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hschuit

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  1. According to his FB page, Farnborough is still on the radar, quote: "I will be releasing a number of airplanes and sceneries this year, and here is the first time that I’ve publicly outlined the road map for what I very much hope will become a popular line of products for flight simulation; February 2020: Boeing F/A-18E, F & G Super Hornets for FSX, P3D, and X-Plane 11. May 2020: Boeing F-15C, E and I “Ra’am” Eagles package for FSX, P3D and X-Plane 11. July 2020: Concorde for FSX, P3D and X-Plane 11. To be confirmed - September: Grumman F-14A and D Tomcats for P3D, and X-Plane 11. Date to be determined: Farnborough Airport for FSX, P3D, X-Plane 11 Date to be determined: Blackbushe Airport for FSX, P3D, X-Plane 11"
  2. I wanted to move the Global Base files to an external library but guess what the manual says: "Unfortunately, due to technical limitations, Orbx Global Base Pack can’t be migrated into alibrary." I guess this means that after installing a P3D content version update, your Global Base files will be overwritten just like in the old days.
  3. I agree content error checking is a valuable tool but I only enable it for testing purposes. For normal flights I turn it off because in my experience it has a significant performance impact.
  4. I use the latest version (v2.83) in P3Dv4.5 hf1 and have no issues with it - HUD and MFD's are working. Note: I do not use Tackpack. The download is at Dino's website http://indiafoxtecho.blogspot.com/ Henk.
  5. No word from Matt Davies yet on the support forum but for me Simtweaks P3D Tweak Assistant (PTA) v2.66 appears to be working with 4.5 hotfix.
  6. Under Options - General, disable "Enable Content Error Reporting". Not sure why you have this enabled, it is intended to help debugging content. The scan is very intolerant, lots of the reported issues do not really hurt (e.g. the Payload station indexes error). On my PC, having this option enabled hurts performance so I only use it when I want to test add-ons.
  7. Change the file properties of your Standard.xml file to read-only.
  8. If you are on Windows 10 that is "normal". Windows 10 will automatically launch apps which were running / not fully closed at the time of the last shut down. The P3D process needs some time to fully close after you exit the sim (you can witness this in the W10 Task Manager - Processes). To make sure the P3D process is fully closed you have to wait ~20 seconds after exiting the sim and then you can shut down Windows.
  9. OK, the 78Gb download, about the same amount of disk space needed when installed and in game performance is already discussed but what about the sim loading time? With the NL2000 Netherlands photo scenery (which includes annotated autogen) I experienced a massive increase in loading time, even when installed on a Samsung 960 Evo PCI-E 2.0 SSD.
  10. I did tick my standard.xml file properties read-only attribute box so it does not get overwritten.
  11. I had the same problem and opted for a quick & dirty work around to make sure my key settings will not be changed by any program: I changed the file properties of the %APPDATA%\Lockheed Martin\Prepar3D v4\Controls\Standard.xml file to read-only.
  12. When I increase texture resolution to 1m it is less demanding for the GPU (GTX 970), it does not make noticeable difference for the CPU (i7 4970k at 4.4GHz). I use 60cm because I get stutters when going to 7cm.
  13. You can make the P3Dv2 library scenery.cfg use your FSX scenery addon folders, it is simply a matter of putting in the folder paths. There are a few caviats like older FSX afcad taxiways not showing in P3Dv2 (which can be fixed with ADE) and FS9 scenery objects which work in FSX but do not display in P3Dv2. I have my addon scenery on a separate drive, FSX and P3D are on another drive, sharing the same addon scenery, no duplicates needed.
  14. If you predominantly fly in the UK, you don't need a vector add on because your Orbx FTX EU England/Scotland already includes custom mesh, land class and vector data. If you want more accurate lakes, shorelines, streets, highways, train lines, power lines, streams etc. in the rest of Europe you need to turn on your vector add on.
  15. Agree with Skywolf, some entries do not make sense like: RejectThreshold=126976 <== Besides the fact P3Dv2 should not use the FSX Bufferpool tweak, this entry can be deleted because this will only work when UsePools=1 FIBER_FRAME_TIME_FRACTION=0.01 <== This value is outside the range which can be used so the sim will use the default value = 0.33
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