Archived

This topic is now archived and is closed to further replies.

Lawyer+Pilot

REX Texture Direct - Has the Jury Returned a Verdict?

Recommended Posts

I haven't seen any hard hitting reviews yet, and I'm curious what people think about REX Texture Direct. To make sure we're comparing apples to apples, please provide:

 

1. Your current weather engine (AS2012, ASN, Opus, FSGW);

2. What texture set you used prior to REX Texture Direct; and

3. Whether or not you are using any "post-production" effects (shader mods, etc.).

 

Oh, and please for the love of everything holy, none of this politically correct "It's subjective, and I don't want to impose my opinion on others" silliness. Just tell me what you think and whether you think it was worth the investment.

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

I have a mixed review on it really. I was using REX E with OD for textures before and really liked those. They claim that they have some 16,000 new textures but to me it seems like there are much fewer textures than before. However, that being said, the water animation is awesome along with the airport HD signs. I'm also not sure if REX is the reason for my night textures being much darker but I never noticed it this dark before (I like it). Is it worth the $30 upgrade? Yes, in my opinion anyways. The way it loads textures super fast and the ability to choose individual textures to install instead of having to re install the whole theme is awesome. 

 

1. ASN

2. REX Essentials Plus w/OverDrive

3. The only thing I'm using I might see as "post production" is the FSX addon Shade.

 

Hope this can give a little insight!

Share this post


Link to post
Share on other sites

I have a mixed review on it really. I was using REX E with OD for textures before and really liked those. They claim that they have some 16,000 new textures but to me it seems like there are much fewer textures than before. However, that being said, the water animation is awesome along with the airport HD signs. I'm also not sure if REX is the reason for my night textures being much darker but I never noticed it this dark before (I like it). Is it worth the $30 upgrade? Yes, in my opinion anyways. The way it loads textures super fast and the ability to choose individual textures to install instead of having to re install the whole theme is awesome.

 

1. ASN

2. REX Essentials Plus w/OverDrive

3. The only thing I'm using I might see as "post production" is the FSX addon Shade.

 

Hope this can give a little insight!

Interesting. Thanks. Like you, I was using REX-E with OD textures. I switched to AS2012 last year and decided to get rid of the monstrous OD textures, as I couldn't really see any difference between the OD textures and what came with AS2012. I'm wondering if I should let REX back on my hard drive now.

 

I heard the same thing about the water and airports enhancements. They look great.

Share this post


Link to post
Share on other sites

The loading speed will probably be one of my favorite parts.

Share this post


Link to post
Share on other sites

It loads textures really fast. Looks nice. It does look better than rex essentials + OD. Runway/taxiway textures look pretty good at default airports now. I don't feel like I'd be missing a whole lot by staying on OD. But yes, it does look better than OD, seems to be more cloud combos and sky color settings to play with. Water textures have improved in my opinion. 

 

I set up a wintry type of theme and thats the only one i've tried so far. I noticed a big difference on my first flight with 4. 

 

Currently using ASN, Rex 4, and sweetFX

Share this post


Link to post
Share on other sites

I haven't yet spent enough time with it to form a proper opinion, but my first impressions are extremely favorable. Loading the various textures so quickly is truly a high point; lends itself to much more experimentation.

 

Textures themselves look great; was quite impressed with the new runway & taxiway textures and markings. Also really liked the new airport lights that appear to reflect off the ground.

 

The only thing I wish it had was perhaps a bit more descriptions regarding the textures; I'm not a cloud expert, so I appreciated the older Rex method of describing what a certain cloud type might mean, weather wise.

Share this post


Link to post
Share on other sites

Thanks, everyone! I suppose I'll have to take the plunge. One more question: Does the interface allow you to load weather influenced textures, too? If so, the improved loading time could be very useful. At the moment, I seldom bother with weather influenced textures because I don't care to wait for the painfully slow process.

Share this post


Link to post
Share on other sites

Im not exactly sure, but i thought I read from REX, that the weather engine they are currently working on (not yet released) will be designed to load weather specific textures, based on the weather to be injected by their new weather injector. I'm not positive, but I thought I read that one point. 

Share this post


Link to post
Share on other sites

I'm enjoying the new textures ... quick video of inland water and dusk sky/clouds: 

 

 

just low and slow around Minnesota.

Share this post


Link to post
Share on other sites

Thanks, everyone! I suppose I'll have to take the plunge. One more question: Does the interface allow you to load weather influenced textures, too? If so, the improved loading time could be very useful. At the moment, I seldom bother with weather influenced textures because I don't care to wait for the painfully slow process.

 

Yes, you can load wx influenced themes.

Share this post


Link to post
Share on other sites

I have purchased it few days ago, but found it difficult to dowload 6 GB of data with no download-resuming support from the PC Aviator.

 

First, the questionare:

1. ASN (previously AS2012)
2. AS2012
3. none

 

Next, the pros:

- textures are pretty nice looking, I really enjoyed them (and that was the main reason to purchase that kind of software)

- two airport lights sets for Triple screen

- big thumbnails of every texture set

 

Then the cons:

- There are only one set of few categories (i.e. no choice, only one set of textures)

- The GUI scares me with loud 'ding' from speakers every time a user adds a theme. It is a shame I cannot disable it (I guess 'notification' should do that, but I cannot tick it, so I assume it is already off)

- There is no detailed description of specific texture - I remember seeing my friends texture set (REX-E Overdrive as far as I remember) - the description was something like this 'The sky You would probably see during summer / winter', 'this clouds will dominate on a windy day' and so on. I miss this a lot.

- If You pick up texture after texture, You have to save the theme in order to install it as a one package (and not texture after texture right after You picked them up from the list).

- There is no clear indication which texture is currently installed, nor selected to install.

- No pre-configured themes

- Textures picked up by REX4-TD can only be prepared according to the current weather condition at one station (not historic) and not to the flight plan as in AS2012

- Not possible to exclude specific texture when randomizing a theme

 

Overall I'll rate it 6/10. The textures have 8/10, the GUI and all the cones I was able to found in few ninutes recieves 3/10

Share this post


Link to post
Share on other sites

I've used REX ES+OD in the past, but since early this year I returned to FEX2 (which I also have and which is hughely undervalued imho).

One thing I always keep in mind when looking at promotional screenshots is that the shots are always made under settings highly optimized to show off the product as much as possible.

Using the HD (4096x4096) cloud textures from REX has always increased my VAS upto unacceptable levels, so they had to be reduced to a mere 1024x1024. At that resolution, the textures no longer looked as good as advertised.

I suspect the same thing will be true for REX4 Direct Textures.

 

I do however like the new airport ground textures very much, however I wonder if I will ever use them since I exclusively use addon airports (mostly payware) which usually have custom textures.

Anyone to share some light on this? Is there a use for REX4 textures (ground/airport) when you're on a highly customized addon airport? (FSDT, FB, OrbX, etc).

Share this post


Link to post
Share on other sites

I also use FEX. I have been very happy with the clouds and sky in FEX but the water has always been lacking.

 

I am interested in REX4 simply for the water, airport texture and sun effects.

 

I am strictly a 1024x1024 resolution person as well.

 

I am on the fence with this one......

 

A demo would be nice. Then I could compare the effects and decide from there.

Share this post


Link to post
Share on other sites

I'm enjoying the new textures ... quick video of inland water and dusk sky/clouds: 

 

 

just low and slow around Minnesota.

 

The water reflections are very good. On the other hand those lights are awful. The halo for normal streetlights looks about the same size as half a house. Don't know why FSX / P3D just can't do realistic-sized night lighting.

Share this post


Link to post
Share on other sites

The water reflections are very good. On the other hand those lights are awful. The halo for normal streetlights looks about the same size as half a house. Don't know why FSX / P3D just can't do realistic-sized night lighting.

I think the light is from FTX Global  not REX . I have herd that Orbx will come up with a Light Config tool to fix this problem.

Share this post


Link to post
Share on other sites

...On the other hand those lights are awful. The halo for normal streetlights looks about the same size as half a house. Don't know why FSX / P3D just can't do realistic-sized night lighting.

 

 

I thought the same thing, although it may just be because he's skirting the treetops. It looks like hot air balloons are invading the U.S.

 

I'm enjoying the new textures ... quick video of inland water and dusk sky/clouds:

 

...

 

just low and slow around Minnesota.

Rob, is that FTX Global vector lighting that's making the enormous lights? Or is it REX? I've just never seen that before. Then again, I don't spend that much time at 100ft agl in my 777. :)

Share this post


Link to post
Share on other sites

I would like better more detailed descriptions on clouds and sky's.

I love them to make it so you can just load the bottom row of textures and not have them as a theme because the bottom row of textures to me are a load once only job.

I would like themes to be only the top row of option. But still no big deal as they load so fast but just seems a waste to keep loading the bottom row.

 

But REX4 brings to the table far better water than I've seen before. But for me the obiloty to build themes for areas or weather condision and load these sets within 5 seconds means you have just the right mod for every flight. It's the speed that makes this a winner. Also after you load the set you want it will close itself and open you weather engine or start fsx if you wish.

 

So now it's the first thing I open before any flight. I also enjoy making the sets and naming/saving them for my flight ahead.

Share this post


Link to post
Share on other sites

REX4 as others have stated is good for water.  I don't see much of an improvement otherwise, with many fewer selections for each category.  I think they were pretty much forced into this because of multiple platforms, multiple resolutions and ensuring it would work well for high end and low end systems.  To supply a huge set of textures to meet everyone's needs would be a 20 gig download, and that's not really feasible.  On a side note, I highly recommend a freeware runway bump map set with three variations that look outstanding.  The file name is   "runway_detail_texture_set_by_fsx_workshop.zip" in the library.

Share this post


Link to post
Share on other sites

1) ASN, Opus

2) REX-E

3) none

 

My internal jury is still out on some things, as I just haven't had the chance yet to really compare cloud and sky textures.  I'm not expecting miracles on clouds, as I use 1024, but hopefully some modest improvements.  Looks like perhaps there are more subtle skies changes available than before.

 

Definitely some intereresting airport stuff, including a huge variety of airport lighting.

 

As others have noted, water seems to be the biggest obvious texture improvement.

 

I'm good with the interface, as it's pretty simple and clean.  I wish it was a bit quicker/easier to see exactly what textures I have in a theme, rather than having to click on each thumbnail to bring up the names, and I'd agree that I miss having some basic starting themes with clear intents, as the old ones in REX-E served me well as starting points for my own.

 

And finally, the speed is just stunning.  With REX-E, I had one or two basic configs that I only swapped on a very occasional basis.  The speed of the texture loads in the new package make you want to experiment.

 

Scott

Share this post


Link to post
Share on other sites

 

 


On the other hand those lights are awful.

 

Those are FTX Global 1.2 lights ... I believe the FTX Region lights are adjustable but not the Global ones.  The FTX Region ones can use REX Textures and you can set the size.  I personally like the FTX Global 1.2 lights, but it would be nice if they could be adjustable to meet everyone's taste.

 

 


To supply a huge set of textures to meet everyone's needs would be a 20 gig download, and that's not really feasible.

 

 

Sure it is, MSE downloads are often over 20GB and I've download all MSE photo stuff (well over 1TB worth) ... in this day and age 20GB is very feasible.

 

The REX 4 interface is still a little "odd" around "modification" of a theme and one's currently selected/saved theme ... I guess it's a "design" decision.  But when you "modify" a part of your existing theme it doesn't actually save you selected theme, it's saved as some internal "adjusted" theme.  So if you click on your saved theme it'll actually wipe out whatever changes you made.  This odd problem of not really being able to modify one's existing theme was present in REX OD and is now also present in REX 4.

 

So I guess it's a design decision, but traditional applications and User Interfaces will save changes with the currently selected theme - not the case in REX 4, you have to make sure you save a new theme every time you make a change -- which sorta begs the question why use a "Modify" button when you aren't really modifying your existing theme?

Share this post


Link to post
Share on other sites

Hmmm. Now I'm torn again. I spend most of my time above 30,000ft, so I'm much more concerned about clouds and sky textures. If water is the big sell here, I might have to pass. I like the sound of faster loading, but I'm a little bummed that you can't load weather influenced textures based on historical weather.

Share this post


Link to post
Share on other sites

 

 


If water is the big sell here, I might have to pass.

 

P3DV2 clouds are actually pretty good, but so are the REX 4 clouds.  But there are a few bugs in P3DV2 around weather that are being or have been fixed and will be released early January ... so this is when we're likely to see weather engine folks get their P3DV2 products ready to go and some stunning weather representations.  Concern here is that cloud draw distance has a pretty big impact on fps (this is where we really need SLi/Crossfire support) and I know the FSGRW folks recommend a draw distance of 160mi with minimum at 120mi  (P3DV2 UI only allows up to 110mi, don't know if .cfg change will allow more than that).  But at 160mi frame rates are going to drop considerably and no idea of VAS impact.  So I'm hoping the weather engine folks optimize their products for a 110mi not 160mi

Share this post


Link to post
Share on other sites

2c.

I was a great believer in REX textures for clouds. I hummed and hah-ed over REX4 for a while, then said 'sod it!'

and bought it.

I am now an even greater believer in REX4 clouds! Also, when I went over to DX10 the sea lost it's sparkle or more specifically, white caps. They have been restored. I have only one small gripe and that is the sun is tiny and I miss the larger sun.

Stop faffing about Trevor, buy it. I doubt very much you'll be disappointed.

 

:Nail Biting:

Share this post


Link to post
Share on other sites

A HUGE Thumbs up to this product.

 

Was:

AS2012 and REX ES+OD

REX Textures

No post-effect shaders

 

Now:

ASN and REX4 Tex Dct

REX4 textures

No post-effect shaders

 

  • I'm with Ron in that we are now orbiting a white dwarf star, but the light is still ok.
  • Water is 10X better
  • Runways and taxiways are awesome
  • I've noticed as well that my night runways and textures are darker.
  • Clouds are the shizzle, dizzle.  Absolutely freakin' amazing.  Look at the later shots in my gallery for thunderstorms that really look like storms and not "Hello Kitty happy storms".  No post-shot processing.
  • A LOT of textures to choose from.
  • Running silky "smooth like buttah" at 2048 X 2048. 
  • Very tiny FPS hit when looking at complex clouds, like from 30+FPS to 30+ - 2 or -3.  Unnoticable IMO.
  • Not to detract from REX Studios future efforts, coupling this with ASN has just really made the sim come alive.  So now using Opus for dynamic cams, ASN for wx, and REX4 for textures.
  • The lightning effects are wicked good-looking.
  • Did I mention that I really like this texture set?

Here, take a look:

 

gallery_289236_94_17305.jpg

 

Worth every freakin' penny.

Share this post


Link to post
Share on other sites

I definitely think they achieved more realistic sky textures than ever before. It's not just the colors, but also the way they made the gradients. Also, the sun textures and lens flare have taken a major effort and it shows. Looks like team Rex took the cool sun tweak idea from a youtube video where someone made a lens flare that sorts of "blinds" you as you look towards the sun, only they made much cooler, more defined, HD versions of that. Also worth considering, is the super fast installation, which is truly amazing.. less than 5 seconds to install an entire theme (from my mechanic to my ssd). The separate installation of individual textures is also awesome and makes it a breeze to change your current theme and try out different textures. You will spend much less time messing around and more time actually simming. :)

 

2c.

I was a great believer in REX textures for clouds. I hummed and hah-ed over REX4 for a while, then said 'sod it!'

and bought it.

I am now an even greater believer in REX4 clouds! Also, when I went over to DX10 the sea lost it's sparkle or more specifically, white caps. They have been restored. I have only one small gripe and that is the sun is tiny and I miss the larger sun.

Stop faffing about Trevor, buy it. I doubt very much you'll be disappointed.

 

Nail%20Biting.gif

I agree about the sun size. Easy fix though.. just go in your suneffect.cfg and change the sun size to 1600-1800.

 

Sun size = 1600 @ dawn time:

 

11507147254_4845d57648_o.jpg

Share this post


Link to post
Share on other sites