March 15, 201313 yr its all in ones opinion, on whats the best weather engine there is. You might says one is better and another user will say the other is, so if your happy with your choice than thats fine. I7-8700k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,, gtx 1080ti Card, RM850 power supply Peter kelberg
March 15, 201313 yr True Pete! I recently got Opus so use the Rex Textures. Never used AS so cant comment. Brent Lewis
March 15, 201313 yr OpusFSX is maturing fast and does everything I need it to doFor me, OpusFSX does a bit "too much". The last 5 flights I did with Opus (and AirHauler failures enabled,) have ended up with flaps up landings. Why? Because the wind shifts (during weather updates) cause over speed situations => flaps become INOP. (Also wind aloft do not match when flying below FL220) If I didn't mention before. I already have 3 wx engines but this new product seems interesting (at least for me) because of the planned X-Plane support. Jarkko Puustinen (FSX live streamer, YouTuber) http://www.twitch.tv/virtualfreightdog http://www.youtube.com/user/VirtualFreightDog
March 15, 201313 yr Commercial Member Having the weather of the "time of day" seems a problem with some RWW weather systems. IF's weather engine could be used for X-Plane. IF virtualises the globe and uses an offline "global weather simulation", not to be confused with the FSX Global Weather setting, or Weather Themes SDK. It's possible that IF will include RWW eventually, but it seemed more important to concentrate on other things and include only the offline mode for now. It's always good to figure the whole flight, plan around weather and so on, as an alternative IF presents weather largely as an unknown. IF's weather constantly changes and reported rain could already be a mile away by the time you get in the cockpit. Since IF's route finder can automatically plot a course it was always intended to include for plans avoiding bad weather like they do mountains and restricted zones. No reason not to own all the weather systems, there's merit in all of them, same as planes. Steve Waite: Engineer at codelegend.com
March 15, 201313 yr Cloud icing? They all have it. It's nothing new. Even the sim has it. What you don't see are the correct airfile tables, correct settings in FSUIPC, and obviously the correct icing gauge that warns when and what type of icing is present instead of (Oh, the temp is below -7c). Super VC10 into LOWI with PF3 at a cinema near you https://www.youtube.com/watch?v=298UDyNmgUA
March 15, 201313 yr Opus is without doubt the best weather engine ever released for FSX. It is constantly being updated, and the latest update even includes Cloud Icing:- OpusFSX Beta Version 2.94.0 "Cloud icing has been introduced which the LWE will automatically set within the cloud to none, low, medium, high, or severe depending on the ambient temperature within the cloud, the cloud type, and the cloud moisture level. Some icing is likely to occur when the ambient temperature is between -20C and 0C, with more noticeable effects when the ambient cloud temperature is between -12C and -8C. All calculated icing effects require valid GRIB forecast data". And notice that Opus is still putting out Beta versions,in fact 2.94.0 was released yesterday and this morning 2.94.1 was available! Definitely Opus all the way. +1 OpusFSX produces the most realistic weather conditions for FSX and it's being constantly updated. Love it. Chillblast Core i5 14600KF Liquid Cooled RTX 4070 SUPER 32GB RAM. Internet: 1 Gig Fibre. HoneyComb Throttle & Flight System. UK PPL since 2006 current on PA-28, C-152, C172, Decathlon, C-42 based at EGHP.
March 15, 201313 yr Having the weather of the "time of day" seems a problem with some RRW weather systems. IF's weather engine could be used for X-Plane. IF virtualises the globe and uses an offline "global weather simulation", not to be confused with the FSX Global Weather setting, or Weather Themes SDK. It's possible that IF will include RRW eventually, but it seemed more important to concentrate on other things and include only the offline mode for now. It's always good to figure the whole flight, plan around weather and so on, as an alternative IF presents weather largely as an unknown. IF's weather constantly changes and reported rain could already be a mile away by the time you get in the cockpit. Since IF's route finder can automatically plot a course it was always intended to include for plans avoiding bad weather like they do mountains and restricted zones. No reason not to own all the weather systems, there's merit in all of them, same as planes. You love to promote your product Steve You seem to pop in everytime there's talk about weather ^_^
March 15, 201313 yr Commercial Member Only if it's fair to mention it. IF models freezing point and cloudbase, but FSX is a bit granular, was hoping for FSXI lol. Steve Waite: Engineer at codelegend.com
March 15, 201313 yr Only if it's fair to mention it. IF models freezing point and cloudbase, but FSX is a bit granular, was hoping for FSXI lol. :lol:
March 15, 201313 yr I got FSMeteo when it was first released (long, long ago!), and still use it. But since I got REX Essentials w/Overdrive, I've been using it instead. Only problem I have with REX is is seems to freeze (although very short) FSX every time it uploads new weather info, whereas I never notice FSMeteo working in the background. While real weather is somewhat important to me, it's not one of my main concerns when simming. So for the time being, I'll pass, until someone comes out with a package that not only downloads the weather but configures the clouds/storms realistically on the fly. I'll be waiting... I just got the same package a week ago, and it's brilliant. They are working on the injection stutters for the next release, sounds like they're solved already in the beta for it. This stuff is complicated; as good as I hear OpusFX and AS2012 are, I'll stick with REX as it evolves.
March 15, 201313 yr Only if it's fair to mention it. IF models freezing point and cloudbase, but FSX is a bit granular, was hoping for FSXI lol. Ummm! All weather engines model "freezing point!" and cloud bases are correctly set too. Both FS9 and FSX model icing correctly. Even with the most expensive weather engine, if you don't have tables 1513, 1518, and 1519 in your airfile nothing will happen and any gauge will be false. Super VC10 into LOWI with PF3 at a cinema near you https://www.youtube.com/watch?v=298UDyNmgUA
March 15, 201313 yr Commercial Member Exactly, and i'm saying so is IF because it's frustrating not to be included when IF's a valid weather engine. There is merit in all the weather engines around. Steve Waite: Engineer at codelegend.com
March 15, 201313 yr Couldn't agree with you more Ron. I also have all three. Why not add one more to the hard drive. I will have to see what shakes out of this one. But if it does what it claims should be a good one. Keeping a vigil on this one. Cpt out. Best Regards, Robert J McGill
March 15, 201313 yr Commercial Member So vololiberista, I presume you mean the weather engine should present the weather, and the plane should respond to the temperature and do the icing up. I agree. As for modelling, to be fair, there's a certain advantage to plucking values off the net, compared to IF's inventing the whole lot. Planned upgrades to IF's weather include RWW, with some features I don't see at present, but I wanted a good substitute for RWW first. So you could say that's another, and I'll bet there are more on the way too. lol Steve Waite: Engineer at codelegend.com
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