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BestPlane

Rex 4 Just Creates Ocean Water Textures

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Hello guys,

 

for a long time I am not happy with my water textures which are created by REX 4.

I just see ocean water textures everywhere. There are no inland water textures. Neither in lakes nor in rivers. 

I have set "Low 2x" as water settings in FSX. Furthermore I am using Steves DX10 Fixer with the water settings attached.

ORBX OpenLc and Vector is in use.

 

 

The Lake Constance, Germany

fsx1g7o3k.png

 

Rhein River, Switzerland:

 

rhein90p6y.png

 

 

 

Steves DX10 Fixer water settings (even the preview picture shows what I mean):

dx10dqu6a.png

 

 

And my REX texture set which is correct installed:

 

rexd4ol6.png

 

See the greenish/brownish inland water textures I choosed? I dont see them in FSX. Hope you guys can help me :)

 

Thanks a lot

 

Manuel

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Holy sh.. 

dont know how that one could get into the PMDG part of the forum. Sorry for that.

Please transfer it to the right place :)

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You could try uninstalling the libraries in Steve's fixer and reinstalling them.  That has sometimes sorted out water texture problems for me.

 

Randall

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You could try uninstalling the libraries in Steve's fixer and reinstalling them.  That has sometimes sorted out water texture problems for me.

 

Randall

 

Thanks for your answer. I did so. No success :(

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Default water textures and animations are far superior in dx10. I gave up using those textures via REX4.

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I've got the same problem... Tried playing around with Steve's fixer, FSWC, and REX, but nothing seems to change my inland water either....

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Sorry to push this thread up again after a long time, but maybe the answer that was given to me by the REX support is important for other uses which do experience the same problems:

 

"As of right now you cannot change or modify the water textures within REX 4.  We are working on an Add-on to address this and will be released soon.

I can say that we handled the process in REX 4 differently to account for other water class issues that REX 3 didn't fix by splitting up the waters.  We will be bring the best of both worlds to REX 4 Texture Direct soon."

 

Source: http://www.realenvironmentxtreme.com/forums/index.php?/topic/30908-rex-4-just-creates-ocean-water-textures/

 

So as it seems there are massive problems in creating proper inland textures. It sounds good that they will keep up on that, but until no additional feature like the support mentioned is released, REX 4 is money down the drain for users of older REX products.

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So just to confirm, even though you can clearly see different water classes(inland, ocean etc) in REX 4, this doesn't actually get applied in game?

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So just to confirm, even though you can clearly see different water classes(inland, ocean etc) in REX 4, this doesn't actually get applied in game?

Yes it does. 

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Im confused is the Yes it does mean its applied or not.

Also is this issue exist in rex 3.

 

So you could choose other textures in rex 4, launch rex 3 for water, then launch soft clouds for clouds and it should all work?

or do i just need to launch 4 for textures 3 for wx and clouds of rclouds?

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Yes it does. 

 

Thanks timest. Sorry to ask again but your answer isn't very clear.

Does that mean REX does apply different water classes in game?

If so, is the problem due to scenery not specifying the correct water class?

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