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REX4 Direct Announced

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Me 2 although splitting into few products.... This will hurt our wallets. Or their sales.

 

On the one hand it is good because ppl can choose. On the other... I wonder what the price for pack will be.

 

And I thought I will buy ASN... Now I'm not sure again ;)

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Seriously?  The FSX community is shrinking and another directly competing product comes up?  Ugh.... They should wait 6 months.  ASN came out a while after OPUS was released etc.

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Seriously? The FSX community is shrinking and another directly competing product comes up? Ugh.... They should wait 6 months. ASN came out a while after OPUS was released etc.

It's shrinking? Where did you come up with this? Have any facts to back that statement up?

 

Further, since when did it become BAD for us to have choices? The fact we have more choices means this hobby is EXPANDING, not shrinking.

 

And lastly, what in the heck does another developer releasing a new product have to do with waiting just because a competing product was released?

 

Really don't get anything you posted. Makes zero sense.

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I'm happy with ASN and have no plans of dropping it. I am really interested in their new Texture Direct which I no doubt will be purchasing. Curious what the 4th product is...

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Yes, the developers I've talked to say this.  In such a small niche market competing products aren't such a wonderful thing.  

 

Anyway good luck to REX team.

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Yes, the developers I've talked to say this. In such a small niche market competing products aren't such a wonderful thing.

 

Anyway good luck to REX team.

Which developers? And why?

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I think it's a decent strategy to break out the main components and offer them seperatley.

I have my own weather engine preferences, but consider the REX textures a must.

Buying another FULL REX offering with wx engine would likely disuade me.

 

cheers

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Trimwheel - let's hope that this separate packs will be actually cheaper per one than full Rex....

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I'm waiting on purchasing ASN to see what REX can do. I have REX-E and their textures are amazing but I am ready for a more advanced weather engine. I'm still giving REX the opportunity to amaze me, but I haven't seen anything specific mentioned, like up/down drafts, smooth winds, wake turbulence, and I'm interesting in having those kinds of features now.

 

As for the contraction or expansion of flight sims, I believe it to be expanding. I don't have any stats to point to, but I personally got into flight sims about 2 or 3 years ago after I grew tired of automotive/racing sims. There were only so many ways to tune a suspension and take a turn. The last time I flew MS Flight Simulator before that was on my dad's IBM XT back in the 80's when the only colors were green and not green. I think as people get bored of other sims (like racing or train sims, for instance) you'll find converts to flight. And as other parts of the market for commercial games get saturated by cookie-cutter shooting games that offer no challenge or optimism, people from those genres will start to migrate as well. Flight sims have an open world filled with amazing visuals and enough complexity to literally keep someone learning and interested for years. I think if flight sims stick to their core raison d'etre, you'll find the community will get larger in the face of an increasingly commercialized (and boring) games market that offers very few interesting alternatives.

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If anything id say its growing...i thinm we still even have all the FS9 users still transitioning lolll

 

 

Sent from my SGH-I747M using Tapatalk

 

 

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I for one enjoy seeing this competition, as studies have proven that the end user benefits with lower prices and more choices.   Simple economics really, but seeing this dynamic play out on a niche hobby like ours is all the more noteworthy because of a few factors, among them, the base software (FSX) is more than 7 years old and development stopped a long time ago with no promise that it will pick up in the future.  Yes, there is P3D, but that is even more specifically targeted to a small audience, and it's largely based on the same outdated code.   Look at Nvidia, they have basically laughed in the faces of people asking them to optimize their drivers for the platform, citing the age and market share of our sim relative to the shoot up games they target.

 

We are very very lucky that these developers have chosen to stick around and fight it out in the marketplace.  And when you add the issue of software piracy, which has stopped some other developers in their tracks, I am very pleased to know that developers like Hifi, REX, and Opus find it worth their time and money to compete for such a small sliver of the entertainment PC software market.  

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Ever since P3D came out people have been shouting that the end is near for FSX.   Hogwash.    Maybe if the price tag wasn't ridiculous compared to FSX's tag of $19.99 then yes, or we weren't being choked by a military developer because we are casual fliers and not real pilots in training (most of us).   Let the competition soar among the devs I say.   It gives you better products when competing teams try to one up each other, pure and simple.    You get the best when they are put to the test.   Bring on the REX4!   I am eager to see it!   Love REX-E.   ASN is a superior weather engine though.   Hopefully REX is eyeballing ASN's epic levels and trying to one up it.    If devs are whining about how competition isn't good for FSX then that is because they lack confidence in the quality of their product.  If the product is good, it's going to sell, regardless of competition.   If it sucks, then tough nails.  It deserves to fall.   Welcome to capitalism where the buyer controls your company's future.   Make it solid.  Make it useful.   Make it affordable.

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I think in a niche market like this, an excess of competition is both a a good thing and a bad thing.  It is great for us in the short term: more choices, more incentive amongst developers to make innovative, exciting products, more aggressive pricing to help convince the impulsive amongst us (myself included) to empty their wallets. 

 

However, for the long term I'm of the opinion that as the bar continues to be raised, and the costs to develop a top-tier add-on increase, the competition becomes more and more intense until it reaches the point where some developers pull out of the race, so to speak.  At which point, we'll end up with less choice, not more.

 

It's not all win/win.

 

It is interesting that there are four (that I'm familiar with) different payware products that do the same thing.  Weather generation has to be the most competitive area of FSX development, bar none.  Or else it highlights how much the average, willing, sim pilot will spend to enhance the immersion factor in their sim.  It's probably telling that you could probably divide simmers into two camps: those that have never purchased a weather addon at all, and those that have purchased more than one.  I bet there's not many that have only purchased and used just one.

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It's always good to have choices, we are lucky that a lof of fellow simmers are contributing to this wonderful hobby :-)

 

 


Maybe if the price tag wasn't ridiculous compared to FSX's tag of $19.99 then yes

 

Funny comment that wasn't the price of FSX during it's release which a lot of old timers payed for it.


Which developers? And why?

 

I didn't talked to Ryan lol...

 

But in general this is small nice market compared to the game industrie ;-)

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It's always good to have choices, we are lucky that a lof of fellow simmers are contributing to this wonderful hobby :-)

 

 

Funny comment that wasn't the price of FSX during it's release which a lot of old timers payed for it.

 

 

Truth.  It was 59.99 on release in 2006.    But when a new simmer, like me, comes into the market in THIS time period and MY choices are $19.99, $59.99 or $199.99 if I want the entire simulation logo free, my bank account is very happy with $19.99 and 3rd party add-ons being bought with the money I saved.  :)        And as I re-read through this thread, we are all acting like there are 50 weather engine programs to choose from?  XD   Aren't there like 3 payware;  Opus, REX and AS?   XD    I would hardly call that competition saturation.

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Aren't there like 3 payware; Opus, REX and AS?

 

There are 4. There is also FS Global Real Weather.(FSGRW)

 

Bill

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Not buying in until real time wx is accurate, especially winds aloft.  When default FSX weather is working it is spot on.  I have never had winds aloft that were spot on with REX.  I love the textures, but I want wx and winds aloft to match metars and pireps, or at least come reasonably close, like within 4 to 6 hours of actual.

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I like how they are splitting up the services, so if you just want textures, you can get just textures.  Same for the weather.

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First of all, I have been using rex since they started, so I am kind of used to their ways, and the interface.  Currently I am using Rex Essential Plus, and I know there has been lots of talk about ASN, but I will wait and see what Rex 4 is all about.

 

Price will be important for me this time, something Like $30.00 or maybe a special discount to current Rex users, will do the trick.

 

I like rex textures, and yes like so many others I have had some problems,, but their forum offers excellent support, in a timely manner.

 

REX 4 has the ball in their court now, just have to wait and see....

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