October 31, 201312 yr Hi all, First of all, check my specs on the left While I managed to get a correctly-running FSX (30fps constant, few stutters etc..) I still have a big issue with blurry textures. Here is a very good example (low alt nav, speed around 350/400kts) I also noticed that FSX barely uses any video memory (500MB out of 1536MB max). Any idea on how to fix this? Thanks a lot.Corsair
October 31, 201312 yr I'm assuming the textures clear up if you pause the sim? Have you applied any of the tweaks relating to texture, fiber frame fraction or affinity mask that are floating around on the Internet? Low VRAM usage would be expected if the textures are blurry, because it means they're low resolution internally. -
October 31, 201312 yr Apply the usepools=0 tweak. You can try a higher fiber rate time fraction (e.g. 1.5) however, you will lose some fps as a result. Experiment with 1.5, then try 1.25 then 1.0 and see how you go. IAN Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)
October 31, 201312 yr Author I'm assuming the textures clear up if you pause the sim? Yes, they do. I applied the BP = 0 tweak without any result. I'm also using the AffinityMask tweak, with no significant result. I'll give a try with a higher FFTF value. I also heard about TextureMaxLoad and Texture_Bandwith_Mult tweaks. What are their jobs, and what should be their value? Thanks again
October 31, 201312 yr Author I managed to get sharper texture with FFTF=0.8 (they still get blurry at high speed, but I guess that's normal ?). However, I get more sutters now.... :angry: Man, FSX is a mess to tweak. It's impressive that decent modern hardware can't even run it.
October 31, 201312 yr Blurry textures at that speed is more about processor. What are your system specs? (I can't see them on mobile) Also have you setup nvidia inspector? | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
October 31, 201312 yr I managed to get sharper texture with FFTF=0.8 (they still get blurry at high speed, but I guess that's normal ?). However, I get more sutters now.... :angry: Man, FSX is a mess to tweak. It's impressive that decent modern hardware can't even run it. A little frustrating but, like a lot of things, we have to compromise I guess. The only thing standing between me an P3D is the PMDG T7. If legal restrictions ever change in the future, FSX is history for me. Regards, Rick Hobbs
October 31, 201312 yr It's not like P3D is any better tho. It's basically exactly the same as FSX vatsim s3
October 31, 201312 yr Like Ryan has already said, the single biggest factor for your blurries, is quite simply the speed you're travelling at such a low altitude... I suspect you'd have blurries at those speeds, at that altitude, with almost any CPU! BTW, you didn't mention whether you're running with unlimited frames... if so, then I suggest locking your frames at 30 inside FSX. HowardMSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One YokeMy FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776
October 31, 201312 yr Author Like Ryan has already said, the single biggest factor for your blurries, is quite simply the speed you're travelling at such a low altitude... I suspect you'd have blurries at those speeds, at that altitude, with almost any CPU! BTW, you didn't mention whether you're running with unlimited frames... if so, then I suggest locking your frames at 30 inside FSX. Yup, I guess I'll get used to it.. About the framerate, I locked them @30 in nVidia Inspector. Blurry textures at that speed is more about processor. What are your system specs? (I can't see them on mobile)Also have you setup nvidia inspector? i5 2500k - GTX580 DC2 (ASUS) - 2x4GB PC12800 Vengeance RAM - W7 Home x64. My CPU is running @4.2GHz.
October 31, 201312 yr Move your Fiber_Frame_Time_Fraction setting up to it's normal 0.33 setting. Moving it lower defvotes more time for things other than frame loading, and will generally help remove stuttering - but one can also lower it too far, and this causes blurring of the ground textures - and that's what we can see here. All the Best, pj i7 [email protected] | 32GB RAM | EVGA RTX 3080Ti | Maximus Hero VII | 512GB 860 Pro | 512GB 850 Pro | 256GB 840 Pro | 2TB 860 QVO | 1TB 870 EVO | Seagate 3TB Cloud | EVGA 1000 GQ | Win10 Pro | EK Custom water cooling.
October 31, 201312 yr Your cfg doesnt hopefully have: MIN_DETAIL_TEXTURE_LEVEL=12MAX_DETAIL_TEXTURE_LEVEL=15 in it ? if REMOVE it for crisp textures.
October 31, 201312 yr It's not like P3D is any better tho. It's basically exactly the same as FSX That wont be true for V2.0 Glenn Ryzen 3700X, X570 Pro Wifi, 32GB 3600mhz RAM, Nvidia Titan Xp "Galactic Empire", RM750x PSU, H700 case, 2x NVMe M2 SSD, 1x SATA SSD
November 2, 201312 yr Author Well, I'm pretty much at the same state. Tried a few tweaks, but no great result. I even get blurries at 3/400kts which did not happen before.. I'll try to reset my fsx.cfg and see how it does. Can it be a system issue? Maybe my HDD struggling (it's a good 7200rpm disk however - I even defrag it regularly). Graphics card issue maybe? I really don't know... :(
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