July 23, 200619 yr As Paul said,perfomance increase allready about 30% after first developers touch .... !!! :)read about it and more ... :)http://blogs.technet.com/p-12c_pilot/archi.../22/442904.aspx brds
July 23, 200619 yr Yes sounds good , but 30% over what? Whats the base or starting point? We have no FSX reference...maybe FSX was slow or had an issue to start??30 over FS9 as we know it? Hope so! Just being the devils advocate here :-)Bill
July 23, 200619 yr Exactly, 30 percent over what? I don't think it means 30% over FS9. It just means 30% over where FSX was before they tweaked the code.RH
July 23, 200619 yr 30% of nothing is........... nothingAndy bhttp://www.jdtllc.com/images/rcv4bannerbeta.jpg Andy Brockbank
July 23, 200619 yr I just wish they had a set of webcams and broadcast it on the internet.One in each room. and one in the meeting room. We can then have a 24hr vigil of Support.:)Manny Manny Beta tester for SIMStarter
July 23, 200619 yr The complete quote is (my emphasis):"I can happily report we have made good progress on the performance of the sim. I think perf (as we refer to it) has been one of the most concerning issues on the team, and our awesome developers have been doing great things. We still have more to do, but when I hear a developer say they just increased perf 20-30% with one check-in (when new code goes into the sim), it makes me feel better about the whole thing."Perhaps not such good news? Gerry Howard
July 23, 200619 yr doesn't mean a thing. We're extremely conscious of performance and go to great lengths to improve it even if our software is already performing rapidly.As our system is used by stock traders where sometimes seconds can count in making or loosing a profitable deal there's a good business case for that.That doesn't mean that it was slow when we announce we've improved performance...
July 23, 200619 yr I was going to start a new post but decided against it. It's related to Paul's blog which mentioned this... "I recently added emergency vehicles to a mission at Edwards Air Force Base so that they "scramble" to the runway as you're coming in to land. Cool little details like this add a lot to the experience."I was just thinking of the possibilities with a feature such as this. I remember when arriving into Malaga Airport in Spain a few years ago and seeing a follow me truck racing to meet the aircraft as they were coming in, then showing them to their parking spot. Or coming into Cardiff Airport in Wales and seeing the fire trucks on stand-by near the runway (I think its standard procedure to have them at the ready for every landing aircraft in some countries - but I am probably wrong about that). I wonder if something like this can only be handled if you were in a mission, or if you could make a script (or some other piece of software using the SDK) that would allow this to be the case every time you fire up the sim. Paul is right in saying that little details like this can only add to the immersion element within flight Simulator.
July 23, 200619 yr I hope that they have stopped that ATC controller who keeps telling me to leave the runway at the first exit all the time - most aggravating.Barry
July 23, 200619 yr >I hope that they have stopped that ATC controller who keeps>telling me to leave the runway at the first exit all the time>- most aggravating.>>Barryyou are going to get 30% more on the roll out :-)
July 24, 200619 yr >I hope that they have stopped that ATC controller who keeps>telling me to leave the runway at the first exit all the time>- most aggravating.>>BarryYou need a 'bugger off' button in FSX for the ATC.Rhett Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
July 25, 200619 yr Author >>I hope that they have stopped that ATC controller who keeps>>telling me to leave the runway at the first exit all the>time>>- most aggravating.>>>>Barry>>>You need a 'bugger off' button in FSX for the ATC.>>>RhettI have one, its called the "change the frequency knob" it works ;-)
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