May 17, 20179 yr Author Commercial Member One other aspect is, I think the target market will be slightly different. I alluded much in my original post that I think the "hard core" users will stick with FSX/P3D, and FSW will have a lot of new blood. Are the two market groups different? Yes. The hard core simmers demand accuracy down to the last rivet and are willing to pay $100-$200 for a PMDG product, and willing to wait for the developing time. I do think that the new users will have interest in something as detailed as a PMDG heavy, but not at that price. They want realism, but at a good price. So small developers like me can make a really nice looking GA aircraft that fly's well and sell it at a good price to the masses. Eventually, those new users WILL become "hard core" simmers and will demand the level of technical detail that is in something like a PMDG product. By that time, I think FSW will mature enough to entice high end developers and be able to provide that. I just hope nobody tries to sell a P-51 without a cockpit. That will be the death nail. Kevin Miller 3D Artist and developer
May 17, 20179 yr 10 minutes ago, Gibbage said: I just hope nobody tries to sell a P-51 without a cockpit. That will be the death nail. I hear you Giggage.... I really do.... Edited May 17, 20179 yr by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
May 17, 20179 yr 4 minutes ago, Gibbage said: One other aspect is, I think the target market will be slightly different. I alluded much in my original post that I think the "hard core" users will stick with FSX/P3D, and FSW will have a lot of new blood. Are the two market groups different? Yes. The hard core simmers demand accuracy down to the last rivet and are willing to pay $100-$200 for a PMDG product, and willing to wait for the developing time. I do think that the new users will have interest in something as detailed as a PMDG heavy, but not at that price. They want realism, but at a good price. So small developers like me can make a really nice looking GA aircraft that fly's well and sell it at a good price to the masses. Eventually, those new users WILL become "hard core" simmers and will demand the level of technical detail that is in something like a PMDG product. If such level of accuracy has been reached for FSX/P3D, there is technically no reason why it can't be reached for DTG FSW as well, at least theoretically. Technically there is nothing stopping PMDG, FSLabs, Majestic and other high-profile developers from achieving the same results in FSW or even raising the bar further. Now, whether this will happen or not due to other reasons, for example business decisions, this is another story.
May 17, 20179 yr Are we saying FSX and FSX:SE user that use PMDG products are not serious (hard core) simmers, and serious simmers are defined by the platform they use and not the product add-on. Ray Fry. Raymond Fry.
May 17, 20179 yr And actually, the default aircraft don't look at all like low-end / soft use specimens... We have the TBM and the Seneca, with their very nice looking panels and systems. Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
May 17, 20179 yr 37 minutes ago, TheFlightSimGuy said: You literally just described the state of FS today. Well, with an additional developer with a different business model. It makes it more and more difficult to really support all plattforms in a usefull manner. You need specialists that think in their plattform to really use changes and trends on their plattform. I wouldn´t expect more multiplattform licences as with P3D and FSX. P3D was seen as the clear successor of P3D. But FSW and P3D now compete with this title. Especially when they increase their differences. And this will happen once they switchede to 64 bits. To make use of 64 bits you will have to change your code. Multiplattform developers will have more and more trouble to compete with specialists.. Karsten Schubert
May 17, 20179 yr Commercial Member 11 hours ago, Lorby_SI said: Hello Aimee, how does one go about to be part of that discussion? Lorby addons probably don't fit the bill for FSW, but I would like to make sure. Best regards Hi! Please contact [email protected] to get in contact with our Third Party team. Thank you for reaching out! Aimee Sanjari Brand Manager, Dovetail Games
May 17, 20179 yr 1 hour ago, rjfry said: Are we saying FSX and FSX:SE user that use PMDG products are not serious (hard core) simmers, and serious simmers are defined by the platform they use and not the product add-on. Is this supposed to be a question without a final question mark or a statement?
May 17, 20179 yr 1 minute ago, barrel_owl said: Is this supposed to be a question without a final question mark or a statement? No some post are implying that serious use P3D. Raymond Fry.
May 18, 20179 yr Author Commercial Member 6 minutes ago, XMAN said: Why the Steam route? P3D isnt sold through there. Why not? P3D cant be sold through Steam. P3D Cant be sold at all! Its part of LM's license agreement. Steam is a great platform, with millions of users and a trusted reputation. Its a lot easier to publish through Steam than try and find a box publisher or even self publishing. Kevin Miller 3D Artist and developer
May 18, 20179 yr Commercial Member The main problem with Steam is that they take 30% right off the top. Then add whatever royalty DTG wants/expects. Here's another issue, for us, the biggest: We are used to freedom. The freedom to build what we want, how we want, when we want, using whatever tools and resources we want. WE DECIDE. Now, it's sounding like we'd have to get inside a box. Not sure I like that idea very much. Once you've had a taste of freedom... Real freedom... You want more or, at the least, to keep what you have. We've had real freedom for the past 8 years. Choice. Unlimited. Please contact oisin at milviz dot com for forum registration information. Please provide proof of purchase if you want support. Also, include the username you wish to have.
May 18, 20179 yr Hope to see your soon to be released Beaver in FSW! Intel i-9 13900KF @ 6.0 Ghz, MSI RTX 4090 Suprim Liquid X 24GB, MSI MAG CORELIQUID C360, MSI Z790 A-PRO WIFI, MSI MPG A1000G 1000W, G.SKILL 48Gb@76000 MHz DDR5, MSI SPATIUM M480 PCIe 4.0 NVMe M.2 2TB, Windows 11 Pro Ghost Spectre x64 “We sleep safe in our beds because rough men stand ready in the day and night to visit violence on those who would do us harm”.
May 18, 20179 yr I'm sorry, but how in the world is selling through STEAM some sort of impingement of "freedom"? In what way does that prevent you from building what you want, how you want, when you want, using whatever tools and resources you want? How are you prevented from deciding?! I get that you may not want to pay the royalty. But, seriously, how else does it affect any of what you suggested is valuable to you?
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