May 27, 201610 yr I guess I am the lucky one that ended up in that category. When I tried P3D is was plain vanilla, not a single add-on, my CFG file only had the AM tweak suggested by SteveW based on the number of cores/threads on my setup, tried it with and with out, tried other tweaks too. And where did you have frame limiter set - this is important - unlimited is the only thing that worked for me otherwise I had stutters and blurries - also I use NI with Steve W basic NI profile 4x sgss - and 4x settings in P3D menu - AM is the only tweak in my cfg at the moment also - if you didnt try PD 3.2 you should revisit - turning on tripple buffering causes a sluggish feel and to a lesser degree vsync should be looked at for your monitor - thats about it really also admit dont have a bunch of shadows or reflections on just VC shadows and cloud reflections Have a feeling AA is being addressed by LM on next build :wink: The only serious problem I ever had with P3D was many months ago, when AM=14 was inserted in my P3D CFG by the FSDT add on manager along with about 10 other changes. It took me about a week to figure out what was causing unbelievable blurries and stutters. When I deleted that AM entry , everything went back to normal. Keep forgetting that Bob as I havent installed FSDT & FB airports lately due to P3D updates - have to remember that - thanks Rich Sennett
May 27, 201610 yr Keep forgetting that Bob as I havent installed FSDT & FB airports lately due to P3D updates - have to remember that - thanks It's weird, but if you install anything by FSDT, and it doesn't work, then go to the add on manager to see why, one of the options is "Save settings" in the add on manager, with little explanation as to exactly what that does unless you read the fine print ( and I know, we all do that, don't we ) . You click on that option and it screws up your P3D.cfg...
May 27, 201610 yr And where did you have frame limiter set - this is important - unlimited is the only thing that worked for me otherwise I had stutters and blurries - also I use NI with Steve W basic NI profile 4x sgss - and 4x settings in P3D menu Yep tried that too, unlimited within the sim and NI frame limiter to 33. Visually with 4x sgss P3D looks really nice even without addons, Windows 11 - Samsung 990 Pro M.2 | Asus Prime Z690 | i7 12700KF HT | DeepCool LS520 SE | MSI 5070 Ti Ventus OC | 64GB G.Skill XMP II | Lian Li 216 LANCOOL RGB | TrackIr v5 | Honeycomb Alfa - Bravo - Charlie | MSFS 2024 - Samsung 990 Pro M.2 | Curved 27" MSI | JBL Quantum 810
May 27, 201610 yr Yep tried that too, unlimited within the sim and NI frame limiter to 33. Visually with 4x sgss P3D looks really nice even without addons, Ah I dont use a limiter in NI It's weird, but if you install anything by FSDT, and it doesn't work, then go to the add on manager to see why, one of the options is "Save settings" in the add on manager, with little explanation as to exactly what that does unless you read the fine print ( and I know, we all do that, don't we ) . You click on that option and it screws up your P3D.cfg... Thanks wont do that - cant wait for the Their new Memphis should be awesome in P3D Rich Sennett
May 27, 201610 yr I even would go so far to believe LM has a 64 Bit version running at home but didn't release it just because of invalidating nearly all present addons. DING...Ding.....Ding!! Give the thinking man a free cold one on me. I suspect with the coming of new powerful Video cards and some more tweaking until Ver 3.x is a stable near as possible all problems and bugs squashed and then we will see an entire new product introduced or at least a road map for a totally new product. Then a clear choice for those who stay with prepar3d and a different product for those who want both until new product goes through the expected release cycles or some may be happy to stay behind. Some where out there you will find smiling 64 bit Beta testers and developers who get a chuckle about how smart we all think we are. LOL Curse you lucky guys!! LOL Sam Prepar3D V5.3/[email protected]/EVGA 3080 TI/1000W PSU/Windows 10/40" 4K Samsung@3840x2160/ASP3D/ASCA/ORBX/ ChasePlane/General Aviation/Honeycomb Alpha+Bravo/MFG Rudder Pedals/
May 27, 201610 yr Completely agree. I even would go so far to believe LM has a 64 Bit version running at home but didn't release it just because of invalidating nearly all present addons. Besides, at lot of folks requiring a 64 bits P3D will be the first ones complaining about having to buy all their addons again - given they will be available at all (think of Vancouver 3+ and the like). This said, it's my feeling LM will release a 64 bit version either this or at least the following year. DTFS, XP, and AeroflyFS2 are all 64 bit and require new addons anyway, thus we're entering a new situation by the end of this year - with 32 bit addons fading away pretty soon. There are even voices suggesting not to buy any more 32 bit addons during this year. Kind regards, Michael 1+ +1 Today I am using X- Plane 10 in most of my time. I seriously thinking of following Michael's advice not to buy more addons (32bits) until LM release P3D 64-bit. Now my next addons will be IXEG 737, PMDG DC-6 both to XPX. José Luís | Flightsimulator: | MSFS | Add-Ons: | PMDG Douglas DC-6 | PMDG 737-700 | Fenix A320 | Maddog X MD82| FSW CESSNA 414AW CHANCELLOR ||
May 27, 201610 yr I'm gladly serving them as a tester :smile:. Kind regards, Michael anyday :wink: ... A nice video. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
May 27, 201610 yr if i was a military (or airline) customer, my first question would be, why can't it run locked at 60fps? are we waiting for the successor to pascal before this will even be possible? why shouldn't i just license DCS instead? cheers -andy crosby
May 27, 201610 yr You basically can run 60FPS locked all the time if you don't slam it with add ons. But, I think the reason this may be preferred over DCS is that DCS requires hand built maps to simulate areas (some contractors have done that with the DCS engine though). Where as with P3D, add a land class add-on and you've got a reasonable representation of real life geography in many parts of the world.
May 27, 201610 yr You basically can run 60FPS locked all the time if you don't slam it with add ons. But, I think the reason this may be preferred over DCS is that DCS requires hand built maps to simulate areas (some contractors have done that with the DCS engine though). Where as with P3D, add a land class add-on and you've got a reasonable representation of real life geography in many parts of the world. that seems reasonable, but i would be slamming it with add-ons for any serious usage wouldn't I? at the very minimum i would want a complete systems simulation of the vehicle in question whether it is the f-35 or 777 or whatever, and with a 100% accurate flight model that allows slips/stalls/etc. right now i'm pretty sure that would have do be done externally anyway (which is fair enough, we already majestic, a2a, milviz etc doing this sort of thing) i could skip the detailed airports, but for combat stuff that is shown in the video, then i would also have numerous AI/radar/weapon/weather/mission comms simulations running as well, and probably want at least some accurately modeled buildings/structures for targets etc, especially if we are trying some sort of combined forces training. anyway i echo the thoughts of others, that i am glad that as hobbyists we get to partake of the tech either way. cheers -andy crosby
May 27, 201610 yr Given needing all that, I know XP can be networked and have separate computers handle very specific tasks. I'm not sure if P3D does that as well.
May 28, 201610 yr I'm not sure if P3D does that as well. It will soon if i was a military (or airline) customer, my first question would be, why can't it run locked at 60fps? How do you know they can't? Military or airline customers have no issues with VAS or FPS because they don't install a lot of 3rd party add-ons. I was running a base P3D V3.x install with no add-on and 3 monitors (2550 x 1440 each) on a single 970 GTX on an older 3960X CPU and had no problems staying locked at 60 HZ/FPS with reasonably high graphics settings. There are two sides to the coin, perhaps it would be wise to inquire on the other side of the coin (3rd party) as to why 3rd party vendors are providing products that have a significant impact on FPS? It's a double edge sword. Cheers, Rob.
May 28, 201610 yr I think a 64 bit version of P3D will be something to happen in the future, if that future is near or not, nobody knows, just because it's not only a technical, but also a commercial matter. The 64 bit platform will be part of the evolution or progress we have yet to see from this excellent simulator. It will allow the improvement of graphics textures, terrain & water detail, mesh, etc. in a way that the current 4 GB allocation in Windows will not be an issue anymore. In other words, it will be the next step of evolution. Hopefully and considering nothing is impossible, the add-ons designed to work in 32 bit could be recompiled to work in 64 bit :Nail Biting: . Cheers, Ed Cheers, Ed MSFS2020 Steam // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers
May 28, 201610 yr I think a 64 bit version of P3D will be something to happen in the future, if that future is near or not, nobody knows, just because it's not only a technical, but also a commercial matter. The 64 bit platform will be part of the evolution or progress we have yet to see from this excellent simulator. It will allow the improvement of graphics textures, terrain & water detail, mesh, etc. in a way that the current 4 GB allocation in Windows will not be an issue anymore. In other words, it will be the next step of evolution. Hopefully and considering nothing is impossible, the add-ons designed to work in 32 bit could be recompiled to work in 64 bit :Nail Biting: . Cheers, Dovetail has already told their 32 bit customers of their train sim, that when the new 64 bit version comes out, their would be no compatibility from the 32 to the 64. All new content will have to be purchased.
May 28, 201610 yr Dovetail has already told their 32 bit customers of their train sim, that when the new 64 bit version comes out, their would be no compatibility from the 32 to the 64. All new content will have to be purchased. Yes, probably this will be the case. I'm still just praying! Cheers, Ed Cheers, Ed MSFS2020 Steam // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers
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