Superdelphinus
Members-
Content Count
967 -
Donations
$0.00 -
Joined
-
Last visited
Content Type
Profiles
Forums
AVSIM
Media Demo
Downloads
Gallery
Blogs
Forms
Everything posted by Superdelphinus
-
I agree with the op to an extent. I will probably never use the online ‘real’ versions as, personally, I feel it’s a step to far and it’d feel a bit sad. Definitely a bit of the immersion pie that’s been missing for ever though.
-
next gen scenery, Austin Meyer
Superdelphinus replied to 767lover's topic in Microsoft Flight Simulator (2020)
Interesting. In what sense? -
A320neo depth in MSFS 2020
Superdelphinus replied to Til19031986's topic in Microsoft Flight Simulator (2020)
It is a perfectly valid and reasonable excuse. I’m actually not sure if this post was being sarcastic or not though, so I’ll give it the benefit of the doubt. -
I hope that with so many of the areas that used to be the domain of expensive add-on companies now covered by the core product, we start to see new types of add-on in the mainstream that are a bit more inventive and useful. Just watching this I was thinking how possible it would be now to have actual, in-depth, flight instruction add-ons. You could even do whole series building up from a 152 to a 747. The instructor could even call out markers in the scenery to aim for etc these days. I would buy something like that in a flash.
-
May 21st, 2020 - Development Update
Superdelphinus replied to ChaoticBeauty's topic in Microsoft Flight Simulator (2020)
I think they’ve said before that once you’re in the testing pool, you’re in it until release. -
It isn’t actually, it’s just a cursor (I should have waited until it disappeared but I’m an amateur :().
-
May 21st, 2020 - Development Update
Superdelphinus replied to ChaoticBeauty's topic in Microsoft Flight Simulator (2020)
Check your junk folders guys. That’s where mine was (an email from Microsoft, automatically placed in my outlook junk folder lol). -
alpha testers are becoming more vocal
Superdelphinus replied to 767lover's topic in Microsoft Flight Simulator (2020)
I think I’d be puking all over the shop sitting in that... -
May 21st, 2020 - Development Update
Superdelphinus replied to ChaoticBeauty's topic in Microsoft Flight Simulator (2020)
That’s cool, thanks. I was completely blown away how stunning the world looks around there - you pop over some mountains and suddenly there’s about 200 rivers all winding across the lowland. -
May 21st, 2020 - Development Update
Superdelphinus replied to ChaoticBeauty's topic in Microsoft Flight Simulator (2020)
No one of my screenshots is in the update. It’s taken near Paro airport in Bhutan. -
May 21st, 2020 - Development Update
Superdelphinus replied to ChaoticBeauty's topic in Microsoft Flight Simulator (2020)
I made the cut 🙂- 105 replies
-
- 10
-
Upgrade path
Superdelphinus replied to Bilal2104's topic in System Hardware: PC | MOBO | RAM | CPU | HDD | SSD | PSU etc
Wait for release ideally. Whether the gpu is ok depends on what settings and resolution combination you’re hoping for. -
Off the top of my head (and pure guesswork): - building load on the servers - testing different combinations of hardware, different specific bits of hardware, internet speeds etc - adding more people from a broader varieties of countries - increasing capacity for bug and issue identification strikes me that periodically introducing more people into a private, NDA-bound alpha programme would be an odd way of attempting to build hype.
-
I’m more and more fascinated to see what the Xbox series x will be able to do with this in due course, mainly the ultra fast IO stuff and how that might translate to optimum PC specs in the future, as well as the effect it could have on the sim itself.
-
alpha testers are becoming more vocal
Superdelphinus replied to 767lover's topic in Microsoft Flight Simulator (2020)
I believe it is already accepted by anyone under the age of ~40 or so -
alpha testers are becoming more vocal
Superdelphinus replied to 767lover's topic in Microsoft Flight Simulator (2020)
If I was laminar I’d try getting xp12 on to UE5. From what I saw a few days ago with the tech demo, it’s billions and billions of triangles and new lod method that basically means no pop-ins anymore is perhaps one of the only chances for them to make msfs look dated in a few years time. -
00:47 (BST) this morning according to Outlook