has always been enough for me.

And I recently discovered that and was both shocked and amazed at how fluid and smooth it was at 30FPS. I can't get MSFS 2020/24 to run at 30FPS without ghosting when moving the camera around both inside and outside the plane. As a bonus I was able to increase the graphics settings in XP12 and it did not have an impact at 30FPS.

What is "ghosting"?

Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASEL

My System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSD

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1 hour ago, Rodster said:

This thread is simply related to ghosting in MSFS when run at 30FPS

Ok, understood. Also understood regarding the FG mod. Do you have Motion Blur enabled in MSFS? That's one of the things I first disable.

Also, I hope you're not using DLSS, if with "ghosting" you mean the smearing in glass gauges. That's the reason why I'm forced to use TAA, despite its disadvantages. I find this smearing gets worse with lower resolutions and lower framerates.

Edited by Luis Hernandez

Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.

1 hour ago, Rodster said:

This thread is simply related to ghosting in MSFS when run at 30FPS. There was never an intent to claim XP or MSFS was the better choice. 

In which case you should probably have put a little more thought into your thread title ...

Cheers, Søren Dissing

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