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J41 SP2 any chance of ever seeing this?

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Matt ,Any chance you could post a screenshot of that? Or a link of someone elses screenshot? Never heard of one (well, other than your other post).
Dan... The bezel lines/transparency issue is exactly the issue I've been complaining about over on the J41 forum.Although explained much more clearly by this poster.It's a pain in the bum.Vin siad...
Oh I'm sorry... reread my post and realized I wasn't clear. We are working on an update that has not yet been released that addresses a handful of issues, including the shimmering bezels.
If PMDG had a fix in the works for this... What is it? Why hasn't it been released?Also suggested...Supersampling instead of multisamplinganti-aliasing gamma correction offIf you don't see the bezel transparency shimmering issue Dan, can you confirm if you have inspector set as above?

Edited by martin-w

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Edit: Well so much for Supersampling instead of multi and gamma correction off...I already have inspector set that way.

If you don't see the bezel transparency shimmering issue Dan, can you confirm if you have inspector set as above?
I can confirm that I do not have any issue in that area. My AA settings are exactly like Ryan's sticky with one exception. I own the GTX480 so do not use the transparency settings (it has an issue with 480's). Maybe that's the cause of the problem?

i9 10920x @ 4.8 ~ MSI Creator x299 ~ 256 Gb 3600 G.Skill Trident Z Royal ~ EVGA RTX 3090ti ~ Sim drive = M.2  2-TB ~ OS drive = M.2 is 512-gb ~ 5 other Samsung Pro/Evo mix SSD's ~ EVGA 1600w ~ Win 10 Pro

Dan Prunier

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I can confirm that I do not have any issue in that area. My AA settings are exactly like Ryan's sticky with one exception. I own the GTX480 so do not use the transparency settings (it has an issue with 480's). Maybe that's the cause of the problem?
I own a 480 what issues are they? First I have heard?

Alex Ridge

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Guys,You can never fully eliminate aliasing in 3D graphics - the NGX has it too on parts of the VC - every product we make does. Transparency AA does nothing for it since it's actually being caused by normal polygon edges, not by transparent alpha-test textures. Normal AA is what will help with this - I personally think the effect is very very small with 8xS on and it's no worse than the aliasing you see in virtually any other game like BF3 and so on. (look at the beveled edges of the guns etc)Dan,I just tried a bunch of landings here and the spoilers came up every time for me - I don't know what to tell you, sorry. If it were a general bug in the code, everyone would see it... This is not a common support ticket item either, in fact I can't recall seeing one post-SP1. Some changes that could cause it in certain instances were made in SP1, but those were rare and well understood cases.

Ryan Maziarz
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Thanks Ryan, like I said, it's probably an addon interfering with something somewhere. I've seen it mentioned enough in the J41 forum so know it's not just me. The fact that I can get them to work by arming them late does hint to several possibilities but maybe the others the issue will mention their addons (it would take me a day), and we could figure it out.@ Alex, Read the AA sticky, it's mentioned there by me and I think Dario, as well as at least one other. Also, Did you tweak your fsx.cfg through Boyjote's site? If you did then you obviously missed the red text warning after it gave you your tweaked cfg. Do it again here and read it.The issue is the edges are way to soft and blurry. If you're flying with it and like it then more power to you, but try disabling it and you'll see the difference. It might have had an unexpected fps hit mentioned by someone also but can't remember. If you can't see the difference, then you either play FSX on your iPhone's screen, or you just have a sweetness for blurry fluff.

i9 10920x @ 4.8 ~ MSI Creator x299 ~ 256 Gb 3600 G.Skill Trident Z Royal ~ EVGA RTX 3090ti ~ Sim drive = M.2  2-TB ~ OS drive = M.2 is 512-gb ~ 5 other Samsung Pro/Evo mix SSD's ~ EVGA 1600w ~ Win 10 Pro

Dan Prunier

Guys,You can never fully eliminate aliasing in 3D graphics - the NGX has it too on parts of the VC - every product we make does. Transparency AA does nothing for it since it's actually being caused by normal polygon edges, not by transparent alpha-test textures. Normal AA is what will help with this - I personally think the effect is very very small with 8xS on and it's no worse than the aliasing you see in virtually any other game like BF3 and so on. (look at the beveled edges of the guns etc)
I fully understand this, but Ryan, is there any chance of getting the engine noise fixed, just reduce the volume, doesn't need changing?

Ian R Tyldesley

  • Commercial Member
Well, the spoilers should also visually deploy when using the replay function (just like every other payware addon plane that I have). However, I have checked in the replay, and also from an external viewpoint during the landing itself.
Not true. Run the NGX through replay and tell me how many of the animations actually show through...lemme know what you find!
I have no idea about the replay option, or anything that Kyle mentioned.
Some animations do not show up in the default FSX replay function, ergo if you're trying to prove they don't come up and you're using the default FSX recorder to do so, you may only be proving to yourself that they FSX recorder doesn't show advanced animations.

Kyle Rodgers

For me as well the spoilers are hit and miss.I think they get a little lost if you have long enroute legs with them disarmed. If you do a bunch of quick touch and goes they seem to work sometimes for me.

Patrick Houghton

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Transparency AA does nothing for it since it's actually being caused by normal polygon edges, not by transparent alpha-test textures. Normal AA is what will help with this - I personally think the effect is very very small with 8xS on and it's no worse than the aliasing you see in virtually any other game like BF3 and so on. (look at the beveled edges of the guns etc)
Are you sure about this? with TrackIR aliasing is much more apparent, and SGSS definitely helps a lot in the NGX and the MD-11 cockpit. I mean in the displays, standby horizon and CDU's

Ryan,I recall the discussion in the past about it being related to aliasing, but I'm certain in the end it was discovered that in fact it was a modelling issue.If you taxi over light and dark textures, you'll notice the shimmering around the bezel change directly in relation to those textures....i.e. you are seeing straight through that slit and to the ground or whatever, on the other side.See this post, where it was finally stated that it was a credible modelling issue:http://forum.avsim.net/topic/271722-cockpit-bezel-lines/page__hl__bezel%20lines__st__25David Zill I think stumbled across the possible cause and then further down that page was acknowledged by PMDG.Tops if you guys could fix it.....pretty please :Peace:Matt Stachowski

  • I personally think the effect is very very small with 8xS on and it's no worse than the aliasing you see in virtually any other game like BF3 and so on. (look at the beveled edges of the guns etc)

Ryan, that isn't true at all on my end. I use 8XSQ and the shimmering bezel lines are "very" apparent.If it was just an unavoidable AA thing, then how come Vin said he had a fix for it????I'm not someone who fusses about nothing, I wouldn't highlight this if it wasn't significant. I do not see this on any other VC.P.S. I do not see this at all on the NGX!

Edited by martin-w

@ Chistopher,Are you using FSRecorder? I thought it had the option to show it all now? I have it, and use it for my videos, but most of the time I record live or don't have the camera on those areas to see.
I am referring to the standard FSX Replay function, Dan. Since spoilers, thrust reversers, flaps, smoke effects, locked up wheels under braking, and various other animations work just fine when I replay the landings of every other addon plane that I have, I don't think it is unreasonable to expect the PMDG Jetstream 4100 to do the same :(
Not true. Run the NGX through replay and tell me how many of the animations actually show through...lemme know what you find!
I do not own the NGX. The Jetstream 4100 is the only PMDG product that I have installed. The spoilers work fine in replay mode with the Captain Sim Boeing 707 and Flight1 Cessna Citation Mustang, and also the freeware Project Airbus A318.

Edited by Christopher Low

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

For the record, I've just discovered that...The shimmering bezel lines vanish with Antialiasing Transparency mode set to Sparse Grid Supersampling.I'm still to asses whether the impact on performance is too great or not.I intend to try all of the antialiasing transparency modes.

Edited by martin-w

That isn't the case on my PC, Martin. However, I am only running FSX at 1280x1024 resolution, and the shimmering bezel lines aren't a big issue for me.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

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