September 29, 20178 yr Some feedback on this situation please. My sim: I7-6700K 4.2GHZ GTX 970 4GB 7GHZ GDDR5 RAM 16G DDR4 2133MHZ ASUS Z170-A ATX LGA1151 Z170 Skylake DDR4 I have sliders far right or back one notch to get the best detail, and moderate traffic. No HDR. When I first installed V4 I got superb performance, sky high frames, then started adding Orbx everything, regions, global, airports, vector...still great performance, then added UTX I noticed a slight impact but sim ran smooth as silk, then started adding some scenery no issues, SimAddons, Tongass Fjords and a few others, no impact still smooth...then started with planes, RealAir (no issue) Aircraft Factory (no issue), GTN no issue, FlysimWare no issue. Alabeo and Carendo - this resulted in an impact! I first added Shrike and DO228 no problem there. I have Process Lasso running to monitor process I have my task manager running, I tried with Firefox open and Outlook open and then closed. Process Lasso is supposed to help with balancing resources and I think it does work but I am not totally sure how it all works. I have XP11, its loaded with tons of addons now HD mesh, airports, planes, GTN, settings as high as they go, it runs smooth as silk all the time. Now my V4 is stuttering, I notice that the CPU usage is very high and sometimes hits 100% and that every time this happens I get stutters. Still with 50% RAM available. With XP11 I only use 50% CPU and frames are steady. BUT, to be fair I have lots of processes running in background associated with all sorts of stuff. Currently 147. I strongly think that this is my issue, too much stuff running but I'm not sure. And I am scared to shut stuff off. But XP11 it doesn't seem to matter, but with V4 it seems to be an issue. I am also wondering if I have my computer setup correctly with V4. HT is on, I have no tweaks in my CFG, and I have overclock turned off. Any wisdom would be greatly appreciated. I found that if I started moving sliders to the left it really didn't matter, something is draining my CPU of resources and I first noticed after installing Alabeo and Carenda planes...(note I'm not blaming them per say just what I observed). Bryan Bryan Wallis aka "fltsimguy" Maple Bay, British Columbia Near CAM3
September 29, 20178 yr If you fly a RealAir plane is all well? For Carenado planes: Check your xml.dll file.. Do you have carenavigraph.dll active? If yes, try shutting it off. Same with CMeteoXML.dll files. If in doubt, temporarely rename these dlls in the P3DV4 folder. Bert
September 29, 20178 yr No issue with RealAir, beautiful smooth. I have no idea Bert if those files are active or not, just know that they are there and no idea what they do. I will rename and reboot and see what happens when I load up a plane. Bryan Bryan Wallis aka "fltsimguy" Maple Bay, British Columbia Near CAM3
September 29, 20178 yr 3 minutes ago, 1st fltsimguy said: No issue with RealAir, beautiful smooth. I have no idea Bert if those files are active or not, just know that they are there and no idea what they do. I will rename and reboot and see what happens when I load up a plane. Bryan Fly RealAir Bert
September 29, 20178 yr 6 minutes ago, Bert Pieke said: Fly RealAir huge frames drop inside the cockpit, ok external view. Screenie shows 21 frames, mostly jumping around but below 30. Bryan Wallis aka "fltsimguy" Maple Bay, British Columbia Near CAM3
September 30, 20178 yr 21 hours ago, SteveW said: Yes, it's harder to see a better result on P3D v4 when using HT because it doesn't work like FSX/P3Dv3, you will but it's just not such a big deal with low core count. Back then no AM or an incorrect AM would simply mean overheating and performance loss giving it a bad name. Not such a problem with v4 until we start to look at many cores 6/8+, ultimately we won't want it to spread across every core in the future no matter how many cores we have. One thing I see which is wrong in P3Dv4 is to have one core constantly maxed. A constantly maxed core is wrong - there is no room for overhead and the sim slows down rather than maintain performance. Think of it like on a climb-out, if you are at max throttle you can't climb quicker, in a downdraught your climb rate falls because you have no spare power. One thing I noticed in my rig running P3D v4: when I used to set a constant frame rate (usually 30) I noticed the core zero maxed at all time, but then when I changed the approach to Unlimited frame rate + VSync ON + screen refresh rate 30 Hz I noticed that the four cores of my 4770K (4.5 GHz) worked much more balanced, no more maxed cores, at least not all the time... I'm looking forward to getting a new rig (only CPU and mandatory associated hardware) and thinking of the i9 7900X for both it's high clock capacity and number of cores (as I kinda feel a tendency to P3D improving the load balance in the future) - but the heat it produces concerns me big time, especially having to deal with water cooling/fitting in the case/etc. Never used water cooling before. Best regards, Wanthuyr Filho Instagram: AeroTacto
September 30, 20178 yr 18 hours ago, 1st fltsimguy said: Some feedback on this situation please. My sim: I7-6700K 4.2GHZ GTX 970 4GB 7GHZ GDDR5 RAM 16G DDR4 2133MHZ ASUS Z170-A ATX LGA1151 Z170 Skylake DDR4 I have sliders far right or back one notch to get the best detail, and moderate traffic. No HDR. When I first installed V4 I got superb performance, sky high frames, then started adding Orbx everything, regions, global, airports, vector...still great performance, then added UTX I noticed a slight impact but sim ran smooth as silk, then started adding some scenery no issues, SimAddons, Tongass Fjords and a few others, no impact still smooth...then started with planes, RealAir (no issue) Aircraft Factory (no issue), GTN no issue, FlysimWare no issue. Alabeo and Carendo - this resulted in an impact! I first added Shrike and DO228 no problem there. I have Process Lasso running to monitor process I have my task manager running, I tried with Firefox open and Outlook open and then closed. Process Lasso is supposed to help with balancing resources and I think it does work but I am not totally sure how it all works. I have XP11, its loaded with tons of addons now HD mesh, airports, planes, GTN, settings as high as they go, it runs smooth as silk all the time. Now my V4 is stuttering, I notice that the CPU usage is very high and sometimes hits 100% and that every time this happens I get stutters. Still with 50% RAM available. With XP11 I only use 50% CPU and frames are steady. BUT, to be fair I have lots of processes running in background associated with all sorts of stuff. Currently 147. I strongly think that this is my issue, too much stuff running but I'm not sure. And I am scared to shut stuff off. But XP11 it doesn't seem to matter, but with V4 it seems to be an issue. I am also wondering if I have my computer setup correctly with V4. HT is on, I have no tweaks in my CFG, and I have overclock turned off. Any wisdom would be greatly appreciated. I found that if I started moving sliders to the left it really didn't matter, something is draining my CPU of resources and I first noticed after installing Alabeo and Carenda planes...(note I'm not blaming them per say just what I observed). Bryan Hi Bryan We have the same card (i do have 2 in SLI) What is your VRAM use ? Stay below 3.5----3.7GB Thanks Michael Moe Michael Moe
September 30, 20178 yr Noticed how many of the options in P3Dv4 related to lighting seems to hit the FPS quite hard. I'm thinking of options such as dynamic reflections, shadows etc etc. I'm currently using a 980Ti but have started thinking if time maybe has come to replace it with a 1080Ti. Anyone did this upgrade already and if yes, are you happy with the upgrade and did it allow you to increase and use settings you were not able to use with your previous gfx card? My system today is a 6700K @ 4.5 GHz, 16 GB DDR4 @ 3000 MHz and a 980Ti and I'm on Win 10 on a 4K screen.
September 30, 20178 yr 3 hours ago, Michael Moe said: Hi Bryan We have the same card (i do have 2 in SLI) What is your VRAM use ? Stay below 3.5----3.7GB Thanks Michael Moe HI Michael....good question, I don't know...I am looking into shutting down processes as a start, I think this might be the issue. I need to get control of my PC again. But I will look at this issue as well and see what is happening while flying. Bryan Bryan Wallis aka "fltsimguy" Maple Bay, British Columbia Near CAM3
October 1, 20178 yr 16 hours ago, WebMaximus said: Noticed how many of the options in P3Dv4 related to lighting seems to hit the FPS quite hard. I'm thinking of options such as dynamic reflections, shadows etc etc. I'm currently using a 980Ti but have started thinking if time maybe has come to replace it with a 1080Ti. Anyone did this upgrade already and if yes, are you happy with the upgrade and did it allow you to increase and use settings you were not able to use with your previous gfx card? My system today is a 6700K @ 4.5 GHz, 16 GB DDR4 @ 3000 MHz and a 980Ti and I'm on Win 10 on a 4K screen. I have the same setup and im asking myself the very same question.. Although you can almost max out everything with the 980Ti, its not nearly as smooth as with the 1080Ti
October 1, 20178 yr 10 minutes ago, BlueFinn said: I have the same setup and im asking myself the very same question.. Although you can almost max out everything with the 980Ti, its not nearly as smooth as with the 1080Ti When you say things are not nearly as smooth with the 980Ti vs the 1080Ti does that mean you tried it out or is that more your assumption?
October 1, 20178 yr 44 minutes ago, WebMaximus said: When you say things are not nearly as smooth with the 980Ti vs the 1080Ti does that mean you tried it out or is that more your assumption? Matt Davies (Belynz) has a GTX 1080Ti and look what he can achieve.. its so smooth even in Heathrow during the night
October 1, 20178 yr Commercial Member Remember that the P3D VSync setting plays a major part. Comparing available power with the setup might require VSync=Off and Unlimited on the fps slider so we can compare available fps and stability. Later we set VSync=On with Unlimited on the fps slider to limit the GPU output to the monitor refresh frequency (or use the fps slider to set a fixed frame rate with look ahead buffer ensures equidistant frames and is hard on a system). Use VSync=On with Triple Buffer=On to improve the accuracy of next frame compute with respect to time. Steve Waite: Engineer at codelegend.com
October 1, 20178 yr Commercial Member Start settings with all sliders left and features low, increase until one Logical Processer maximises, then back off a touch. With P3D and FSX they make two types of use of an LP, one type works better with a core to itself, another type can be paired on a core. Using HT on and getting the Affinity Mask right is hard. The sim with no AM and the Windows jobscheduler do a better job with v4. Even so we can still improve with the use an AM and custom running of addon exe apps to pin down a desired setup - it's just harder. Steve Waite: Engineer at codelegend.com
October 1, 20178 yr 1 hour ago, BlueFinn said: Matt Davies (Belynz) has a GTX 1080Ti and look what he can achieve.. its so smooth even in Heathrow during the night Personally I think it's hard to judge these kind of things from a video on YouTube. That's why I'm still hoping for a response from someone who already replaced his 980Ti with a 1080Ti.
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