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For those that have a blurry ground texture problem...are you running a custom LOD?

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Glider,

 

You really should Google "static vs. dynamic link libraries". The topic is way too far afield from flight simulation to be covered in detail here. Suffice it to say that the DLLs that P3d calls explicitly run in its 4gb VAS and on the same cores as the executable.

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  • A first ever!  Hope you continue to get crystal clear scenery. 

  • When high LOD is used, or intense scenery, there's a case for increasing FFTF, maybe try 0.4. Use of FFTF below 0.3 reduces the usefulness of a fourth sim job. The AMs 116 (three cores) and 85 (four c

  • FFTF works all the time, it is a ratio of background to foreground processing.   There's very little difference going from four cores AM=85 to three cores AM=116. If you have a maxed core it cannot

Any dll or exe that is started by P3D itself will be assigned on the same cores. With exes you can shift then to other cores. Unfortunately not for dlls.

Shanan

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Peter, 116 should be good, use LPs 0,1 for all addons exe's, but you can also try 0,7 and 1,7 for some addon exe's if they only run a main first thread, most do. All programs will in turn kick off processes as a result of utilising system resources, especially networking (think simconnect). LPs not included in the masks will be interesting to the jobscheduler to run other processes. How things play out is very complex.

Hi..tried your recommendation and no blurries! used LP's 0 & 1 for proatc x and ASN....in task manager. Worked perfectly..scenery crystal clear all the way through. Previously during cruise, the scenery looked like desert....and now mountain ranges remain throughout..

  • Peter Webber

MSFS 2020 & 2024 / Windows 11 / Intel Core Ultra 7 265KF / MSI Pro Z890-S WIFI / Samsung 970 EVO PLUS M.2 500GB / Corsair Vengeance DDR5 48GB 7000MHz / MSI Geforce RTX 4070Ti Super

  • Commercial Member

Smashing!  :dance:

Steve Waite: Engineer at codelegend.com

Wait a minute, I am bloody confused now lol

So I have been using 116 AM. And LP 0,1,6,,7 for my addons

 

Now should only use only LP 0 and 1 to eliminate small amount of blurry on terrain only noticeable in some spots which is weird

 

Thanks

Mike

Wait a minute, I am bloody confused now lol

So I have been using 116 AM. And LP 0,1,6,,7 for my addons

 

Now should only use only LP 0 and 1 to eliminate small amount of blurry on terrain only noticeable in some spots which is weird

 

Thanks

Mike

Hi, i'm just posting that i tried LP 0 & 1  and it works for me..

  • Peter Webber

MSFS 2020 & 2024 / Windows 11 / Intel Core Ultra 7 265KF / MSI Pro Z890-S WIFI / Samsung 970 EVO PLUS M.2 500GB / Corsair Vengeance DDR5 48GB 7000MHz / MSI Geforce RTX 4070Ti Super

Hi, i'm just posting that i tried LP 0 & 1  and it works for me..

Thanks mate

Will give it a shot

 

Cheers

Mike

One more question sorry

 

Should asn be on separate LP or have it on LP 0 and 1 with Ez dok and ut2

 

Cheers

Mike

  • Commercial Member

Best performance is to use two LPs per app minimum because you want to utilise HT to its advantage. Most apps will have a main thread job that does all the work and spawn sub-processes that can appear on other LPs, especially if invoking use of system resources like networking. Addons using simconnect use networking even when they are on the same PC.

 

When you look at 116:

 

01,11,01,00=116

10,00,00,11=addons can use 0,1, and 7. Avoid core 1 (LPs 2, 3) and core 2 (LPs 4, 5). With four jobs the second and fourth do the least work. Keep in mind addons given LP 7 don't want to be making big demands when they do their thing.

Steve Waite: Engineer at codelegend.com

Best performance is to use two LPs per app minimum because you want to utilise HT to its advantage. Most apps will have a main thread job that does all the work and spawn sub-processes that can appear on other LPs, especially if invoking use of system resources like networking. Addons using simconnect use networking even when they are on the same PC.

 

When you look at 116:

 

01,11,01,00=116

10,00,00,11=addons can use 0,1, and 7. Avoid core 1 (LPs 2, 3) and core 2 (LPs 4, 5). With four jobs the second and fourth do the least work. Keep in mind addons given LP 7 don't want to be making big demands when they do their thing.

Steve is the AM guru... :wink:

  • Peter Webber

MSFS 2020 & 2024 / Windows 11 / Intel Core Ultra 7 265KF / MSI Pro Z890-S WIFI / Samsung 970 EVO PLUS M.2 500GB / Corsair Vengeance DDR5 48GB 7000MHz / MSI Geforce RTX 4070Ti Super

Hi..tried your recommendation and no blurries! used LP's 0 & 1 for proatc x and ASN....in task manager. Worked perfectly..scenery crystal clear all the way through. Previously during cruise, the scenery looked like desert....and now mountain ranges remain throughout..

Question

Did you put pro atc on core 0 and asn on core 1 or both addons on both cores

That's where I get confused

 

Cheers

Mike

Best performance is to use two LPs per app minimum because you want to utilise HT to its advantage. Most apps will have a main thread job that does all the work and spawn sub-processes that can appear on other LPs, especially if invoking use of system resources like networking. Addons using simconnect use networking even when they are on the same PC.When you look at 116:01,11,01,00=11610,00,00,11=addons can use 0,1, and 7. Avoid core 1 (LPs 2, 3) and core 2 (LPs 4, 5). With four jobs the second and fourth do the least work. Keep in mind addons given LP 7 don't want to be making big demands when they do their thing.

Steve

With asn can i use one LP 0.

 

And have all other addons on 1 and 7

 

Or shall I just use 0 and 1

 

Thanks.

I'm confused, and my sim suffers horribly from blurries.  So, I have an Intel 6700K and use HT-On, and Affinity Mask= 85.  (Is this fine?)

 

And where (or how) are you guys assigning LP to ASN, and specific applications.. How is this done-- I'm have no clue!!! (What is an LP?)

  • Author

I'm confused, and my sim suffers horribly from blurries.  So, I have an Intel 6700K and use HT-On, and Affinity Mask= 85.  (Is this fine?)

 

And where (or how) are you guys assigning LP to ASN, and specific applications.. How is this done-- I'm have no clue!!! (What is an LP?)

LP...Logical Processor...it is not a true hardware core, but a memory-map reserve address, logistically actiing as if a real dedicated concrete CPU core.  So, if you have a 4 core CPU, when in Hyperthreading Mode, you would see 8 cores active....the four real, and the four logistical by core partition.

 

 


Worked perfectly..scenery crystal clear all the way through.

 

A first ever!  Hope you continue to get crystal clear scenery. 

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  • Commercial Member

A good remedy (even with LOD 7.5) is to run FSX at a REALTIME OS priority.  Everything else at Normal.

 

The silver bullet would be to get fully resolved textures near the threshold.  Running 1/2 sim rate is a good measure in tough spots like metro areas.

 

Cheers

jja

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