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Richard Sennett

XP11 vs FSX

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This is why I have elected to make  XP11 my sim of choice - great video to show why I did

 

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Thanks for the link! interesting comparison.

 

You welcome :) was eye opening actually 

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Is this a joke?  FSX by technological standards is ancient and obsolete software that looks and feels its age.  Any attempts to compare it with X-Plane 11 is laughable, and a bit unfair since FSX was abandoned by its developer years ago.  I think a fairer comparison is with the latest version of P3D which is still being actively developed.  That said, X-Plane 11 beta still blows it out of the water (out of the air?) with P3D's decade old graphics and poor tire and strut modeling that make every landing smooth as glass.

 

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Is this a joke?  FSX by technological standards is ancient and obsolete software that looks and feels its age.  Any attempts to compare it with X-Plane 11 is laughable, and a bit unfair since FSX was abandoned by its developer years ago.  I think a fairer comparison is with the latest version of P3D which is still being actively developed.  That said, X-Plane 11 beta still blows it out of the water (out of the air?) with P3D's decade old graphics and poor tire and strut modeling that make every landing smooth as glass.

 

 

Thanks for link and totally agree - not sure but even 64bit will not be much different visually either 

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If I were to pick one based only on the above videos I think I would go P3Dv3 honestly...

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I hope P3D v4 64bit may look close to XP11, having more choices is always a good thing. I would bet P3D v4 will at least take advantage of OSM? I think using OSM data to draw the world is a major part that makes XP11 world look so much more realistic than P3D. 

 

After getting used to XP11 it is really hard to go back to P3D. Kind of spoiled by XP11. 

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Are they actually overhauling the rendering engine and art assets for P3Dv4, or are they simply retrofitting the FSX engine to support 64-bit?  Because if it's the latter then there won't be any improvement in the visuals.

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Thanks for link and totally agree - not sure but even 64bit will not be much different visually either 

 

I think it will depend on how successful they are in taking advantage of the huge address space for higher res textures and much further LOD in the distance. DTG wasn't able to accomplish that with the 64-bit conversion of the FSX code for Flight School, which still had terrible blurries an pop-in. But maybe that was just an early effort.

If I were to pick one based only on the above videos I think I would go P3Dv3 honestly...

 

For me it was confirmation in the other direction, of everything I chose XP for. 

 

The P3D vs XP11 video didn't show a zoom-in of LOD in the distance, which is something I love for bush plane ops in X-Plane. The FSX vs XP11 video did have one zoom-in demo near the end, showing the ridiculous pop-in of airport buildings. XP11 clearly showed it earlier and in full detail with no pop-in.

 

I guess this doesn't bother everyone, but pop-in like that drives me nuts. It's something non-flight sim videogames got rid of years ago.

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I agree with mountainman, this comparison is not fair.

 

I also believe LM will only retrofit to to support 64bit...we will see.

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Got say this does show the reason I am trying the Beta x plane 11

 

Although P3D has many many attributes and runs very well and has kept me simming ...just , in my eyes I just now prefer what I see thus far in Xplane.

 

However, LR really need to step up and fix the fundementals first e.g. Rendering.clouds etc and then concentrate on the other stuff, personally I find Beta 5 disappointing but it is Beta so to be expected in some ways...ah well onwards and upwards!

 

Cheers

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Are they actually overhauling the rendering engine and art assets for P3Dv4, or are they simply retrofitting the FSX engine to support 64-bit?  Because if it's the latter then there won't be any improvement in the visuals.

 

1+

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P3D or even FSX, XPlane just doesn't look right to me, and none look as good as Aerofly FS2

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not sure what you are looking at. xp11 is amazing! flew fsx since 95 til p3d v3.4. with enviro mesh and some ortho its not even up for discussion. 

P3D or even FSX, XPlane just doesn't look right to me, and none look as good as Aerofly FS2

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from the video and screenshots I agree Aerofly FS2 looks incredible. But I heard it still lacks a lot of features required for being a fully developed flight sim. 

 

I tried its early version years ago, but wasn't too impressed as it's mostly just photoscenery. But if I can find time I'd like to try the FS2 once I put together my new rig on 7700k. 

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aerofly 2 is just to simple, i like my complex aircrafts, that turned me directly away from aerofly. x-plane 11 is the most complex out of all of them.

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Interesting... P3D default clouds look 10x better than X-Plane's inky farts, but the former's default scenery looks like something the dog coughed up. Both can be greatly improved, although the scenery popping and fragility (OOMs) of P3D is more or less incurable in this version, which is why my hopes lie with XP11.

 

My only regrets are PMDG and FSLabs which are top notch and will be greatly missed.

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P3D or even FSX, XPlane just doesn't look right to me, and none look as good as Aerofly FS2

 

not sure what you are looking at. xp11 is amazing! flew fsx since 95 til p3d v3.4. with enviro mesh and some ortho its not even up for discussion. 

 

Look at jymp's posting history.  He's an anti X-Plane troll and Aerofly shill.

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I don't understand why you guys are debating this, it's crazy, don't you think? With life if you want to progress and move forward you have to put up with bit of ###### and inconvenience and stick with it for a while, but in time it will all come good, it's gonna be P3d and X plane all the way....I'll put my money on X plane , but we are all going to have to be patient, it's defo NOT fsx....that is for certain.

 

Paul

 

EGCC

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I agree with mountainman, this comparison is not fair.

 

I also believe LM will only retrofit to to support 64bit...we will see.

Question. IF LM is truly just using P3D for training purposes, why would they care about adding eye candy? 

 

OR, do they know what they are doing and the say "hey they agreed to the EULA!" knowing full well no one is using the license properly? But taking the money. 

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The only thing good I see in AF2 is the limited scenery and that is it.

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Is this a joke?  FSX by technological standards is ancient and obsolete software that looks and feels its age.  Any attempts to compare it with X-Plane 11 is laughable, and a bit unfair since FSX was abandoned by its developer years ago.  I think a fairer comparison is with the latest version of P3D which is still being actively developed.  That said, X-Plane 11 beta still blows it out of the water (out of the air?) with P3D's decade old graphics and poor tire and strut modeling that make every landing smooth as glass.

 

 

Considering FSX still makes up the vast majority of users it's a perfectly valid comparison.

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If I were to pick one based only on the above videos I think I would go P3Dv3 honestly...

Why?

... flightdynamics i assume :wink:

i'd rather still go for XPlane though, as in my opinion (and as the videos above proof), XPlane 11 is really amazing these days for what a desktop flightsim may have offer, once everyhting is set up accordingly.

Now i'm not saying that P3D is a bad thing, so please do not get me wrong, but honestly - and again, as the videos above clearly show - right out of the box, XPlane 11 really is my prime sim of choice - at least for now ...

:smile:

 

P.S.: ... i also have to second though, what has been pointed out by Dave in #17 ... XPlane's default clouds look very dissapointing

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Because P3D, even FSX and FSX:SE are still the most solid / sound platforms to develop on...

 

X-Plane is erratic....

 

AEFS2 still too simplistic and lacking basic features - I know they're working on it...

 

I've never seen / used a complex aircraft for XP10 that could match the best available for FSX / P3D. I don't use P3D, nor FSX:SE though... and I bought XP11 to support the cause... as I did buy AEFS2.... for the same reasons.

 

But if I wanted an Airbus, right now, I wuld install FSX:SE, Dx10 Fixer a very basic weather injcetor, and install FSLabs A32x ** only ** - it would become my A320 sim ** only **!  There's nothing even closely available for XP10/11....

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I have pretty much moved over to XP11 and hope that more professional developers start to create products for it. I have to say that I am beyond disappointed in Orbx for not pursuing XP and instead creating some things for Aerofly. In regards to P3d v4, I would bet the house that it will just be marginally better than v3. It will probably only have a bit better lighting and a higher LOD, but I am sure it will look and act the same as FSX, FSXSE, Dovetail Flight School, P3Dv1,v2, and v3. Gotta do whatever you can to keep that backwards compatibility and not move ahead.

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