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PMDG 737 NGX: PMDG's attitude toward realism

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I dont think RSR is an airline captain anymore

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Very cool, Ryan. That's all anyone can ask. :(
FWIW, I once plugged my USB headset (complete with mike) in to the computer and it took just the ATC, but everything else was still on the speaker. This was in the J41. Since this is actually what I did not want (I wanted all sounds in the headphones), I used a different set of headphones. But, this might be what you're looking for.

PMDGAirbus.gif

Doug Orvis

PP-ASEL-IA (USA), Based at KHEF

 

Picture courtesy of Kyle Rodgers

All we have to do now is add disclaimers. :( Seems to be the big thing now in posting. I am unsure how Robert does it either though. I work 40 hours a week at my regular job, and between that/family I wonder how I find time to do the stuff I do at Milviz. Wouldn't have it any other way though. I am sure RSR enjoys his "hobby" too and that is what keep him going. Sometimes I wonder no matter how bad a post seems he always responds with kindness.
On a side note, do you guys at Milviz do models for video games? That Mi-28 Havoc looks exactly like the one in Battlefield Bad Company 2.
I have to ponder Robert, how on earth you are able to:1. be an airline captain2. be a company leader3. be a reno racer4. design these pmdg gems5. address 'the nation' over here all in the 24h days we all seam to live in.I am an airline pilot and find it difficult to combine a secondary hobby with that alone, let alone 4 other occupations, perhaps the days over that side of the pond are simply different? :)how do you do it?? :)On another note: nice going! I was a NG customer from the beginning on and always loved the ever increasing level of immersion, realism and loyalty you guys at pmdg show. Keep it up!GrtzLennyPS: forgot to mention but I suppose n.6 would be: "be husband to wife" ;)
Didn't he also make a short run for Governor??

Dear PMDG Team,if I am looking backwards to my own flightsim experiences (these are nearly 10 Years ...) I must say that your upcoming 737NGX will be one of the best airplanes which were modelled to the Microsoft Flight Simulator. It is unbeliveable how precise you are modelleing this aircraft, it is like a dream... If you are also continue with the Dash and T7 than we will all in the heaven... ;-) I have nevertheless a question: I mentioned often in airplanes (not only yours...) that the throttle quadrant is like shaking while it is on autopilot. What I mean is are you modelleing the motions of the throttle quadrant more smoother as in the 747X ? You can also observe this in your 747X (also FS9). It is made by the product or missed I something in my configs ? I hoe that these feature will also included in the upcoming of the 737NGX....Regards from a big fan of your products..... ;-) Pascal

Pascal-Antoin Ducardus

  • Commercial Member
Dear PMDG Team,if I am looking backwards to my own flightsim experiences (these are nearly 10 Years ...) I must say that your upcoming 737NGX will be one of the best airplanes which were modelled to the Microsoft Flight Simulator. It is unbeliveable how precise you are modelleing this aircraft, it is like a dream... If you are also continue with the Dash and T7 than we will all in the heaven... ;-) I have nevertheless a question: I mentioned often in airplanes (not only yours...) that the throttle quadrant is like shaking while it is on autopilot. What I mean is are you modelleing the motions of the throttle quadrant more smoother as in the 747X ? You can also observe this in your 747X (also FS9). It is made by the product or missed I something in my configs ? I hoe that these feature will also included in the upcoming of the 737NGX....Regards from a big fan of your products..... ;-) Pascal
The throttles shake as a result of tha autopilot making constant adjustments. That being said, we are building a complex dampening system into the NGX in order to eliminate this issue.

Vin Scimone

Precision Manuals Development Group

www.precisionmanuals.com

PMDG_NGX_Dev_Team_FB.jpg

Something else, When you combine the 747 or MD-11 with Active sky, you have to disable turbulence effects. If you don't, the aicraft turns left and right all the time. Did you solve this issue in the NGX?Dion Mollert

With the S-turns it is not the aircraft that is the problem. I used to get it on a lot of aircraft by different companies. I finally got a registered version of FSUIPC and limited the amount of wind change allowed in the simulator and it has gone away. I never had ASX either, was doing it with the FSX weather engine.

Steve Jordan

Aviation Structural Mechanic SH-60B/HH-60H/MH-60R/MH-60S USN

FSX Hours: 3000 and counting

Do 737 NGX leave soon the hangar of PMDG ?

That made me just want to jump in the sim and fly..Much like when you go on a holiday and you are at the airport coming home and all you can think about is getting home and pretending you were the one up at the pointy end.dam that vid made me want the NGX bad tho.. that vid will be at more views than justin whats her face by the time im done with it :Dthanks for sharing.

PMDGsignature.gif

Full Specs: Gigabyte Z68 UD7 | Intel Core i7 2600K OC @ 4.2GHz | ASUS HD7970 DIRECTCU2 TOP | 8GB (4X2GB) Corsair Dominator DDR3-1600 | Corsair HX850W | Corsair H70 | NZXT Phantom White Case | 3 X 24" ACER V242HL Screens

To the few peops that seem to at least half way know about pit building, there are several topics on the subject here in the general section that can be found with the search, or if you rather, feel free to create a new topic. I will attempt to answer a couple questions that I read in the last 10 pages or so, but rather not go back and forth about it here and would be more beneficial to others if the subject had it's own "Searchable" home and Topic title.A couple of facts.PMDG aircraft have absolutely nothing to do with pit building. Other than the one person looking for an outside skin (livery) to use with PM (somewhere recently posted also in the general section here) their aircraft and pit building have nothing to do with one another and probably never will in the way some may be thinking.PM and PMDG are two different sets of logic. At the same time keep in mind that you are not a cockpit builder if you are thinking of getting someones MCP panel and a few monitors haha. That is more of a gadget person in comparison. I use to be a builder years ago, back with R&R electronics very first Epic cards and still know a lot about it but again, a subject for another thread. I am now a gadget guru I suppose. If you are wanting to get tons and tons of pre made MCP's, FMC's, Radio stacks etc,,, etc,,, then you are a GG too and I am guessing that the SDK will be something that will make our sim lives much more entertaining and help companies create newer and better (and hopefully cheaper) hardware and software in the near future.Comparing PM and PMDG is like comparing a pickup truck to a motorcycle. Not in an insulting way but theres much more to it than that and again both are their own logic and you choose which you want. Do you want multiple monitors to drag and drop the PFD, ND EAD? Or do you want interaction in a full dual directional interface? Meaning yes, a hardware driver for an MCP will be easily doable with an adequate SDK but there is a lot more to pit building than just the basics. Such as gauges that show temps, fire alarms that illuminate when they're meant to. There are probably people that are more experienced than myself on this subject but again you'd probably get a better discussion on it in another thread. I got PM full back when it was $400 and it's insane now, but don't make any mistake, PMDG is not PM. It's a nice thought, but it would take a lot more than an SDK. That said, I think 90% of people that want to build a pit would be more interested in the latter and of course is much cheaper and a smarter approach for most and will be glad to see an SDK and even happier to see how many people expand their hobby!It's funny because gadget'ing is what got my into pit building and pit building is what got me back into gadget'ing :)

i9 10920x @ 4.8 ~ MSI Creator x299 ~ 256 Gb 3600 G.Skill Trident Z Royal ~ EVGA RTX 3090ti ~ Sim drive = M.2  2-TB ~ OS drive = M.2 is 512-gb ~ 5 other Samsung Pro/Evo mix SSD's ~ EVGA 1600w ~ Win 10 Pro

Dan Prunier

To the few peops that seem to at least half way know about pit building, there are several topics on the subject here in the general section that can be found with the search, or if you rather, feel free to create a new topic. I will attempt to answer a couple questions that I read in the last 10 pages or so, but rather not go back and forth about it here and would be more beneficial to others if the subject had it's own "Searchable" home and Topic title.A couple of facts.PMDG aircraft have absolutely nothing to do with pit building. Other than the one person looking for an outside skin (livery) to use with PM (somewhere recently posted also in the general section here) their aircraft and pit building have nothing to do with one another and probably never will in the way some may be thinking.PM and PMDG are two different sets of logic. At the same time keep in mind that you are not a cockpit builder if you are thinking of getting someones MCP panel and a few monitors haha. That is more of a gadget person in comparison. I use to be a builder years ago, back with R&R electronics very first Epic cards and still know a lot about it but again, a subject for another thread. I am now a gadget guru I suppose. If you are wanting to get tons and tons of pre made MCP's, FMC's, Radio stacks etc,,, etc,,, then you are a GG too and I am guessing that the SDK will be something that will make our sim lives much more entertaining and help companies create newer and better (and hopefully cheaper) hardware and software in the near future.Comparing PM and PMDG is like comparing a pickup truck to a motorcycle. Not in an insulting way but theres much more to it than that and again both are their own logic and you choose which you want. Do you want multiple monitors to drag and drop the PFD, ND EAD? Or do you want interaction in a full dual directional interface? Meaning yes, a hardware driver for an MCP will be easily doable with an adequate SDK but there is a lot more to pit building than just the basics. Such as gauges that show temps, fire alarms that illuminate when they're meant to. There are probably people that are more experienced than myself on this subject but again you'd probably get a better discussion on it in another thread. I got PM full back when it was $400 and it's insane now, but don't make any mistake, PMDG is not PM. It's a nice thought, but it would take a lot more than an SDK. That said, I think 90% of people that want to build a pit would be more interested in the latter and of course is much cheaper and a smarter approach for most and will be glad to see an SDK and even happier to see how many people expand their hobby!It's funny because gadget'ing is what got my into pit building and pit building is what got me back into gadget'ing :)
Im going to assume you are referring to my reply asking Ryan whether he thinks the NGX will impact on Project Magenta. Agree this isnt the place for it but i couldnt help but respond to your reply. Agree that PMDG and PM are two very separate concepts and also agree that PMDG is not in any way into cockpit building. But here are some facts that i have found (after building my own cockpit for 3 years):The most commonly built home cockpit is based on the 737The most commonly used software for the plane has been the PMDG 737 for FS2004The most commonly used software for system logic has been either Project Magenta (for those with the doe) or Open Cockpits (cheaper but more programming skills required)To get a high fidelty, fully functioning cockpit you need a detailed plane with all the switches, guages, knobs, announciators working. PMDG is one of the very few that do it and do it well. However no sdk (in FS2004 version) means system logic is not available to be interfaced to. So to the rescue comes Project Magenta which provides the missing link (and almost monopolises the market for system logic). PM Systems in particular works the overhead and then you have the captain and fo panels which link into the FMC. Now because NGX will have an SDK there is every chance that alot of the interfacing issues faced by builders with FS2004's PMDG 737 will be overcome meaning there is potential for a program such as FSUIPC to provide the button and switches for the entire plane. There is also every chance that cheaper programs will be developed to provide announciator and indicator interface. Because there hadnt been many other options other than PM or Open Cockpits due to the complexity of recreating an entire planes system logic not many other companies have done it. FSXPAND is one option but its still not perfect or 100% complete. So i think the question is still valid as PM have pretty much monopolised the market and about to find they have a fair bit more competition (just my opinion but was interested to see if PMDG expect to see the same). The NGX will be a wonderful plane no matter whether in front of a desktop or sitting in a full scale cockpit. Wonderful in completely different ways but wonderful none the less. Oh and also agree, an MCP and multiple monitors does not make you a cockpit builder. For full immersion you cant beat a full cockpit but my god you need an understanding wife, a lot of patience, a good source of technical information about the plane both systems and physical design, some building and electronics skills and a good steady income flow.....did i mention you need an understanding wife? Very understanding.Mike Kendall

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