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FSX or Prepar3d ?

Featured Replies

Amen. Except my size is about 4x yours :)

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I thought size doesn't matter...

Jeroen Rutgers-Herenius van Slochteren

 

British Airways VA Onwards and upwards

I thought size doesn't matter...

 

Man, where do you live? :Thinking:

:lol:

Jeroen Rutgers-Herenius van Slochteren

 

British Airways VA Onwards and upwards

You should buy FSX.

  • 4 weeks later...

If you are getting instability in FSX then you have settings wrong, or there are corrupted textures.

 

P3D I will move to if they actually implement a DX11 graphics system.

 

ME2!

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

  • Commercial Member

If you are getting instability in FSX then you have settings wrong, or there are corrupted textures.

 

Nope, FSX is unstable program by default. Its horribly optimized and has loads of bad code. With Uiautomationcore files and Highmemfix and some other tweaking I have gotten it working very well, and haven't gotten any in flight crashes for long time, but it still does sometimes crash on startup and that kind of stuff. But by default without Uiautomationcore fix FSX is most likely to crash on all Windows 7 systems after you right click many times enough.

FSX is unstable program

My FSX is very very stable! May hacve an anomoly generaly when Im messing around trying. experimenting other than that never,/ Prppar3d then do all the same tweaks you do for FSX and have most the same issues and say its better? I used it for 6 months and came to the conclusion.... no diff than FSX and why pay for it.

ArDee

  • Commercial Member

My FSX is very very stable! May hacve an anomoly generaly when Im messing around trying. experimenting other than that never,/ Prppar3d then do all the same tweaks you do for FSX and have most the same issues and say its better? I used it for 6 months and came to the conclusion.... no diff than FSX and why pay for it.

Do you have many addons installed on your FSX and whats your operating system?

 

Like said I have Win 7 64 bit system, and also hundreds of addons both aircrafts and scenery, custom textures and all installed worldwide, and it wasn't stable until I added uiautomationcore fix and few other things.

As of now, I say FSX. P3D offers very little over FSX. Too little in fact. That might change with P3D v2.

FSX.. I own prepar3d but the benefits don't out weigh the disadvantages currently.

 

Advantages:

6.5 LOD built in

4096 texture limit built in

Upgraded to Pixel Shader 3

ATI users by default aren't plagued with flashing and performance robbing clouds therefore no shader editing needed

Some patched up memory leaks

 

Disadvantages

Having to use a registry fixer to point FSX installers to install addons to the Prepar3D directory. ie: Very easy to corrupt your FSX install or Prepar3D this way.

Only a small handful of 3rd party developers actively supporting it

No guarantee FSX addons will even work correctly

Even if they appear to work correctly on the surface there is no way of knowing if it is still conflicting with the core and causing an issue.

FSX Aircraft or scenery because they are based Pixel Shader 2 could have adverse effects under Prepar3D which is now Pixel Shader 3

Suffers from the same exact G3D crashes FSX did (Pete just added G3D fault capturing to the P3D version of FSUIPC)

90% chance if you own a Carenado aircraft it will crash P3D or your VC will have numerous click spot issues

Support is sketchy. If you have addons installed and you're having issues like crashes, OMM errors etc there is no guarantee LM will look into it unless you can re-create it on a 100% Vanilla install of P3D

 

You're better off (imo) tweaking FSX to the easy standards it requires (to be stable) and just using it.. FSX once you properly set it up runs just fine, you get full support from developers for addons and aren't limiting yourself to only being able to use specific addons.

ASUS ROG STRIX Z390-E GAMING / i9-9900k @ 4.7 all cores w/ NOCTUA NH-D15S / 2080ti / 32GB G.Skill 3200 RIPJAWS / 1TB Evo SSD / 500GB Evo SSD /  2x 3TB HDD / CORSAIR CRYSTAL 570X / IPSG 850W 80+ PLATINUM / Dual 4k Monitors 

Advantages:

6.5 LOD built in

Easily accomplished in FSX using FSDT addon manager, this can be forced.

4096 texture limit built in

Same as above.

Upgraded to Pixel Shader 3

*******' (Bojote) has made this possible in FSX

 

 

 

So except maybe for the ATI issue and the memory leaks, is there anything else that P3D corrects that can't already be done in FSX?

Thanks

Tom

My Youtube Videos!

http://www.youtube.com/user/tf51d

So except maybe for the ATI issue and the memory leaks, is there anything else that P3D corrects that can't already be done in FSX?

 

Just because it can be done in FSX doesn't mean it isn't an advantage in P3D to have it included. Most people do not want to install ANOTHER add on utility (as if we didn't have enough already) just to fix one or two things.

Do you have many addons installed on your FSX and whats your operating system?

 

Like said I have Win 7 64 bit system, and also hundreds of addons both aircrafts and scenery, custom textures and all installed worldwide, and it wasn't stable until I added uiautomationcore fix and few other things.

 

64bit Vista here, lots n lots of add ons, rare crash, and this only when I've stopped and started the sim, changed settings in mid flight, alt-tabbed to desktop, and even then it's pretty rare. Pretty dang stable considering what we ask it to do!

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

So except maybe for the ATI issue and the memory leaks, is there anything else that P3D corrects that can't already be done in FSX?

 

Hard to say without treading into "different upon the system" performance. Some have better performance than FSX, some say worse.. I avoided stuff like that because it's a variable. There are probably various under the hood things fixed but I have no specifics. If you have the extra cash to spend and want to `play'.. Go for it.. But if you're short on cash and it's definitely a "this or that" decision to make. FSX is the easy answer. Prepar3D is a great product but it's aimed at a completely different audience and right now if you want to go beyond it's vanilla install and want to have other aircraft and scenery it's pretty much soley depending on addons for FSX at this point with zero guarantee of compatibility. I'd wait for it to mature and a solid foundation built. An FSX addon that works in the current 1.3 version may not in 1.4, 1.5, 2.0 etc. Hopefully by that time more of the major players in 3rd party development make Prepar3D specific products so you have a broader range of products built to work on that platform alone.

 

Just my personal opinion on the whole thing after giving it a solid go. It would probably also be better to get a good in depth opinion from some of the others who use it exclusively and have completely moved on from FSX. I gave it an honest go and I was very close to deleting FSX myself but after a couple crashes, 1/2 my hanger not being able to be flown, a lot of addons not supported/don't work in Prepar3D, Orbx scenery support is some hybrid incarnation currently. It just didn't make sense to me to go through all the trouble when FSX basically does everything I want.

ASUS ROG STRIX Z390-E GAMING / i9-9900k @ 4.7 all cores w/ NOCTUA NH-D15S / 2080ti / 32GB G.Skill 3200 RIPJAWS / 1TB Evo SSD / 500GB Evo SSD /  2x 3TB HDD / CORSAIR CRYSTAL 570X / IPSG 850W 80+ PLATINUM / Dual 4k Monitors 

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