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Why do scenery devs model pizza boxes, malls, bedrooms...?

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The best addon airports (like RW Profiles EGNT Newcastle), do provide a means to get rid of all that resource-sucking glitz 😎

Bill 😎
FS2024 • Currently in 'GA mode' : A2A Comanche 2024 & Aerostar • Black Square C208, Bonanzas, Barons, TBM850, Dukes • COWS DA40 & DA42 • FSW Legacy, C24R Sierra & C414 • Echo Falco F8L • FFX HJET, Visionjet and P180 2024 • Got Friends A32 Vixxen • FSReborn Sirius TL3000, Sting S4 and Piper M500 • Flyboy Rans S6S • Skyward DA50RG • SWS Zenith CH701, RV-8, RV-10, RV-14, PC12 • Milviz C310R • Air Foil Labs Bristell B23 
TrackIR • BeyondATC • PMS GTN Payware • RealTurb • Axis & Ohs • FS Realistic Pro
9800X3D • RTX 3080 • 64GB DDR5-6000
NPPL licence holder in the UK

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  • Christopher Low
    Christopher Low

    This may sound strange to some people, but even knowing that there is a modelled terminal interior increases my immersion in a flight simulator, even if I cannot directly see a lot of it from the apro

  • I would ask for a button where that all can be turned off. My immersion comes from the Apron and not from inside the terminals and certainly not from hotel bedrooms. The performance gains turning all

  • Seconded. I would love to turn off all the interior stuff I never use and probably won't ever see. I also only care about accuracy on the airside of the airport. I don't really care if every parking s

Us oldies remember when every polygon was sacred. If you never lived through FS8 on a Pentium II you probably don't think about pizza boxes the same way.

8 hours ago, Simicro said:

Hi everyone,

I've ever wondered why scenery devs model pizza boxes, malls, bedrooms, etc. within the airport facilities... that is things that a pilot cannot see from the perspective of the cockpit.

I can understand that people might want to walk in the passengers cabin, or around the aircraft to simulate a pre-flight inspection. But shopping at the duty free within the terminal...? Maybe you do it once by curiosity and never come back? All those things end up in more development time and then have an impact on the price of an addon. And divert the focus of the dev from more important things.

Is it a demand from the customers or is it a demonstration of "strenght" by the devs?

As time passes, the simulation extends far beyond the cockpit...

Amen, brother.

So many devs forget a bunch of airside detail that would be interesting or enjoyable like open(ing) hangars, control towers, airside clutter, accurate FBO’s, and generally pay little attention to military areas of joint use airfields, etc.

it’s like they only care about tubeliners and pax experience.

Why? When the pax experience is generally dreadful…

7 hours ago, Christopher Low said:

This may sound strange to some people, but even knowing that there is a modelled terminal interior increases my immersion in a flight simulator, even if I cannot directly see a lot of it from the apron. I may get to see a different bit if I park at a different gate the next time that I visit the airport, or I may decide to wander around exploring if I get bored of the flying now and again biggrin However, it is that knowing that it is there that somehow makes the place more exciting to visit. An attention to detail that just makes the entire airport experience more believable.

You have no idea how much more of a thrill I get rolling up to my parking spot at (for example) Pyreegue EGNX East Midlands, and getting a glimpse of the interior detail, with one or two animated passengers wandering around. It is probably impossible to explain that feeling to someone who does not care about such things, but it is literally the difference between night and day to me. The immersion that I feel at some of the payware airports that I have installed is breathtaking at times.

I “hate” airports. Always a hassle.

And somehow, in-sim, there never seems to be a crowd or a line

Now, a small airfield where you can legit park right in front of the FBO, walk through and get to your charter…?

Or into your your own private hangar, raise the door, and start your walk around…?

Or better yet, be limo-ed directly to the air stairs of your private jet, no lines, no TSA, no hassle?

Oh, yeah 😎👍

5 hours ago, Pe11e said:

To justify the price....

TBH, the pricing in general seems better than ever, esp in MSFS.

And thanks to MSFS’ astoundingly large user base, we have an excellent freeware scene like never before.

Perhaps the devs are doing interior detail to differentiate themselves…?

But again, I’d much rather have better airside features than a fully modeled convenience store in the terminal.

For e.g., why is an addon like Black Squares taxiway signage even Necessary…? 😁

  • Commercial Member
5 hours ago, Simicro said:

Anil, what's the link with the topic?

not released yet, will be released in couple of days. when it's ready i will post a new topic only for Scenery Manager

Anil Ardahanli
Computer Science BsC :: Sindel Aviation (Niner Wings) PPL // CPL // IR // ME // ATP
CEO & Co-Founder of ACE-Solutions
https://ace-solutions.io

  • Commercial Member
4 hours ago, Fiorentoni said:

Sorry... but what does the Scenery Manager do? It moves my sceneries to a very secret location in the planet Earth...? Am I missing context?

Removes all those eye candy from the sceneries and move them to a very secret location, so that GPU VRAM is preserved and FPS is gained. That's the whole goal. I don't wanna hijack this thread, we're about to release it and when it's released i will start a new thread

Anil Ardahanli
Computer Science BsC :: Sindel Aviation (Niner Wings) PPL // CPL // IR // ME // ATP
CEO & Co-Founder of ACE-Solutions
https://ace-solutions.io

  • Commercial Member
3 hours ago, Flic1 said:

What does this have to do with the topic of airport interiors? Not sure why these AI(?) spam posts are getting so common on the forums....

I'm not AI buddy, don't worry!

Anil Ardahanli
Computer Science BsC :: Sindel Aviation (Niner Wings) PPL // CPL // IR // ME // ATP
CEO & Co-Founder of ACE-Solutions
https://ace-solutions.io

  • Commercial Member
1 hour ago, ConairMSFS said:

Usually I don't care too much about ultra detailed interiors, but must admit that once, my girlfriend had to fly to poland. She was scared about being alone unable to find the bus, train station and so on. What did i do? Loaded the airport, interiors were modeled, so... Found what should have been her gate, and took her virtually in walk mode from the gate to bus station, train station and a look around the surroundings.

Once she got there for real, she admitted it was exactly the same as on my pc with fs2024.

Interiors may be useful too sometimes!

Clutters, veichles people and such, usually i try to remove them from heavy sceneries.

Isn't that a super super edge case? %99 of us use simulator for flying but that was a quick an intelligent solution. Well done.

Anil Ardahanli
Computer Science BsC :: Sindel Aviation (Niner Wings) PPL // CPL // IR // ME // ATP
CEO & Co-Founder of ACE-Solutions
https://ace-solutions.io

4 hours ago, blueshark747 said:

Folks are really losing sleep and making threads over sceneries they don't have to buy?

No way this really needs to be explained...its 2026 and folks are still this narrow minded?

Here he goes again. This guy posts this exact post, whenever there is a healthy discussion that involves opposing opinion and preferences.

It's a DISCUSSION. People are sharing their preferences. It's only you (as always) making a drama out of it.

Edited by JYW

Bill 😎
FS2024 • Currently in 'GA mode' : A2A Comanche 2024 & Aerostar • Black Square C208, Bonanzas, Barons, TBM850, Dukes • COWS DA40 & DA42 • FSW Legacy, C24R Sierra & C414 • Echo Falco F8L • FFX HJET, Visionjet and P180 2024 • Got Friends A32 Vixxen • FSReborn Sirius TL3000, Sting S4 and Piper M500 • Flyboy Rans S6S • Skyward DA50RG • SWS Zenith CH701, RV-8, RV-10, RV-14, PC12 • Milviz C310R • Air Foil Labs Bristell B23 
TrackIR • BeyondATC • PMS GTN Payware • RealTurb • Axis & Ohs • FS Realistic Pro
9800X3D • RTX 3080 • 64GB DDR5-6000
NPPL licence holder in the UK

1 hour ago, UrgentSiesta said:

TBH, the pricing in general seems better than ever, esp in MSFS.

I find it a bit mixed. I see super-detailed high quality airports sometimes going for £12, then I see something like an Azrsim medium-sized Asian or African airport priced at £28.

Bill 😎
FS2024 • Currently in 'GA mode' : A2A Comanche 2024 & Aerostar • Black Square C208, Bonanzas, Barons, TBM850, Dukes • COWS DA40 & DA42 • FSW Legacy, C24R Sierra & C414 • Echo Falco F8L • FFX HJET, Visionjet and P180 2024 • Got Friends A32 Vixxen • FSReborn Sirius TL3000, Sting S4 and Piper M500 • Flyboy Rans S6S • Skyward DA50RG • SWS Zenith CH701, RV-8, RV-10, RV-14, PC12 • Milviz C310R • Air Foil Labs Bristell B23 
TrackIR • BeyondATC • PMS GTN Payware • RealTurb • Axis & Ohs • FS Realistic Pro
9800X3D • RTX 3080 • 64GB DDR5-6000
NPPL licence holder in the UK

27 minutes ago, JYW said:

I find it a bit mixed. I see super-detailed high quality airports sometimes going for £12, then I see something like an Azrsim medium-sized Asian or African airport priced at £28.

Oh, for sure.

I'm mainly talking about the price delta between P3D scenery and what the same airports, and even by the same devs, can be had for significantly less in MSFS (easy e.g. is to compare side by side in Orbx)

And, IIRC, many of the P3D airports have been gradually having their prices lowered from where they were before MSFS.

2 hours ago, anilcougar said:

Sorry... but what does the Scenery Manager do? It moves my sceneries to a very secret location in the planet Earth...? Am I missing context?

I THINK he means that it analyzes (Remember, you can't spell analyze without "anal"...😁) the scenery and gives you a list of stuff that you can delete from the scenery and move it somewhere remote on the sim earth where it won't be loaded. Antarctica maybe...

Russ

Master Sergeant, U.S. Air Force, Retired

Former T-33A Crew Chief

Former B-1B Crew Chief / Flightline Maintenance Expediter

Former Learjet Corp. Quality Inspector

Formerly Young (😩)

  • Commercial Member
10 hours ago, MarcG said:

Not at all, MSFS has been branded as a "digital twin" for good reason, it's not all about the perspective of flight. Hence we can walk around in 2024, there's more options for other types of vehicles, the options to do much more than just fly about are there to be utilised.

Yes, there are plenty of reasons to build airports, for me it was always a way to create my own little world, and I never liked all those stinky planes cluttering up my nice clean airports.

Back in my day it didn't make sense to model terminal interiors, unless you parked right in front of the window, but last week I modelled a digital printer in an aeroclub office.... well, I gave the type and model number to AI, and it built one for me.

Ok, optimisation should be a major goal, but always beaten out by realism for me.

22 hours ago, Simicro said:

Is it a demand from the customers or is it a demonstration of "strenght" by the devs?

As time passes, the simulation extends far beyond the cockpit...

What about the dream?

When you "sim" don't you ever dream (or play, it's a game) about flying an aircraft you never piloted in real life, visiting a country you have never been to before and eventually will never visit, etc, etc...

Each one of us find in this hobby an element of dream: some are happy to limit themselves to the cockpit box and they are welcome to do so, some to the cockpit and the cabin, some walk around their plane, knowing fully well that it does not serve any useful purpose, but will do it as in real life anyway, some will enjoy a detailed African safari lodge replica with animals roaming around... including on the dirt runway.

The list could go on for pages, what this tells us is that this splendid simulator product caters to more than one or two categories of players, from veteran airline pilots - who will practice what they would not dream of in their real aircraft - to "desk chair" pilots who can only dream that their hobby brings them a space of total freedom that they may never experience in real life.

In my previous life, I spent countless hours in airports as a pilot or passenger, yet I am always thrilled to "re-visit" virtually an airport I have been to including the concourse or waiting rooms, stupid? No, simply day dreaming thirty years back in time.

We can't demand an "off" button for each of our numerous selfish desires: No turbulence, no GPS, no airport pizzeria, no night reflection on the lateral windows, no cabin, etc, etc. Is MSFS 2024 as real as it gets (yet) or not?

Lastly, I remember having read on this very forum on numerous occasion that whatever is not rendered on your screen will not overload your system (i.e. reduce FPS), is that a fact or not (qualified IT specialist please?)

Edited by Bernard Ducret

Bernard

CPU = 12900K / GPU = Nvidia 3090 VRAM 24 GB / RAM = 64 GB / SSD = 2 TB 980 PRO PCle 4.0 NVMe™ M.2, 

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