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TOPS - TAKEOFF PERFORMANCE SYSTEM FSX P3D

Featured Replies

  • Commercial Member

Wondering the same.

I've got it.  It does what it says.  It gives the temperature for derating the takeoff for the aircraft that it covers.

Right now that is the PMDG 737NGX, the Flightsim Labs A320 and several others that are listed.

It will be working for the TFDi 717 pretty soon too, from what the developer says.

It's nice because it doesn't require a lot of input.  It reads the aircraft specs with FSUIPC, so you just have minimal data to put in.  That makes it quick and easy to get the flex temperature and it seems pretty accurate.

Bob

Robert Yunque

PilotEdge Ratings =   CAT-11 (2016-09-13)  I-11 (2016-10-23)  V-3 (2016-08-01)

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Does the application consider obstacle clearance heights in its calculations?

Cheers, Richard

Intel Core i7-7700K @ 4.2 GHz, 16 GB memory, 1 TB SSD, GTX 1080 Ti, 28" 4K display

Win10-64, P3Dv5, PMDG 748 & 777, Milviz KA350i, ASP3D, vPilot, Navigraph, PFPX, ChasePlane, Orbx 

I particularly love the perf. calculation option if you choose to use an intersection rather than whole runway length.  Very useful.

Does it have lbs or just kgs for weight input?

 

I use a similar tool but it doesn't have derates just assumed temps

Ron Hamilton

 

"95% is half the truth, but most of it is lies, but if you read half of what is written, you'll be okay." __ Honey Boo Boo's Mom

  • Commercial Member
6 hours ago, Richard McDonald Woods said:

Does the application consider obstacle clearance heights in its calculations?

No it doesn't.

The only thing I don't like its the metric system they use, they don't use imperial. But overall its very good and simple way of calculating.

Though I did notice that every time I ran the calculator with the same settings (weight, runway etc) the calculations became different. For example if it said assumed temperature of 34 the first time, the next time I ran the calculator with the same settings it would give me 37 the next time and 39 the next time which I found rather strange. Anybody else got that?

  • Author

Ok sounds decent. Thanks. I do have Topcat and was wondering how/if this adds anything special to flight calculations.

 Ryzen 7 5800x, 64gb, 7900XTX 24gb

14 minutes ago, Lenny777 said:

Ok sounds decent. Thanks. I do have Topcat and was wondering how/if this adds anything special to flight calculations.

Looking at the product description, it seems to add some variants that Topcat doesn't have: the 736, 739, and 77W. But it doesn't seem to do fixed derates, only assumed temp / flex.

Walter Meier

 

I took a first look at it if you guys are interested. I like the tool a lot and I think it has great potential!

 

Visit my Youtube channel! : www.youtube.com/cptvince

 

 

Just now, wsmeier said:

Looking at the product description, it seems to add some variants that Topcat doesn't have: the 736, 739, and 77W. But it doesn't seem to do fixed derates, only assumed temp / flex.

I believe you are correct. It's limited in ways, but is just something quick to use to get an assumed temperature that is figured from engine type, weight and temperature and will give you an optimal climb rate without over-stressing the engines.

I also have Topcat, which works very good for the aircraft that it covers.  The advantage of ToPS is that it gets the information from your aircraft automatically so it gives you a quick calculation of flex temp with little user input. 

It doesn't figure Vspeeds but usually the aircraft FMS or MCDU will give those anyway.  

14 hours ago, fakeflyer737 said:

Does it have lbs or just kgs for weight input?

 

I use a similar tool but it doesn't have derates just assumed temps

It uses KG for weight, but gets it automatically from the aircraft within the flightsim by FSUIPC, so there is no manual input for takeoff weight.

 

17 hours ago, Richard McDonald Woods said:

Does the application consider obstacle clearance heights in its calculations?

You shouldn't have to figure any different obstacle clearance since using an assumed takeoff temperature for the weight of the aircraft does not degrade the performance of the takeoff. You would be doing an optimal takeoff for your engine type, weight and temperature, so the aircraft is not sacrificing climb rate or performance.

Robert Yunque

PilotEdge Ratings =   CAT-11 (2016-09-13)  I-11 (2016-10-23)  V-3 (2016-08-01)

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11 minutes ago, signmanbob said:

I believe you are correct. It's limited in ways, but is just something quick to use to get an assumed temperature that is figured from engine type, weight and temperature and will give you an optimal climb rate without over-stressing the engines.

I also have Topcat, which works very good for the aircraft that it covers.  The advantage of ToPS is that it gets the information from your aircraft automatically so it gives you a quick calculation of flex temp with little user input. 

It doesn't figure Vspeeds but usually the aircraft FMS or MCDU will give those anyway.  

It uses KG for weight, but gets it automatically from the aircraft within the flightsim by FSUIPC, so there is no manual input for takeoff weight.

 

You shouldn't have to figure any different obstacle clearance since using an assumed takeoff temperature for the weight of the aircraft does not degrade the performance of the takeoff. You would be doing an optimal takeoff for your engine type, weight and temperature, so the aircraft is not sacrificing climb rate or performance.

That's not true. Any reduced thrust takeoff will degrade aircraft performance vs full thrust. Sometimes an obstacle is the limiting factor in places where buildings or terrain are on the departure path. Thrust can only be reduced to the point where you can guarantee obstacle clearance in the event of an engine failure, and this is taken into account in real-world performance calculations. In most places, a field or climb limit is reached before an obstacle limit, but in places like LAS or MDW, an obstacle may very well be your limit, and your thrust reduction will be limited based on this, whereas it would be more of a reduction had it been only a field limit, climb limit, etc 

P3D 4.3, Windows 10/64 bit, Intel 6700k @ 4.7 air-cooled, NVidia 2080 Ti Founders Edition, ASUS Rog Maximus VIII Ranger, 16GB G.Skill Ripjaws DDR4 @3200, Phanteks Anthoo Pro Series Case, Samsung 950 Pro M.2 500GB, Sandisk 1TB SATA, Seagate 2TB Hybrid Drive, Cooler Master 700W, 40-inch Samsung 4k TV

31 minutes ago, bbain1187 said:

That's not true. Any reduced thrust takeoff will degrade aircraft performance vs full thrust. 

 

The main purpose of reduced thrust is to get optimal performance from the engine when the aircraft is below max weight, but I'm not here to argue. Think what you like.

Robert Yunque

PilotEdge Ratings =   CAT-11 (2016-09-13)  I-11 (2016-10-23)  V-3 (2016-08-01)

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3 hours ago, signmanbob said:

The main purpose of reduced thrust is to get optimal performance from the engine when the aircraft is below max weight, but I'm not here to argue. Think what you like.

Reduced thrust is to save on engine wear, not for "increased" performance.

 

--Sean Hart

7 hours ago, sultanofswing said:

Reduced thrust is to save on engine wear, not for "increased" performance.

 

You reduce the thrust of the engines to the point where it is most efficient for the weight of the aircraft, for the most optimized takeoff.  Not just to reduce the performance to extend engine life, although that is also a benefit.

If you have a light aircraft and you takeoff at full thrust, that's not the best performance.  It could even be dangerous when the aircraft engines are designed to takeoff with a max load on a short runway at full thrust.

 

Robert Yunque

PilotEdge Ratings =   CAT-11 (2016-09-13)  I-11 (2016-10-23)  V-3 (2016-08-01)

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