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Very true bonchie, but that would require 3d terrain for runways and surrounding environment, as well as that night and lighting effects X-Plane 10 has....

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

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  • Just a heads up, you really can't come on to a public forum and state your opinion/point of view then state in bold "NO DEBATES PLEASE ANYONE." That's not how it works, either be prepared to debate a

  • So you are going to fly around in what is essentially stock FSX with Orbx Global for the next 6-12 months with three moderately modeled airplanes, no real weather, no add-on airports, etc.?   Call m

  • Because expressing a view then making a statement like "NO DEBATES PLEASE ANYONE." says to everyone here "you are going to hear my views but I have no interest in hearing yours"   It's a discussion

 

 


Yes, as long as the 3rd party scenery is using either the default "Lego brick" scenery or custom 3D models. Sharp as a tack at long distance. If it uses an orthophoto bitmap as a base layer it can blur a bit.

 

Thank you for all the info :)

A definitive statement with zero evidence from the person who also made a definitive statement that they were done commenting on Flight School. Why should anyone believe a word you say?

 

Spot on.

Just noticed this in the CFG. Guess this is coming.... Finally!?

 

WindshieldPrecipitationEffects=1

CYVR LSZH 

I7-14700k 64gb 6000Mhz DDR5 ASUS  z690 ROG STRIX Gaming  RTX 4080 Super, 

Just noticed this in the CFG. Guess this is coming.... Finally!?

 

WindshieldPrecipitationEffects=1

have you try to play with it ????

Image removed as image is no longer available.

have you try to play with it ????

Dont think its active. Its =1 by default.

CYVR LSZH 

I7-14700k 64gb 6000Mhz DDR5 ASUS  z690 ROG STRIX Gaming  RTX 4080 Super, 

  • Commercial Member

Just noticed this in the CFG. Guess this is coming.... Finally!?

 

WindshieldPrecipitationEffects=1

 

No, this is in FSX, too. It toggles the rain effect on 2D cockpit views.

Brandon Filer

 

 


A definitive statement with zero evidence

 

Who says that you need evidence to make a definitive statement?

Who says that you need evidence to make a definitive statement?

You don't; you can make definitive statements based on false assumptions or anecdotal evidence, which you did.  However, If you can add FACTS/DATA to backup your assertions, maybe your ideas won't be summarily dismissed as mere conjecture.  Then again, you already stated you're not going to provide further comments on this subject matter; so, this is all academic...

Matt King

If you try flying the icing mission, the windshield is definitely iced over.

If you try flying the icing mission, the windshield is definitely iced over.

 

Is it just a visual effect, or can you feel the added weight in the plane's flight model? 

X-Plane and Microsoft Flight Simulator on Windows 10 
i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor

Is it just a visual effect, or can you feel the added weight in the plane's flight model? 

 

There is definitely something going on with the airplane in that mission... but whether it's actual icing effects on the airframe or changes brought about by unique mission mechanics, I'm not sure at this point.  I will say the first time I flew that mission, I thought I had the runway made - only to find myself dropping like a rock on a 1-mile final.  Granted the airspeed indicator is frozen up the whole time (no pitot heat switch in the cub... I didn't think to press "Shift + H"); so there may have been some other contributing factors in there.

 

The missions have been surprisingly fun so far.

I love all aspects of this 64 bit movement with the ORBX additions. I've turned up the LOD for the radius. They're some gorgeous areas to fly in such as Austria or the Swiss Alps.

 Ryzen 7 5800x, 64gb, 7900XTX 24gb

 

 


I've turned up the LOD for the radius

 

How high have you gone... and what's the effect on frames?

I think the max limit from FSX is still hard coded at this point. But you should theoretically be able to now run it all the way with no issues.

 

I think it was 9.5?

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