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To all the XP-10 haters.

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  • Commercial Member

The latest complex add ons tell you, in their documentation, that you have to edit the fsx.cfg file. Have you seen how many lines in that thing?However, nothing wrong with that. If it squeezes out a bit more juice and a bit more eye candy, why not?Yet X Plane is doing things COMPLETELY wrong when it's users might have to tweak and adjust.Pot, meet kettle.

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How many actually use the default settings in FS9 & FSX, I've always had to change the settings to work the way I wanted.So what's the big deal?
I was thinking the same thing.
  • Commercial Member
XP has always been like this, if your new to X-Plane it is different from the MSFS series.How many actually use the default settings in FS9 & FSX, I've always had to change the settings to work the way I wanted.So what's the big deal?
Actually, I've never had to change one single control, joystick or keyboard setting in FS. Ever.

Ed Wilson

Mindstar Aviation
My Playland - I69

  • Commercial Member

Have you ever edited your FSX.cfg?Added the UIAutomationcore.dll file?Installed FSUIPC?Adjusted the settings in FSUIPC?Come on, Ed. I believe you may have never adjusted the default settings for your stick calibration, but I won't believe you haven't spent time adjusting and installing software to "enhance" FSX and it's functionality.There's even payware for these utilities to increase FPS, optimize the FSX.cfg, even a payware utility to back up your add on aircraft.

Have you ever edited your FSX.cfg?Added the UIAutomationcore.dll file?Installed FSUIPC?Adjusted the settings in FSUIPC?Come on, Ed. I believe you may have never adjusted the default settings for your stick calibration, but I won't believe you haven't spent time adjusting and installing software to "enhance" FSX and it's functionality.There's even payware for these utilities to increase FPS, optimize the FSX.cfg, even a payware utility to back up your add on aircraft.
he was talking about joystick and keyboard ....
Actually, I've never had to change one single control, joystick or keyboard setting in FS. Ever.
You may not have, but I know a lot of people did, including me.
  • Commercial Member
You may not have, but I know a lot of people did.
I never HAD to change anything either. I changed a few keys and buttons because I WANTED to.

Brandon Filer

I have to manually edit the CAMERA.cfg, FSX.cfg and Standard.XML (the last one because FSX get's confused by my Saitek AV8R Joystick and doesn't give me the full range).

Mike Mann

I had the worst experience with FSX...so much so that I went back to FS9 after several months of trying to get FSX to run properly! If it wasn't one thing, it was the other...Bad flight dynamics in XP10? When was the last time you flew the A321 in FSX?

Danny

  • Commercial Member
Have you ever edited your FSX.cfg?Added the UIAutomationcore.dll file?Installed FSUIPC?Adjusted the settings in FSUIPC?
Not for performance, but for 'SHIFT+Z' information display, that's it.Nope, never had to do that.Sure, but not because FSX needed it to function correctly "straight out of the box."Only stick calibration.
Come on, Ed. I believe you may have never adjusted the default settings for your stick calibration, but I won't believe you haven't spent time adjusting and installing software to "enhance" FSX and it's functionality.There's even payware for these utilities to increase FPS, optimize the FSX.cfg, even a payware utility to back up your add on aircraft.
None of the above for me.Also, you're actually missing my point. With FS if you install a Saitek Yoke and pedals... all the axes are assigned by FSX the first time it detects they exist. They're "ready to go" and you don't have to go through some arcane interface to attempt to figure out what's where. I've let to locate settings for a hat switch, something that's been around at least as long as X-Plane. There are things that are a 'given' that X-Plane flat out doesn't treat as such. In fact X-Plane sets up as if you're running on a computer with no controllers. It's UI is anything but user-friendly.

Ed Wilson

Mindstar Aviation
My Playland - I69

I don't want the game game to tell me how to use my hat-switch. Instead I take the minute to configure it to my liking.

wac-banner_verysm.jpg

* 2010 MacPro, 27' display * Snow Leopard * XP10 *

Oddly enough, the only flight simulator that correctly recognized and set the correct ranges for my Saitek AV8R Joystick was the freeware FlightGear!

Mike Mann

I never HAD to change anything either.
It depends on what you consider a priority I suppose. Out of the box, FSX was set-up so it felt like you were driving on invisible rails, so if you wanted a more realistic experience then you had to go into settings and move the sliders.
It depends on what you consider a priority I suppose. Out of the box, FSX was set-up so it felt like you were driving on invisible rails, so if you wanted a more realistic experience then you had to go into settings and move the sliders.
FSX has never been like driving on invisible rails. Invisible rails means ...........exactly what you'd see with a train track. The plane would follow the route with little input from the pilot. FSX will not maintain heading and altitude without the pilots interaction or an auto-pilot.Problem is, people get confused, as to what constitutes flying on rails. An airplane doesn't have to be in constant movement in the different axis, or constant tail wagging to be realistic. My wife and I have often commented, on how traveling at approx. 200 mph over the ground, feels and looks like were hardly moving at all. And then of course, I always mention the "flight sim" comparison.FSX defaults to a smooth flight, with low or no turbulence settings, and yet has very realistic movements from simulated air currents such as mountain waves. The initial default settings in X-Plane 9, did nothing but irritate me. Yet...........some desktop only pilots........seem to believe that the constant default movement in XP-9 is somehow realistic, while FSX , not being an irritating bounce fest, is not. Five minutes in XP-9 was all I could take, until I finally moved settings, from what are supposedly realistic. MSFS has not been a riding on rail sim since FS98. With that sim, you could go eat dinner, and return to find the airplane on course and altitude.........without the help of an auto-pilot.So there you have it, when the air is indeed still...............the airplane moves along in a very smooth fashion, while the ground appears to drift slowly underneath...........even when ground speed is 200 mph and about 4000 agl. Riding on real rails, will appear to actually be faster...........unless the train is just put putting along.L.Adamson
I never HAD to change anything either. I changed a few keys and buttons because I WANTED to.
+1... I changed 4 keys... THAT'S ALL
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