December 29, 20178 yr 2 hours ago, rjfry said: 32bit payware products will die out some time in the future. But, for right now will work 32-Bit scenery which doesn't need DLL's? Patricio Valdes
December 29, 20178 yr Commercial Member 17 minutes ago, trisho0 said: But, for right now will work 32-Bit scenery which doesn't need DLL's? If the scenery is just BGLs and textures, it really has no "bitness". Cheers! Luke Kolin I make simFDR, the most advanced flight data recorder for FSX, Prepar3D and X-Plane.
December 29, 20178 yr I am only quoting Developers flightbeam, fsdreamteam , flytampa , taxi2gate , and more are starting to say the same 64bit sims and they have four sims to work on now. Raymond Fry.
December 30, 20178 yr With the FSUIPC utility, I start off with well over 3GB's on loading. Then I take off and the VAS goes down to between 1 and 2 GB's left. On approach, it jumps down to 500 MB's or less and I start hearing the warning dings from the utility to tell me I'm running out of memory (VAS) (not RAM). Best regards, Jim Jim Young | AVSIM Online! - Simming's Premier Resource! Member, AVSIM Board of Directors - Serving AVSIM since 2001 Submit News to AVSIMImportant other links: Basic FSX Configuration Guide | AVSIM CTD Guide | AVSIM Prepar3D Guide | Help with AVSIM Site | Signature Rules | Screen Shot Rule | AVSIM Terms of Service (ToS) I7 8086K 5.0GHz | GTX 1080 TI OC Edition | Dell 34" and 24" Monitors | ASUS Maximus X Hero MB Z370 | Samsung M.2 NVMe 500GB and 1TB | Samsung SSD 500GB x2 | Toshiba HDD 1TB | WDC HDD 1TB | Corsair H115i Pro | 16GB DDR4 3600C17 | Windows 10
December 30, 20178 yr 2 hours ago, Jim Young said: With the FSUIPC utility, I start off with well over 3GB's on loading. Then I take off and the VAS goes down to between 1 and 2 GB's left. On approach, it jumps down to 500 MB's or less and I start hearing the warning dings from the utility to tell me I'm running out of memory (VAS) (not RAM). Best regards, Jim Hi Jim, Are you talking about P3D v4? I thought it is 64-bit so it shouldn't have memory issues. Patricio Valdes
December 30, 20178 yr 5 hours ago, Luke said: If the scenery is just BGLs and textures, it really has no "bitness". Cheers! Cool! then we can load them in P3D v4. Patricio Valdes
December 30, 20178 yr 7 hours ago, trisho0 said: Hi Jim, Are you talking about P3D v4? I thought it is 64-bit so it shouldn't have memory issues. FSX. The FSUIPC utility will not monitor VAS in P3DV4. Jim Young | AVSIM Online! - Simming's Premier Resource! Member, AVSIM Board of Directors - Serving AVSIM since 2001 Submit News to AVSIMImportant other links: Basic FSX Configuration Guide | AVSIM CTD Guide | AVSIM Prepar3D Guide | Help with AVSIM Site | Signature Rules | Screen Shot Rule | AVSIM Terms of Service (ToS) I7 8086K 5.0GHz | GTX 1080 TI OC Edition | Dell 34" and 24" Monitors | ASUS Maximus X Hero MB Z370 | Samsung M.2 NVMe 500GB and 1TB | Samsung SSD 500GB x2 | Toshiba HDD 1TB | WDC HDD 1TB | Corsair H115i Pro | 16GB DDR4 3600C17 | Windows 10
March 3, 20197 yr Actually, it's when I moved to FSX SE that I started getting OOM's. I never had a big problem with FSX that I couldn't fix. Not so with FSX Steam.
March 3, 20197 yr I flew the PMDG 777 between 2 Orbx global free airports last night using 8.5 LOD and the whole time I had more then 1GB of VAS REMAINING. Add on airports are the biggest users of VAS. Some are practically unusable in FSX without a very low LOD but with strict and organized scenery management OOMs are no longer an issue these days. Don't blame the planes! Russell Gough SE London
March 4, 20197 yr 17 hours ago, zap51 said: Actually, it's when I moved to FSX SE that I started getting OOM's. I never had a big problem with FSX that I couldn't fix. Not so with FSX Steam. That's odd as the Steam edition should be no more difficult to work with than the boxed edition. What's more, the Steam edition actually incorporates some bug fixes which should make it less likely to get OOMs. Have you installed any new aircraft or sceneries since moving to FSX:SE? i7-14700k | Asus ROG STRIX Z790-F Gaming WIFI | 32GB DDR5 RAM | MSI RTX 4080 Super | WD Black SN850X 1TB & 2TB | Corsair HX1000i ATX3.0 | MSI MAG401QR 40" monitor | Win 11 Pro 64-bit | Meta Quest 3
March 4, 20197 yr Firstly, I'm an FSX:SE user on an FSX:SE forum. So I won't (and can't) comment on P3D. I've been thinking about the original post and can't come up with an easy solution. I run ORBX products including all the land classes and most of the regions. I also run with MyTraffic, Vector, ActivSky, Navigraph, and loads of payware airports. I've learned to confine my PMDG 747 to AustralAsia/SA and I keep my PMDG 737 out of USA regions. Most of my flying is in Europe between payware airports while monitoring VAS occasionally. I've learned that I can't fly out of payware EGLL to payware EDDF without doing a pause/save/reload at TOD. I've also learned that I shouldn't sit on wingtips or clouds unless I want to risk OOM. All my flying is in VC mode. Other than a mega-refresh going on the background I can't explain your OOM. But I think there's plenty of entertainment left in this old flightsim.
March 7, 20197 yr I echo Pete 100%. I am also an old head, still on FSX (not SE) using WIn XP. I have been using MS Flight Sim since is stared all the way up to the current FSX. Since I have been using FSX so long I have learned what to avoid and what settings to use to avoid OOM. I am very impressed with Pete's add-ons and no OOM😄 Here is what I have got. Aircraft: PMDG 737, QW 757, PMDG 747 V3; iFLY 747-8i (which is heavier on resources than any other of these aircraft) Airport / Scenery: LAX, JFK. MIA, BOS, SEA, SFO, ORD (which are all US). I only fly into add-on airports. I have no add-on scenery such as Orbx global etc. Just the surrounding scenery that comes with the add-on airport. Since most of my flights are at least 34,000 feet I wouldn't be taking advantage of the scenery below. Weather /Texture: Active Sky 16 / REX Texture direct with soft clouds. Ok here is what I do to avoid OOM. Most of my flights are in the USA 1) East coast to Midwest & vice versa; 2) East coast to West Coast & vice versa. I occasionally fly KJFK to EGLL when I have the time to devote myself to flying, but with medium settings and only minimum views switching. I just stick to the cockpit VC views 98% of the time. I have my REX Texture direct cloud setting to Medium, putting it to high really screws you up and I really can't tell the difference between the two anyway. After a 5 hour flight and descending into an Add-on dense Airport scenery with heavy clouds and ATC running you need to be very careful on what you do. Hence the reason for not settings things unnecessary high. I haven't really experienced any OOM for a very long time now, worse case is a drop in FPS which happens. The only time I may experience OOM is if I do a replay (120 seconds) right after I land and and exit the runway to see an outside view of my approach and touch down. Which is expected. As Pete said, still get a lot of mileage in my FSX with modern add-ons. All of my flights now are with the PMDG 747 V3 and I will be purchasing the -8 next week. When I replace my rig in another 2 years or so I will then upgrade to PD3. The bottom line is as add-ons become more sophisticated you need to be cognizant of your settings and how and where you fly into. Hope this helps the OOM FSX simmers still out there. Best Regards. Forshaw.
March 9, 20197 yr On 3/7/2019 at 1:48 PM, forshaw said: Hope this helps the OOM FSX simmers still out there. What is your max texture load in FSX configuration? Patricio Valdes
March 9, 20197 yr 44 minutes ago, trisho0 said: What is your max texture load in FSX configuration? 1024 . I used 4096 for years assuming as I have 4k screens that i would need it. Then I tried 1024 recently just for fun and was stunned to find that I could see no difference. BTW I am a photographer and video maker and am VERY fussy about getting the best resolution. My screen has great upscaling but I believe the image is good anyway. Will share some example shots from the PMDG 737 taken at 1024. Edited March 9, 20197 yr by sloppysmusic Russell Gough SE London
March 9, 20197 yr I am going to include most of my fsx.cg here as my post makes more sense when you can see what I am using. Although whatever our settings you cans till ignore the OOM completely by clicking on the background in a full screen window. Please do NOT copy and paste this as over your cfg file, only the subsections here as my addons are different. IMPORTANT!!!! Notice my LOD at the moment is a huge 8.5. This works fine with add on aircraft but NO addon airports other then OrbX FTX Global airports and Vector/Global scenery. I suggest starting with LOD 4.5 and increasing IF you use Texture Max Load 1024 (this makes a HUGE difference!) Also my affinity mask will only work with an 8 core CPU without Hyperthreading. This is very important! Steves DX10 Control softwre makes it easy to change the affinity mask to fit your CPUs, as you actually select the cores you wish FSX to use. Do not assign less cores than all of them unless you have other utilities such as weather/ATC you wish to isolate in their own cores. DO experiment changing one setting at a time if possible and make sure you back up your fsx.cfg before making any changes and also AFTER something works well so you can always go back to a better config. Good luck and have fun. Max out your FSX! [GRAPHICS] SHADER_CACHE_PRIMED_10=1693751040 SHADER_CACHE_PRIMED=1693751040 D3D10=1 TEXTURE_MAX_LOAD=1024 NUM_LIGHTS=8 AIRCRAFT_SHADOWS=0 AIRCRAFT_REFLECTIONS=1 COCKPIT_HIGH_LOD=1 LANDING_LIGHTS=1 AC_SELF_SHADOW=1 EFFECTS_QUALITY=2 GROUND_SHADOWS=0 TEXTURE_QUALITY=3 IMAGE_QUALITY=0 See_Self=1 Text_Scroll=0 MultiSamplesPerPixel=4 MultiSampleQuality=8 HIGHMEMFIX=0 ForceWindowedVsync=1 [SOUND] AmbientUIMusicVolume=-6.000000 PrimaryDevice={9DD33330-28FF-4AFD-8996-C665F256BE4A} VoiceDevice={9DD33330-28FF-4AFD-8996-C665F256BE4A} SOUND=1 SOUND_QUALITY=2 SOUND_LOD=1 UISound=1 AmbientUI=0 SOUND_FADER1=0.660000 SOUND_FADER2=1.000000 SOUND_FADER3=0.470000 SOUND_FADER4=1.000000 AmbientUIMusic=FSX01 [Display] ChangeTime=1.000000 TransitionTime=1.000000 ActiveWindowTitleTextColor=255,255,255 ActiveWindowTitleBackGroundColor=0,28,140,64 NonActiveWindowTitleTextColor=255,255,255 NonActiveWindowTitleBackGroundColor=24,33,87,64 InfoUpperRightTextColor=255,0,0 InfoUpperRightBackGroundColor=0,0,0,0 InfoLowerLeftTextColor=255,255,255 InfoLowerLeftBackGroundColor=255,0,0,128 InfoLowerRightTextColor=255,255,255 InfoLowerRightBackGroundColor=255,0,0,128 InfoBrakesEnable=False InfoParkingBrakesEnable=False InfoPauseEnable=True InfoSlewEnable=True InfoStallEnable=True InfoOverspeedEnable=False BLOOM_EFFECTS=0 SKINNED_ANIMATIONS=1 TEXTURE_BANDWIDTH_MULT=40 UPPER_FRAMERATE_LIMIT=0 WideViewAspect=True ForceVCShadowMap=1 TextureMaxLoad=12 [Main] DisablePreload=1 User Objects=Airplane, Helicopter SimObjectPaths.0=SimObjects\Airplanes SimObjectPaths.1=SimObjects\Rotorcraft SimObjectPaths.2=SimObjects\GroundVehicles SimObjectPaths.3=SimObjects\Boats SimObjectPaths.4=SimObjects\Animals SimObjectPaths.5=SimObjects\Misc SimObjectPaths.6=C:\Program Files (x86)\12bPilot\SODE\data\SimObjects SimObjectPaths.7=C:\ProgramData\12bPilot\SODE\SimObjects ProcSpeed=9721 PerfBucket=7 HideMenuNormal=0 HideMenuFullscreen=1 Maximized=2 Location=0,0,3840,2160,\\.\DISPLAY1 [PANELS] IMAGE_QUALITY=1 DEFAULT_VIEW=0 QUICKTIPS=1 PANEL_OPACITY=100 PANEL_MASKING=1 PANEL_STRETCHING=1 UNITS_OF_MEASURE=0 [Weather] WindshieldPrecipitationEffects=1 MinGustTime=10 MaxGustTime=500 MinGustRampSpeed=1 MaxGustRampSpeed=200 MinVarTime=5 MaxVarTime=50 MinVarRampSpeed=10 MaxVarRampSpeed=75 TurbulenceScale=1.000000 WeatherServerAddress=fs2k.zone.com WeatherServerPort=80 WeatherGraphDataInDialog=0 AdjustForMagVarInDialog=1 DynamicWeather=0 DownloadWindsAloft=0 DisableTurbulence=0 CLOUD_DRAW_DISTANCE=3 DETAILED_CLOUDS=1 CLOUD_COVERAGE_DENSITY=8 THERMAL_VISUALS=0 [DynamicHeadMovement] LonAccelOnHeadLon=0 LonAccelOnHeadPitch=0 RollAccelOnHeadLat=0 YawAccelOnHeadLat=-0 RollAccelOnHeadRoll=0 MaxHeadAngle=0 MaxHeadOffset=0 HeadMoveTimeConstant=0 [SCENERY] LENSFLARE=0 DAWN_DUSK_SMOOTHING=1 IMAGE_COMPLEXITY=5 ShowMissingTextureAlert=0 SmallPartRejectRadius=0 MAX_ASYNC_BATCHING_JOBS=2 [TrafficManager] AirlineDensity=50 GADensity=50 FreewayDensity=6 ShipsAndFerriesDensity=0 LeisureBoatsDensity=0 IFROnly=0 AIRPORT_SCENERY_DENSITY=0 [TERRAIN] LOD_RADIUS=8.500000 MESH_COMPLEXITY=100 MESH_RESOLUTION=25 TEXTURE_RESOLUTION=29 AUTOGEN_DENSITY=4 DETAIL_TEXTURE=1 WATER_EFFECTS=5 [STARTUP] DEMO=0 SHOW_OPENING_SCREEN=1 STARTUP_DEMO= LoadWindow=1 [JOBSCHEDULER] AffinityMask=252 [BUFFERPOOLS] UsePools=1 PoolSize=2097152 RejectThreshold=131072 [DISPLAY.Device.NVIDIA GeForce GTX 1080.0.0] Mode=3840x2160x32 TriLinear=0 Anisotropic=1 AntiAlias=1 Russell Gough SE London
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