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Movieman162

Texture Max Load Value Keeps Resetting

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Hi,Sorry for yet ANOTHER help me topic but having so many of these issues latelyWhen installing the NGX there was various CFG teaks I needed to apply on top of the ones I already have, one of these is the TEXTURE MAX LOAD tweak. I have this set to 4096 yet every time I play FSX it keeps resetting back to 1024. I was checking this because I wanted to try the McPhat freeware HD textures and wasn't very impressed. Turns out this value only resets when using the PMDG NGX aircraft (default are fine). Im not adjusting any settings so that is not the cause. TEXTURE_MAX_LOAD=4096resets to TEXTURE_MAX_LOAD=1024And this is under the [GRAPHICS] section in fsx.CFGAnother thing I have noticed is a white box appears in the top left corner when running the NGX. Anyone else notice this?Thanks

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Another thing I have noticed is a white box appears in the top left corner when running the NGX. Anyone else notice this?Thanks
Everytime you change a setting in the FSX Display tab , texture_max_load is going to go back to the default 1024. Just avoid changing settings when possible.As for the white box, it's been discussed but I can't remember exaclty why it's there (or if it was ever actually explained). I use it to hover my mouse over in dense scenery to help FPS. (long story)

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Does FSX change the value to 1024 while FSX is running .. if you make changes in FSX or does it revert back to 1024 when you exit FSX?It might be better to leave the "service" running allt the time FSX is running?

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It reverts to 1024 when I exit fsx however in game visually it looks like its running at 1024 as like I said McPhat textures do not look as good as in the screenshots.

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As stated above, Texture Max Load Editor will change it back to TEXTURE_MAX_LOAD=4096 when you run FSX even if you mess with CFG config. I have been using that tool for about 3 months and it always keep 4096.

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Ed, do you have the "service" running all the time (checked) or do you have the option set so TML starts when FSX starts then exits (while FSX is still running?

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The setting should not change unless you change display settings. Mine stays at 4096 at all times. The same is true for LOD_radius, CLOUD_COVERAGE_DENSITY and a few others. There's something else going on. Are you changing the Weather rate of change in settings? Anything in the Options > Settings > Display menu?Strange!

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I knew about the 4096 resetting to 1024 but had no idea about the LOD RADIUS also resetting. Thanks for the info, just checked by fsx.cfg and found my LOD RADIUS was reset. Changed it back to 5.5 and wow, everything looks great again.Zach, do you have a complete list of what is reset when you change the display settings ?

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I knew about the 4096 resetting to 1024 but had no idea about the LOD RADIUS also resetting. Thanks for the info, just checked by fsx.cfg and found my LOD RADIUS was reset. Changed it back to 5.5 and wow, everything looks great again.Zach, do you have a complete list of what is reset when you change the display settings ?
Sorry, I don't Mark. Those are the only settings I have tweaked that change back to default when using the Display Menu. Things like highmemfix, affinitymask, and anything Bojote's tweaker program changes are not reset to default. Basically anything in the fsx.cfg that coincides with Display Menu settings resets to default (except TEXTURE_MAX_LOAD=xxxx, there's no corresponding setting in the menu to that). ie Level of detail radius in the Display Menu corresponds to LOD_RADIUS in the .cfg and so on.

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It would be nice if the program ("Texture Max Load Editor") would also check/reset the LOD RADIUS to a settable value. I understand the program creator isn't supporting the original program anymore, but maybe he would be willing to provide a small revision or he could release the source code to allow someone else to make the revision and post it here with his blessing. Just a thought

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I find it easier to keep a shortcut to the FSX App folder and a backup of my tweaked .cfg. A simple delete and rename is accomplished in literally 5 seconds.

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As for the white box, it's been discussed but I can't remember exaclty why it's there (or if it was ever actually explained).
It is the " Light Sensor " panel. Window 19 in the panel config file.It's for the backlighting on panels at night.Fred.

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Glad that i spotted this thread didnt release that if u change things in the fsx settings that it reverts back just found out it did so reverted back to normal and have remember not to change the settings in fsx. thx for the info guys

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The setting should not change unless you change display settings. Mine stays at 4096 at all times. The same is true for LOD_radius, CLOUD_COVERAGE_DENSITY and a few others. There's something else going on. Are you changing the Weather rate of change in settings? Anything in the Options > Settings > Display menu?Strange!
Not touching a single setting just launch fsx, close it and its gone back. It only resets when using the 737NGX and not any default aircraft.

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Just save a .cfg when in-game... I have three for Orbx flying, also with different LOD radiuses

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You could get Orbx Tweak and Go little app. It allows you to set a set of profiles for different flying scenarios, which you can choose depending upon the flying situation. As Ryan said, it's very useful to have such a thing. I have different cfgs depending on whether I'm flying around heavy cities or whether flying GA or airline. It is a very useful way of getting the maximum performance from individual flying scenarios. As for the Texture Max Load, get the free app, called Frostys I think, you select the TML that you want and it loads that preset at the start of every flight... simples! I've just had a scour around the net but cannot find a usable link, maybe you should persevere. Here's a link to the Tweak and Go http://fullterrain.c...duct_fsxgo.html If yuo use this, then you can set the TML at whatever value you like.

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Just save a .cfg when in-game... I have three for Orbx flying, also with different LOD radiuses
But I can't do that every time I play fsx, something has to be wrong as I seem to be the only person with this problem.

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But I can't do that every time I play fsx, something has to be wrong as I seem to be the only person with this problem.
Why not?What programs are you using with FSX?

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Why not?What programs are you using with FSX?
I am not using any programs (or tweaks like the HDR mod) just stock + PMDG NGX. The main reason I need a fix to the original problem is because as said in game after applying the tweak I still get visuals like its at 1024 however the value stays are 4096 in the cfg its only when i close that it resets.

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I think that if you have the "Add-On Manager" (The program that comes with FSDreamteams, and Flightbeams sceneries), you should just be able to check the box "Force HD textures" and that may also do it...

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Hi,Sorry for yet ANOTHER help me topic but having so many of these issues latelyWhen installing the NGX there was various CFG teaks I needed to apply on top of the ones I already have, one of these is the TEXTURE MAX LOAD tweak. I have this set to 4096 yet every time I play FSX it keeps resetting back to 1024. I was checking this because I wanted to try the McPhat freeware HD textures and wasn't very impressed. Turns out this value only resets when using the PMDG NGX aircraft (default are fine). Im not adjusting any settings so that is not the cause.TEXTURE_MAX_LOAD=4096resets toTEXTURE_MAX_LOAD=1024And this is under the [GRAPHICS] section in fsx.CFGAnother thing I have noticed is a white box appears in the top left corner when running the NGX. Anyone else notice this?Thanks
Tim, do yourself a favour and read my post. There is a free little gizmo which you get from the file section of Avsim, it's a free download. Install it and set your TML value at whatever you want and then forget it! Search for texture max load editor in the utilities section of the file library.

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