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irrics

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Everything posted by irrics

  1. I'd like to see backcountry (and other area) Medivac operations with planes and helicopters. There are so many really cool and challenging scenarios one could think of around that.
  2. I'm pretty anti-add-ons unless they are really needed and I really want my base sim to do as much as possible. That said...I need to see what some of the more regional and municipal airports actually end up looking like in MSFS release version. It's still too early to know how complete they will be, but what I saw so far at KRNT isn't enough for me. But-- I'm an enthusiast and real world pilot and use that airport a ton and so I highly value a LOT of detail there (and in many areas of the PNW). We each will be different and I don't think the mainstream will care like we here might. That's a long way of saying that I think they'll be a place to extend things for the OrbX's of the world, but it's possible the market size might not actually increase that much for them. It's just hard to know right now. Too many unknowns still.
  3. I'm personally curious what Asobo themselves think are the areas that 3rd parties can/will/should be addressing. I'm assuming aircraft are the big one, but it'd be interesting at some point to hear what Asobo/MS would almost "like" to see 3rd parties tackle. They are making an SDK after all.
  4. I can just see myself taxiing along in an amphib seaplane right there..
  5. I honestly think people like OrbX will be able to excel at upgraded airports and perhaps seaplane base/harbor areas more than anything regional.
  6. The guy using the hat switch to change the view a bit to the right? Looked like an airliner of some kind by the cockpit side windows - hopefully someone will enlighten us
  7. Side note about the video - I love the presenters demeanor and positive/outgoing attitude. Very warm and friendly - actually adds a lot! Really really enjoyable to listen to.
  8. The offline mode stuff looks very passable/good. (shot over KRNT looking towards downtown Seattle).. Man, overall - the autogen tech here is off the charts. Just game changing approach here.
  9. God this is going to be fantastic (at some point) to be in VR flying a helicopter over these cities and scenery. Just jaw dropping stuff..
  10. The water around the Statue of Liberty looks fantastic (1:25 in the video)
  11. I suspect MS will do whatever they need to in order to make it viable and attractive for them to pursue on an ongoing basis (good!) They know that with how this product is shaping up, people will line up to pay for it however they need too. Some noisy minority will always complain - I'd just ignore them if I were MS.
  12. Personally I hope they do propose some way to continually monetize. The last thing I want is something that is not funded adequately and is on the chopping block after a couple years by the financial people at the company. We are lucky to even have another chance at a Microsoft Flight Sim, and the last thing I want is that it gets resource starved because they perceive the user base is cheap.
  13. It’s going to have 100%. There’s no discussion to have here
  14. Lmao. I don’t remember that one specifically but yes that sounds completely torturous. I’m more than happy to have people spend all their free time maintaining their virtual plane if they want to, but please just make that sort of stuff optional.
  15. Optional please. My desire to “maintain” a virtual airplane is less than zero.
  16. Why was this necessary? There are what, like 20-ish+ topics on a given page? 2 of them relating to VR was causing a problem?
  17. Same for talk about full blown cockpits (that should go in Home Cockpit Builders, yeah)? What about discussion of peripherals like yokes, panels, etc? That also has a dedicated area on Avsim. Add-on development has it's own area too. Should 3rd party add-on talk, unless completely about MSFS aspects, be there also? Sorry to be pedantic, but this just feels knee-jerk to move VR topics out of here all the sudden, especially in light of such a vocal group of "anti-VR" people here on Avsim. It's hard to believe it's a coincidence that this is now a big moderation priority of note. It honestly just feels like a further extension of some set of Avsim still being irritated that their priorities for the new Sim may not be slated above VR support.
  18. I take it talk about VR specifically relating to MSFS and it being implemented is still fine in this MSFS area, correct? It's a curious choice to segregate out discussions of VR and MSFS. It's particularly worrisome because we know that MS/Asobo have paid attention in places like this and seen the feedback and it's influenced their plans. Is this an attempt to obfuscate talk about VR and make it seem like demand isn't really here for it?
  19. For sure. I am just wondering how old their satellite imagery is. It’s been many years on that blast fence. I’m surprised they wouldn’t have some more recent imagery for an area like the Seattle metropolitan area.
  20. It’s also possible that they are targeting a feature set that only loosely is focusing on incorporating things the P3D users may have wanted. I’m sure their goal is to dramatically grow the userbase from where it has been the last decade in their absence. All the growth is going to be primarily on the mainstream side because actual diehard simulator users never really left for the most part. I would expect that goal to skew some of their decision-making away from what the core audience on this forum may want all the time.
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