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Clouds kill FPS in 2.3

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  • Commercial Member

Problem: Sparse Grid Super Sampling (set in NI) is a requirement for certain planes in DX10 and DX11 because of the way objects are scaled in the sim. If you get crumpled instruments and poor AA with a particular plane, you need SGSS on.

Steve Waite: Engineer at codelegend.com

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There seems ot be a confusion.

 

Some people speak about setting "Sparse Grid Supersampling" in the Nvidia Inspector. Some others seem to speak on the "SSAA" entry in prepar3d.cfg. The last one is mentioned in the Learning Center as "Supersampling" (not Sparse Grid).

 

I never was never able to understand if that letter entry really does anything or not, given, there is no corresponding slider in the UI.

 

Maybe, someone knowing better what this entry does (if at all) can comment here.

 

Kind regards, Michael

Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel /  LG 34UM95 3440 x 1440  / HP Reverb 1 (2160x2160 per eye) / Win 11

Problem: Sparse Grid Super Sampling (set in NI) is a requirement for certain planes in DX10 and DX11 because of the way objects are scaled in the sim. If you get crumpled instruments and poor AA with a particular plane, you need SGSS on.

Little bit confused.

Many users wrote about nVidia Inspector not working and suggested to remove P3D profile as well.

You are speaking about SGSS to be set into NI...  :blink:

 

@Michael

Thanks for your clarification. So SSAA should be set into .cfg, but it is not available in the simulator menu. Quite strange that?

Capt. RICCARDO RIGHETTI
Proud customer of the PMDG 737NGX and PMDG 777X (wating for next... PMDG 747 v2 - Queen of Skies)

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What a mess guys!

Someone who suggets to erase NI P3D V2 profile, someone who suggest to set only some features.

Anyway, look at this picture. How can SGSS work if the "Anti-aliasing mode" is set to Application-controlled? I expected to be at least enhance application option, as it had written in the sub-title of the thread you linked before.

Capt. RICCARDO RIGHETTI
Proud customer of the PMDG 737NGX and PMDG 777X (wating for next... PMDG 747 v2 - Queen of Skies)

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  • Commercial Member

Someone who suggets to erase NI P3D V2 profile

 

That's correct - unfortunately you have no idea about AA or how NI works - why not keep your indolent jibes to yourself. :lol:

Steve Waite: Engineer at codelegend.com

That's correct - unfortunately you have no idea about AA or how NI works - why not keep your indolent jibes to yourself. :lol:

Ok Steve,

I admit, I don't have idea, but looking at widely different theories written here and there, I cannot ask myself/someone about such setup.

So, do you suggest to set "Application-controlled" or "Enhance-Application"?

Capt. RICCARDO RIGHETTI
Proud customer of the PMDG 737NGX and PMDG 777X (wating for next... PMDG 747 v2 - Queen of Skies)

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  • Commercial Member

It would take under an hour to scrutinise and test the options mentioned, take screenshots along the way.

 

 

Ok Steve,

I admit, I don't have idea, but looking at widely different theories written here and there, I cannot ask myself/someone about such setup.

So, do you suggest to set "Application-controlled" or "Enhance-Application"?

 

Widely different theories? Why not try messing about with AA settings yourself, doesn't take long? A lot of stuff becomes redundant or important depending on other settings, or how the sim works with the GPU. Grasp the difference between the Transparency Multisampling & Supersampling AA (DX10, DX11) and the AA - Mode & Setting Values (DX9).

Steve Waite: Engineer at codelegend.com

  • Commercial Member

Go cat!

Steve Waite: Engineer at codelegend.com

So, do any NI features work in P3D? I was under the impression that they do not at the moment.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

I talking about normal SuperSampling. In the Prepar3D.cfg I have SSAA=0. I activate SSAA over AMD CATALYST driver since I don't have an nVidia card.

 

My sim running crazy now! I fly with 4x SSAA with Dense on Autogen and Very Dense and Ultimate Traffic set on 65 % traffic. Even on Approach from KLAX I have around 25 fps now LOL.

 

It's important not to use SSAA 8x! Use max. 4x and use normal SSAA. Put clouds density on medium and water on medium too. You can use cloud shadows on water. It looks awesome and doesn't affect your fps hard.

I tried setting SSAA to 8x yesterday, and I didn't seem to have a problem (and that was with high detail settings, water on HIGH, cumulus clouds at 7/8, Anisotropic filtering at 16x, and a flight over VFR London X and UK2000 Heathrow Xtreme). Framerates (without any AI) were pretty damn good!

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

 

 


Also certain saved flights perform better on a fresh reboot.

 

This is not part of this topic, but I always wonder why, saving flights and re-opening them improves performance (at the beginning anyway)

Mario Bergeron 

 

image.jpg

Problem: Sparse Grid Super Sampling (set in NI) is a requirement for certain planes in DX10 and DX11 because of the way objects are scaled in the sim. If you get crumpled instruments and poor AA with a particular plane, you need SGSS on.

 

This.  All of my A2A aircraft suffer from severe gauge shimmering.  The only way to kill it is to set 4x SGSS in Inspector.  And then, of course, performance tanks.  Last night I flew their B-17 into KGAI (tight fit) - a default airport that never gave me any trouble before - and ran into severe stuttering on final approach.  That was with medium cloud coverage in ASN, autogen at normal, most shadows on, traffic at 15 percent via MyTraffic 5.4b.  

 

At the moment my choice seems to be live with the shimmers, or avoid A2A.  I'm not really happy with either option.  

 

I'm contemplating a new build for the end of the year and I have to admit that for the first time since I bought it, I'm thinking about giving up on P3D v2 and going back to FSX.  I love many things about P3D but at the moment performance has gotten untenable.

 

I'd really like to hear from the LM developers at this point - do they have a sense of what's wrong with cloud-related performance in 2.3?  And is a fix planned?


Alan Ampolsk

"Ah, Paula, they are firing at me!"
-- Saint-Exupery

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