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JaneRachel

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  1. Same, I disabled, but it doesnt seem to have stopped the aircraft opening with various faults and issues on loading. I think its some sort of initialisation issue in 2024 rather than "faults" as such.
  2. hey all, Has anyone seen any initialisation problems in 2024? My aircraft seems to boot up at the gate with random things not working. I often get a "Datalink Company Fault" ECAM which means I cannot load a simbrief plan. I have to reload the aircraft a couple of times for it to want to load from simbrief again (although it loads the briefing sheet fine in the EFB and displays it - yep I have set up my username properly in the control panel). The fault seems intermittent. A few times I get failures such as AP1 and AP2 not working on the system page, asking me to ground service (I have all failures set to off, so this is weird). I have had the APU fail to start, switches seemingly in different positions when I go in to the aircraft from the gate, which then get stuck. Even if I set the aircraft to always load on the APU panel state it doesn't always seem to get there. It seems quite difficult and many trips back to the main menu to get a fully functional aircraft at the gate... Jane
  3. hey Carl, drives me crazy! There is a reason? We need to catch up 🙂 JR
  4. hey Rob, if I remember rightly and someone feel free to correct me, they use Perforce at Asobo. We do too at work, mainly because Github hits a hard limit when you have enormous amounts of game graphics and falls over. But yes, you are spot on. I was checking our files on the Dovetail games (our publishing partner) perforce only an hour ago for a new TSW5 project. Haven't used Jenkins yet but I know fellow gamedevs who do. But yes, stuff slips through the cracks... This, though was a mighty big crack. I feel for the devs, I am sure they are mortified. I know many of the Asobo people and they are good people. all the best Jane
  5. some of us had this earlier, the current solution seems to be to opt out of the beta in the xbox app, then it seems to let you reinstall in the windows store... Had totally the same thing...
  6. that is not the problem Hans and I are facing, we simply cannot launch the sim. No title screen, no nothing. Same effect after reinstall. It just ignores the launch icon or start menu start. We cannot even get to the title screen...Even after a complete delete and reinstall. Totally unresponsive in trying to open MS2024
  7. I had all my stuff backed up (I am a developer by trade), but the primary issue is not losing settings or even the community folder. Some of us including Hans and myself are completely locked out of even launching FS2024. Totally unresponsive.
  8. It has cleared mine too. The sim also fails to restart after uninstall and reinstall. Just ignores any attempt to start no matter what I do.
  9. exactly the same issue, reinstalling the whole thing now 😞 it just crashed and died after the update and refused all attempts to revive it.
  10. You are right Simon on the money flow. In my world of AAA titles, we pretty much sell only through Steam on PC (or console stores). Without breaching disclosures, Steam put strict commercial terms on how early access content is handled, priced etc. A whole load of hoops to go through on titles, which usually involved the lawyers on AAA early access. A small developer, selling directly, is of course, in a whole different world where they are masters of the commercial terms and retail pricing without a Steam wanting their cut etc.
  11. hey Simon, With my publisher and developer hats on, from 44 years experience... I agree with you on beta testing in relation to costs. I am currently about to ship a title for Train Sim World and I have to say the beta testers at Dovetail and the public beta discord have been fantastic and really helped. That said, going back to my time at Microsoft, EA Games, et al, you hit the nail on the head. In simulation the cost to return ratio is very low. It is niche. A large paid beta team would likely tip most developer balance sheets in to the red after shipping. Simulation is not top dollar earnings in most case. Early access was always a big discussion we had at Electronic Arts. Pros and cons really. I like the idea of being upfront with the public by saying there are wrinkles there and we get some great feedback from consumers. That openness of being clear there are still things to do, things to fix. Small devs benefit from an earlier cashflow (that is half the problem, people need things out quickly for cashflow, sometimes knowing it is far from finished, but are cornered by rising costs - not speaking inibuilds here, I don't know them personally) The downside is a successful early access can also hit that bottom line. People buying at discount in early access are not buying full price on release. It can hurt a developer. We have also seen early adopters bad mouth a product as many less enlightened people see early access as somehow feature complete. So we see bad press again damaging sales if there is not bells, whistles and polish in early access. So EA is very much a two edged sword. No easy answer, but I firmly believe we should be upfront with the consumers about what to expect, what not to expect and what the forward roadmap is, so they can make an informed choice about when to join the product journey. As the CEO of one of the big flightsim publishers, regularly discussed in Avsim very positively with their releases and held in high regard, told me today it "is all about communication" all the best Jane
  12. I saw this self same issue yesterday, on a very short 30 minute flight from Manchester to London,
  13. You need to be in managed descent, rather than open descent to follow the profile. It maybe you inadvertently selected OP DES rather than the managed descent mode? Open descent will ignore any profiles or restrictions on the way down to your chosen altitude. It is a bit of a simplification, but think of open descent just directly descending to your chosen altitude at the chosen speed with the engines near idle. Altitude restrictions and the VNAV profile are completely ignored in open descent.
  14. had the same nervousness Jon, but took the plunge with the beta to play nice with the A350... The SU1 just installed over the top this morning and no bother. Was also pleased to see a load of content I had bought previously from the marketplace now flagged as available too. Jane
  15. This post so made me miss my days as an assembler games coder!
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