November 3, 20187 yr Hi PMDG team, Awesome work on the 747-8. My favourite plane to fly so far!! I just wanted to ask if I’m doing something wrong or if it is designed this way regarding RainMaker effects. I notice while on the ground stopped or taxiing the effects are great. However as soon as speed reaches 80knots on takeoff roll the rain on windshield effect seems to disappear all together. Many thanks, Chen Chen NZAA MSFS2024: FENIX A319/320/321 | Aerosoft/Toliss A340-600 | TFDi MD-11F | iniBuilds A350 | FBW A380 | PMDG 77W NZAA | YPPH AMD7800X3D | RTX4090 | 32GB DDR5
November 3, 20187 yr As expected, the rain follows the airflow, which is not stopping at the windscreen but rather flowing around the aircraft. Something a little heavier like a hail stone or bird will leave the airflow under it's own momentum and smack into you. I'm just guessing here but when I fly through rain at about 180 kts I just get a smeared look. Edited November 3, 20187 yr by downscc Dan Downs KCRP
November 3, 20187 yr 1 hour ago, silentghostx said: However as soon as speed reaches 80knots on takeoff roll the rain on windshield effect seems to disappear all together The effect of rain on the windscreens is influenced by the aircraft's speed as well as the size and intensity of the water droplets. As Dan has already said, up to a point the faster you go the more the rain droplets will eventually run off (or 'smear' if you prefer) in line with the slipstream. If you think the Rainmaker's rain effects look great on the ground have a look at what happens to this effect during a winter blizzard, because I think the snow effects look even better on the ground and in the air. Bertie Goddard
November 4, 20187 yr Commercial Member Gents, We continue to tune this effect as time passes. In the real world, once you get above 90knots or so- the effect of precipitation on the windshield is more of a blurring effect, and you rarely see any discernible droplets/artifacts rolling across the windscreen. Obviously in extreme rain this will change, but even then it is more an obscuration of vision than a presentation of individual rain droplets running up the windscreen. I'm not completely satisfied with where we are- so we continue to tweak and tune- but it is definitely moving in the right direction. Robert S. Randazzo PLEASE NOTE THAT PMDG HAS DEPARTED AVSIM You can find us at: http://forum.pmdg.com
November 4, 20187 yr Author Thanks for your reply Robert and others! I think they look great with what you got, and if this still being further tuned it’s even better. I was looking for more of the obscuration of vision once it gets faster but glad it’s not that I was doing something wrong. Many thanks again, Chen Chen NZAA MSFS2024: FENIX A319/320/321 | Aerosoft/Toliss A340-600 | TFDi MD-11F | iniBuilds A350 | FBW A380 | PMDG 77W NZAA | YPPH AMD7800X3D | RTX4090 | 32GB DDR5
November 4, 20187 yr Commercial Member Chen, It is **really** hard to do convincingly. We are working on it, however. Robert S. Randazzo PLEASE NOTE THAT PMDG HAS DEPARTED AVSIM You can find us at: http://forum.pmdg.com
November 4, 20187 yr And the "Bug Splats" above 80 kts? Will they also be fine tuned? Jokes aside, thanks for the great effects! Adds a huge amount to the immersion of the product. Peter Webber MSFS 2020 & 2024 / Windows 11 / Intel Core Ultra 7 265KF / MSI Pro Z890-S WIFI / Samsung 970 EVO PLUS M.2 500GB / Corsair Vengeance DDR5 48GB 7000MHz / MSI Geforce RTX 4070Ti Super
November 4, 20187 yr Author 1 hour ago, rsrandazzo said: Chen, It is **really** hard to do convincingly. We are working on it, however. No doubt! Glad the team is working on it! In saying that, I’m quite happy with how it is already. Like Peter above I think it adds so much immersion - that feeling sitting at the gate and having the splatters of raindrops on the windows, I could just sit there for ages admiring how far flight sim have come (Have been in this hobby since FS9 for commercial airliners and prior to that I was on Jane’s F-15 then F/A-18E super hornet) Thanks again Robert and the whole PMDG team for making this possible. Chen Chen NZAA MSFS2024: FENIX A319/320/321 | Aerosoft/Toliss A340-600 | TFDi MD-11F | iniBuilds A350 | FBW A380 | PMDG 77W NZAA | YPPH AMD7800X3D | RTX4090 | 32GB DDR5
November 4, 20187 yr 15 hours ago, Peter Webber said: And the "Bug Splats" above 80 kts? Will they also be fine tuned? Jokes aside, thanks for the great effects! Adds a huge amount to the immersion of the product. Bug splats are more random. I got a bug splat on fine spring day at 16500 chugging along at 180 KTAS. Dan Downs KCRP
November 4, 20187 yr One would not think so how sensible this thread is compared to the flak Kyle, RR, and PMDG in general are getting in two other threads running/closed elsewhere all because of..............well, less said the better! Rick Almeida
November 4, 20187 yr 31 minutes ago, downscc said: 16500 It seems the bugs‘ civilization has entered the era of spaceflight... ,
November 4, 20187 yr 56 minutes ago, vc10man said: One would not think so how sensible this thread is compared to the flak Kyle, RR, and PMDG in general are getting in two other threads running/closed elsewhere all because of..............well, less said the better! ?? James Goggi
November 4, 20187 yr 18 hours ago, rsrandazzo said: Gents, We continue to tune this effect as time passes. In the real world, once you get above 90knots or so- the effect of precipitation on the windshield is more of a blurring effect, and you rarely see any discernible droplets/artifacts rolling across the windscreen. Obviously in extreme rain this will change, but even then it is more an obscuration of vision than a presentation of individual rain droplets running up the windscreen. I'm not completely satisfied with where we are- so we continue to tweak and tune- but it is definitely moving in the right direction. after take off, is there a speed limit for the operation of wipers? I try to switch em off above 200kts Flying Tigers Group
November 4, 20187 yr 4 hours ago, downscc said: Bug splats are more random. I got a bug splat on fine spring day at 16500 chugging along at 180 KTAS. Interesting. After some research, I found info that scientists have collected locusts flying at an altitude of approx. 15000ft, flies and butterflies at 20000ft! I hope PMDG factor this in the their "Bug Splat" algorithm! Peter Webber MSFS 2020 & 2024 / Windows 11 / Intel Core Ultra 7 265KF / MSI Pro Z890-S WIFI / Samsung 970 EVO PLUS M.2 500GB / Corsair Vengeance DDR5 48GB 7000MHz / MSI Geforce RTX 4070Ti Super
November 4, 20187 yr 11 minutes ago, Peter Webber said: Interesting. After some research, I found info that scientists have collected locusts flying at an altitude of approx. 15000ft, flies and butterflies at 20000ft! I hope PMDG factor this in the their "Bug Splat" algorithm! When it happened I sat looking at the dead bug for at least 5 sec before my brain went, "hey what the heck?" I mentioned it was a spring day because we were having air mass convective activity that day. First that bug got sucked up to where he'd rather not be and then in all of the airspace in all of Texas he and I came together at that instant. Lot's to ponder there. Reminds me of the improbability engine. Dan Downs KCRP
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