November 18, 201015 yr Hi guys,I am curious as to how well you have modeled the braking on the NG. I recall Aerosoft had released a product which would simulate a more "realistic" braking of the selected aircraft. I am aware that the FS platform is pretty much way off when it comes to surface friction for different runway/taxiway conditions. Have you guys managed to do some "out of the box" programming to render a more realistic braking scenario ?Regards,Dinshaw Parakh.
November 18, 201015 yr Brake degradation aside, what I would find revolutionary as far as FS is concerned is the ability to taxi on idle thrust. It seems to me like someone in Aces Studios in Microsoft left their finger on the friction button. The fact that I can idle out my small 1,200 lb Cessna 172, with a 5 knot tailwind, while going 20 knots, and still come to a stop in 200 ft says so much about Flight Sims faulty taxi mechanics.I don't even want to know how messed up the taxi mechanics are in Airliner sims for FS. I think I remember needing 60% N1 just to sustain a constant-speed taxi on the default birds. Yikes. Take-offs are optional, landings are mandatory.The only time you have too much fuel is when you're on fire. To make a small fortune in aviation you must start with a large fortune.There's nothing less important than the runway behind you and the altitude above you. It's better to be on the ground wishing you were in the air, than in the air wishing you were on the ground.
November 18, 201015 yr Hi, the program your talking about is TSR Autobrake.It adds a lot to realism, planes with it take up more runway and you need to look at those charts in order to check your landing is actually possible on specific runways.There is some configuring to be done but in the end it's totally worth every penny!To bad there is no version for fsx...:-(David Di Domizio David
November 18, 201015 yr Commercial Member Dinshaw-So I guess what you are asking is: "PMDG: Have you modeled a truly inertia based autobrake for the NGX that works to accurately modulate brake pressure so that the airplane maintains a target rate of deceleration regardless of runway surface, braking conditions and/or the use of spoilers and/or reverse thrust? AND have you modeled the effects of converting the airplane's velocity changes as related to current aircraft mass during braking efforts while taxiing, RTO and on landing in order to realistically transfer energy to the brakes, while simultaneously accounting for the dissimilar energy distribution that would result from a failed brake or brakes? AND have you also accounted for radiative heating effects that accurately take into account the ability of static or moving air (Resulting from the airplane being stationary or in flight) to increase or decrease the radiation cooling effects of the brake assemblies? AND have you figured out how to allow us interested users to select between steel or carbon brakes on the airframes that offer the option? AND will there be difference in hot brake performance between steel and carbon brakes, AND have you developed an energy transfer model that will cause penalties for me as a pilot if I take off with superheated brakes and retract the gear into the gear wells?"If that is what you are asking, Dinshaw: Yeah... I got you covered on all of that. :( Robert S. Randazzo PLEASE NOTE THAT PMDG HAS DEPARTED AVSIM You can find us at: http://forum.pmdg.com
November 18, 201015 yr BLimey lolHave we got to take a type rating course to fly the NGX as well? I just can't get over how far sim modelling has come in the last year yet alone ten years lol.All the best to the team and I'm sure it'll be yet another winner of awards and praise.John Ellison
November 18, 201015 yr I don't even know how to respond to that, lol. Take-offs are optional, landings are mandatory.The only time you have too much fuel is when you're on fire. To make a small fortune in aviation you must start with a large fortune.There's nothing less important than the runway behind you and the altitude above you. It's better to be on the ground wishing you were in the air, than in the air wishing you were on the ground.
November 18, 201015 yr Dinshaw-So I guess what you are asking is: "PMDG: Have you modeled a truly inertia based autobrake for the NGX that works to accurately modulate brake pressure so that the airplane maintains a target rate of deceleration regardless of runway surface, braking conditions and/or the use of spoilers and/or reverse thrust? AND have you modeled the effects of converting the airplane's velocity changes as related to current aircraft mass during braking efforts while taxiing, RTO and on landing in order to realistically transfer energy to the brakes, while simultaneously accounting for the dissimilar energy distribution that would result from a failed brake or brakes? AND have you also accounted for radiative heating effects that accurately take into account the ability of static or moving air (Resulting from the airplane being stationary or in flight) to increase or decrease the radiation cooling effects of the brake assemblies? AND have you figured out how to allow us interested users to select between steel or carbon brakes on the airframes that offer the option? AND will there be difference in hot brake performance between steel and carbon brakes, AND have you developed an energy transfer model that will cause penalties for me as a pilot if I take off with superheated brakes and retract the gear into the gear wells?"If that is what you are asking, Dinshaw: Yeah... I got you covered on all of that. impressive, i wonder how many lines of coding you just need for the brakes part!looking forward to see a update soonMichael Knittl best regards, Michael K N I T T L PC Specs: i7950@4ghz, ASUS PTV2 Deluxe, nVidia GTX580, 12GB DD3 1600 Corsair Controls: Saitek Yoke & Rudder Pedals, TackIR5
November 18, 201015 yr Dinshaw-So I guess what you are asking is: "PMDG: Have you modeled a truly inertia based autobrake for the NGX that works to accurately modulate brake pressure so that the airplane maintains a target rate of deceleration regardless of runway surface, braking conditions and/or the use of spoilers and/or reverse thrust? AND have you modeled the effects of converting the airplane's velocity changes as related to current aircraft mass during braking efforts while taxiing, RTO and on landing in order to realistically transfer energy to the brakes, while simultaneously accounting for the dissimilar energy distribution that would result from a failed brake or brakes? AND have you also accounted for radiative heating effects that accurately take into account the ability of static or moving air (Resulting from the airplane being stationary or in flight) to increase or decrease the radiation cooling effects of the brake assemblies? AND have you figured out how to allow us interested users to select between steel or carbon brakes on the airframes that offer the option? AND will there be difference in hot brake performance between steel and carbon brakes, AND have you developed an energy transfer model that will cause penalties for me as a pilot if I take off with superheated brakes and retract the gear into the gear wells?"If that is what you are asking, Dinshaw: Yeah... I got you covered on all of that. :(Well, if you ever got disheartened about release being longer than you'd like, read that and you'll realise that that's the PMDG we all know and love! Just in case anyone forgets!! Thanks, Captain! Rgds - Sam Harridann
November 18, 201015 yr :( B) That's a nice peace of humor, Robert. Just great :( :( Peter Belgium Flightsimulator is not a simulation, it's a way of life ...
November 18, 201015 yr BLimey lolHave we got to take a type rating course to fly the NGX as well? I just can't get over how far sim modelling has come in the last year yet alone ten years lol.All the best to the team and I'm sure it'll be yet another winner of awards and praise.John EllisonJust to add, wonder if when Microsoft Flight is released they will be able to use PhysX to accurately model the fuel in the tanks and have it flowing through the pipes?! :( Joking aside, I agree it appears that things are getting more complicated and complex as time goes on...which is great! :( Christopher Elliott BA(Hons) - Freelance Writer, Copywriter, Copy Editor, Media ResearcherCore i7 920 @ 3.8Ghz, 12GB 1600 RAM, Corsair H50, WD 500GB HDD, ATI HD 7800, 1920x1080 + 1440x900, Logitech Freedom2.4
November 18, 201015 yr Maybe its because my coffee isn't finished, but I can't tell if Robert is kidding. Either he is because, quite frankly, that list of variables is pretty daunting, and maybe he's pushing back on some of the more outlandish requests people have made. Or, he isn't, and this is the greatest add-on plane ever created since the invention of the microchip. No wonder it isn't finished. <ducking> Doug Orvis PP-ASEL-IA (USA), Based at KHEF Picture courtesy of Kyle Rodgers
November 18, 201015 yr I don't even know how to respond to that, lol.Haha, same!I just can't wait for the NGX!
November 18, 201015 yr ahem, now I don't know how to say how stunned I am after reading your comment Robert. wow now I truly am awestruck :( :( B) :( best regards, Alexander Barger
November 18, 201015 yr My god this is gonna be awsome!!!Thanks PMDG!!!! Matias SorcinelliCHECK MY CHANNEL!!! - http://www.youtube.com/user/masneoquil
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