October 15, 20178 yr On 13/10/2017 at 10:28 PM, chass32 said: And (and it is a big AND), no spinning clouds in VR!! Active sky in VR in its full glory! Love it! I was very happy about this information until : 14 hours ago, guit32 said: Still spinning clouds for me with flyinisde but not in native vR ?? strange indeed strange... These spinning clouds were major problem for me but unfortunately can't test flyinside demo yet because of fatal error after loading... For information i still have spinning clouds in native P3DV4.1 VR. Regards, JP
October 15, 20178 yr On 14/10/2017 at 0:20 PM, MikeT707 said: Well, tried it and without HDR I will stick with native VR. HDR just makes too much visual difference for me. Wish they would include it, but without HDR, visuals just look dull, dull, dull. I’m new to Flyinside and trying it with P3Dv4.1 but I’m unsure about HDR. Flyinside must start without HDR on but when I select it on after the SIM starts through the menu everything works great. Anyone know why HDR has to be off with FI? ice
October 15, 20178 yr I will try I don't know Do you have spinning clouds ? I made few test no more in native P3Dv4 but still present in flyinside. Once you have installed flyinisde you have to clear shader if you want to test in native P3dv4 Guillaume LE MENTEC P3DV4.3/Windows 10/i5 4670 [email protected]
October 22, 20178 yr No one test this ? Guillaume LE MENTEC P3DV4.3/Windows 10/i5 4670 [email protected]
October 22, 20178 yr 53 minutes ago, guit32 said: No one test this ? Had a fly 10mins ago and noticed spinning clouds below using Flyinside. Restarted in Native and didn't notice any spinning clouds. (Bit of a bummer) Looks like its a must to clean out the shaders each time when you flip flop between FI and Native. (does strange things otherwise) Ice
October 22, 20178 yr I am back to Native VR. Experienced all kinds of weird artifacts, including flashing VC-textures. Default VR is very good, at least for me. PC1: AMD Ryzen 9800X3D | Zotac RTX 5090 SOLID | Asus TUF X670E-Plus | G.SKILL 64GB DDR5 PC 6000 CL30 | 4TB NVMe | Noctua NH-D15 | Asus TUF 1000W Gold | be quiet! Pure Base 500DX | Noctua NH-D15S | LG OLED CX 48" + 2x Acer Nitro XV240YP 24" + 2x 15.6" Touch-screen Panels PC2: AMD Ryzen 7500F | Asrock 7900 GRE Challenger OC | Gigabyte B650I AX | Corsair 32GB DDR5 6000 CL36 | 1TB NVMe | CM Hyper 212 | Corsair 750W Gold | Lian Li TU150 ITX | SAMSUNG Odyssey G9 49" Winctrl Ursa Minor Sidestick + Ursa Minor 32 Throttle & PAC - Thrustmaster Boeing TCA Yoke - Thrustmaster HOTAS Warthog - Honeycomb Bravo Throttle - MFG Crosswind Rudder Pedals - TrackIR - Stream Deck XL + Stream Deck Plus - Winctrl MCDU + 2 MFD's - Meta Quest 3 (VR)
October 22, 20178 yr I fly with the 737 ngx and i have a lot of stutter with native p3d. Maybe there is not things like ASW in the native vr. I have a i5 4670k and a GTX 1080. Guillaume LE MENTEC P3DV4.3/Windows 10/i5 4670 [email protected]
October 22, 20178 yr Commercial Member 2 hours ago, tgcbraun said: I am back to Native VR. Experienced all kinds of weird artifacts, including flashing VC-textures. Default VR is very good, at least for me. Same here, in fact I have a post about it on the Flyinside forums and devs say they are working on it. Paul Grubich 2017 - Professional texture artist painting virtual aircraft I love. Be sure to check out my aged cockpits for the A2A B-377, B-17 and Connie at Flightsim.com and Avsim library
October 22, 20178 yr Oculus tray tool for native VR. Take a look. (At your own risk, etc etc) https://forums.oculus.com/community/discussion/47247/oculus-traytool-supersampling-profiles-hmd-disconnect-fixes-hopefully/p1 WARNING!: This vid is a bit out of date, but should give you the idea. We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
October 22, 20178 yr I have gone back to P3DV4.1 native VR from FlyInside as well. There are three issues that make the current version of FlyInside unusable to me: 1. There is an elevation problem such that when your aircraft, particularly helos, is sitting on the ground you appear to be several feet above the runways or helo pads. The buildings also appear to be above the ground level. This is not floating building, it is that one can actually see below the buildings. 2. There are no boat wakes. 3. Boats are not visible until you are within about a 1/4 mile of them, then they pop into view. FlyInside can be a great addition to VR flight. It certainly provides better frame-rate management, thus smoother flight. But, at this point the problems out-weight the benefits. Danny Danny
October 23, 20178 yr Commercial Member I also am back in native VR. FlyInside does not support HDR, which to me, it very important from a visual perspective, especially since I use PTA. I did hear from FlyInside and it is not a priority in their development plans as it would take quite a long time to implement, so that is understandable, but I am really glad that Lockheed Martin's VR does support HDR. REX AccuSeason Developer REX Simulations
October 24, 20178 yr Furious bird Did you test with soft cloud to see if you see spinning clouds ? Guillaume LE MENTEC P3DV4.3/Windows 10/i5 4670 [email protected]
October 25, 20178 yr I've tried both FI and native and although I bought FI before cost went up I though native was doing a good a job as FI. I found using FI the very edges of view flashed black slightly and was slow to track head movement with Oculus. Not carried out a full flight test with it yet, but I was very pleased with 4.1 native VR and FI not much improvement. Ollie G System: 8700K O/C@ 5.0Ghz, Asus ROG Strix Z370F MoBo, H100i v2, Gigabyte 1070 XTreme Gaming Edition, 500Gb NuMe (OS), 500 Gb (XP) & 1Tb Samsung 850 SSD (P3D), 4Tb WD HDD as library, Rift S & Touch, Honeycomb Yoke, Saitek throttles and TM TPR rudder pedals Flight Sims: Xplane & P3D v4.5 HF2 - Orbx Global, Vector, Europe LC & Others, REX TD & SC Enhanced, AS, ASCA, Chaseplane, UK2000 Scenery, FSFX stuff and lots, lots more!
October 26, 20178 yr 16 hours ago, 9GTurn said: very edges of view flashed black slightly I believe this is because the FPS is struggling and getting below 90. FI manages to keep the FPS high because of its internal magic, in my case 60 FPS with the Pimax. My only problem with FI is it reduces the resolution a lot compared to native. It’s ashame because native is nice and clear but then I’ll suffer with low FPS when in a PMDG aircraft at a 3rd party airport and must use FI. IM
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