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Azone

AA is terrible

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I can live with everything else but the AA is el crapo, I especially noticed it with the Carenado planes provided as well as the Carenado Baron that I inserted.

 

Anybody have any luck with the settings?

 

This is the deal breaker for me it will go back if I can't smooth it out.

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To me I think 8xMSAA works reasonably well. FXAA blurs screen too much so I always keep it off. I can't get SGSSAA to work through Nividia Inspector, otherwise it'll should be a big help.

 

What puzzled me most is the jagged white lines on runways. Again, this is sth I don't understand. With 8xMSAA enabled, why objects such buildings, cockpit edges etc get pretty nice AA, but some like runways appear to have no AA at all especially when viewed from air at many angles.

 

To be fair, even with 8xS + 2xSGSSAA in FSX, those runway lines are still much more jagged than buildings etc.

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To me I think 8xMSAA works reasonably well. FXAA blurs screen too much so I always keep it off. I can't get SGSSAA to work through Nividia Inspector, otherwise it'll should be a big help.

 

What puzzled me most is the jagged white lines on runways. Again, this is sth I don't understand. With 8xMSAA enabled, why objects such buildings, cockpit edges etc get pretty nice AA, but some like runways appear to have no AA at all especially when viewed from air at many angles.

 

To be fair, even with 8xS + 2xSGSSAA in FSX, those runway lines are still much more jagged than buildings etc.

FXAA is off...using 8XMSAA..yes runways are all jagged especially when viewed from an angle.

 

None of the options really effect the AA. I can't believe there isn't a fix for it. It was so easily cured in FSX.

No issues here...

 

Is it just an FPS problem?

No FPS is fine.....it's got the JAGGIES!

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Inspsetor: Enhance app

Method: 2X / 4X / 8X Sparse grid

 

^ Nothing else in inspector. 

 

In game: Match MSAA to your liking

 

Enjoy no jagged lines.. Same method to eliminate them in FSX DX10 except there you only have a tick box instead of choices

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Bill, I'm dying to make SGSSAA work in P3D2. I already tried things as you suggested, but it didn't work for me, or at least I wasn't able to tell the difference..

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Bill, I'm dying to make SGSSAA work in P3D2. I already tried things as you suggested, but it didn't work for me, or at least I wasn't able to tell the difference..

 

No idea.. You only need two settings changed in inspector and turn on MSAA in game.

 

This is FSX DX10, something some claim is hard to eliminate jagged lines in.. Same exact method applies in P3D v2

 

http://i.imgur.com/9MWa7mI.jpg

 

And my settings w/ AA ticked in game

 

QSbankS.jpg

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I just told you how to do it..    :rolleyes:

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It seems that on this occasion, the nVidia users are suffering with this particular issue (poor AA representation in the sim).  I have seen some screeshots with pretty poor AA, from people who normally had great AA in FSX.

 

With ATI, as long as AA mode is set to Supersampling (which does of course incur a performance cost), AA is absolutely stunning on my rig on P3D2 ....... and look at Brian Doney's screenies.

 

ATI for the win!   :lol:

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Nvidia is just fine with AA.. Just use Nvidia Inspector as described above..  This has been repeated numerous times in numerous threads.. 

 

This is P3D v2 w/ my 680.. Not a jagged line in sight

 

 http://i.imgur.com/zNNWgal.jpg

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No idea.. You only need two settings changed in inspector and turn on MSAA in game.

 

This is FSX DX10, something some claim is hard to eliminate jagged lines in.. Same exact method applies in P3D v2

 

http://i.imgur.com/9MWa7mI.jpg

 

And my settings w/ AA ticked in game

 

QSbankS.jpg

Copied your settings...nada nothing zippo ..it's still crapo.

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I don't know what to tell you..  My 680 must be powered by unicorns then 

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Copied your settings...nada nothing zippo ..it's still crapo.

Yup nothing here either.  Horrible AA on runways.  Looks like fs98.  Between this and being not able to use the 1/2 vsync rate in NI its back to FSX for me.

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Ive not found NI to do much of anything. Now, AA isn't actually "terrible" but it could be better.

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It looks the worst on planes with more detailed graphics. It's passable if you want to fly a white plane. The runways ...ahhh ..they look better in FSX.

 

I don't understand why they would even release this. It's like Beta 5.

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Wait, because AA isn't working (only for you, apparently), in a training sim, they should have held back release ?

 

Not to say P3D2 doesn't have a few head-scratchers going for itself, the fullscreen launch bug is a little hard to understand.

 

This though, sorry, can't agree.

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The current Nvidia Drivers doesn't recognize P3D V2 yet, so the AA is not working like it does in FSX. LM has said they're already talking to Nvidia about this. Should be fixed soon.

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Wait, because AA isn't working (only for you, apparently), in a training sim, they should have held back release ?

 

Not to say P3D2 doesn't have a few head-scratchers going for itself, the fullscreen launch bug is a little hard to understand.

 

This though, sorry, can't agree.

There is quite a few posts going around about the AA issues.  It effects me also mainly on the runway markings.  It is really quite bad and annoying.  I am also surprised they released it like this along with the black screen issue.  How did that get missed??

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The current Nvidia Drivers doesn't recognize P3D V2 yet, so the AA is not working like it does in FSX. LM has said they're already talking to Nvidia about this. Should be fixed soon.

I've read that before. I think some people are imagining some hocus pocus

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I don't know what to tell you..  My 680 must be powered by unicorns then 

 

On my 680, with your settings applied, my spot views at altitude look quite good - almost exactly like yours.  However, close to the ground near airports, or on the ground at airports, the runway lines are noticeably jagged.  I also get shimmering shadows in the cockpit and on terrain.  So while it's possible to improve things, NVidia AA isn't all the way there yet - as Alec just posted, and as LM has said.  So it seems that we still need a fix.  But if you're getting good with runway lines and shadows, that's great - it'd be good to see some screenshots in the airport environment.  

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The current Nvidia Drivers doesn't recognize P3D V2 yet, so the AA is not working like it does in FSX. LM has said they're already talking to Nvidia about this. Should be fixed soon.

That is good to hear.  It would also be nice to have full Nvidia Inspector compatibility to get the 1/2 vsync refresh rate working.  A must for many simmers coming from FSX.  My FSX is still much smoother then P3d at this time. 

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