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Global AI Ship Traffic FSX and P3D News and Support

Featured Replies

HI KL791,

 

I'm getting a repeating texture error for a ship in the Southern California region;

 

"Failed to load texture: MAERSK_DJIBOUTI_LM.BMP"

 

Tried removing the folder for this ship in SimObjects, but the error persists. Can you please help?

 

ps. What a superb addon. Many thanks to you and your team.

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  • Author

Turnbull2000, on 19 Jun 2016 - 7:11 PM, said:

HI KL791,

 

I'm getting a repeating texture error for a ship in the Southern California region;

 

"Failed to load texture: MAERSK_DJIBOUTI_LM.BMP"

 

Tried removing the folder for this ship in SimObjects, but the error persists. Can you please help?

 

ps. What a superb addon. Many thanks to you and your team.

Hi

Sorry for slow answer but I am away on business travel; I was looking at the files and no texture is missing and checking the files in mdlconverterx nothing unormal. Did you check in your folder AI_Maersk_Djibouti that you have both textures available in each of the five folders?

Best regards

Hnerik

The LM texture is also used by AI_Hanjin_Santos\model.empty and is missing from the texture folders:

 

Hanjin.jpg

  • Author

The LM texture is also used by AI_Hanjin_Santos\model.empty and is missing from the texture folders:

 

Hanjin.jpg

Effectively this mistake has survived for many years without being noticed - probably because it is a night texture issue only. I will correct it for the next update - I might also upload a corrected mdl file here some time next week.

  • Author

A corrected Mdl is available here https://www.dropbox.com/sh/4y14dfdxr7eef52/AACnapbKSym_0xtvt1bZ6JYda?dl=0

 

Please notice that this is not the whole ship but just the mdl file which should replace the old mdl file in the folder AI_Hanjin_Santos/Model.Empty

 

However before correcting notice that this ship is not included on many routes, so if you are not familar with the process the correction will not change much.

  • Author

I guess it is the first North Korean ship in P3D... The Dae San - a type SD14 built in the UK as Browning in 1979.

 

16070203034316112914348977.jpg

 

and a chinese sister - the Hun Jiang

 

16070203255116112914349030.jpg

 

and a vietnamese

 

16070203033516112914348974.jpg

Excellent work!

Cheers, Ed

Cheers, Ed

MSFS2020 Steam  // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers

  • Author

Really awesome!

Thanks, and there are many more to come :)

 

16070203033216112914348973.jpg

  • Author

And a yet another model doing sea trials :)

 

16070204285116112914349161.jpg

 

16070204285516112914349162.jpg

Excellent! Even though I won't as yet, actively go ship-spotting, it's good to know that there will be some accurately modelled ships surprising me wherever I might fly near coastlines etc. :cool:

Mark Robinson

Part-time Ferroequinologist

Author of FLIGHT: A near-future short story (ebook available on amazon)

I made the baby cry - A2A Simulations L-049 Constellation

Sky Simulations MD-11 V2.2 Pilot. The best "lite" MD-11 money can buy (well, it's not freeware!)

  • Author

Excellent! Even though I won't as yet, actively go ship-spotting, it's good to know that there will be some accurately modelled ships surprising me wherever I might fly near coastlines etc. :cool:

:) This is exactly how I use the ships myself eventhough the shipbuilding has reduced the time I actually fly...

 

Next one up the Brazilian F49 Rademaker (ex-HMS Broadsword)

 

16070309512516112914352662.jpg

Looking brilliant! Are those shots taken from a helicopter? I also use BOB from Orbx in slew mode, but he seems to be stuck at water level.

Ian S

38.jpg

  • Author

Looking brilliant! Are those shots taken from a helicopter? I also use BOB from Orbx in slew mode, but he seems to be stuck at water level.

Hi Ian,

THanks :)

The images are done from the default ultralight, which I moved from FSX to P3D - it flies slow so you don't need to slew. The screenshot it self is done with snippingtool as it is easy to frame the picture with this very simple tool.

Henrik

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