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Sorry P3d... you're boring me.

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Interesting post Howard.

You have to open the windows from time to time. To play other sims or games. Then you come back. Been doing that for 40 years. Actually just back from playing Inquisition and The Long Dark (a wonderful game, a case in point that a great gameplay can make dated graphics very palatable) after few months mostly off P3D. About DCS,  I've only flown the P-51 and the A10 in the Georgia/Russia scenery and it feels good. The Gulf landscape looks amazing. 

P3D is certainly more austere if not boring than DCS. Ron has a point when he says that P3D is bogged down in scenery. I' d say scenery developpers got  their priorities wrong and the boring index is up :

- P3D can be an admirable exploration tool. That's why OrbX LC-based fat regions has had such a success and that the customer shouts for more, even for the coarser OpenLC. It is unfortunate that OrbX's main thrust now is to remake its older regions, most of them with a  demanding tech (bandwidth being a show stopper for me)  I love flying the PNW and California but, come on !, we've been doing that since FU2. It gets a little stale. Too bad other scenery developpers left OrbX a monopoly there. Anything coming for Japan, Greece, Italy, Hawaii, the Caribbean  would certainly rekindle the fire for many of us (please no more glaciers , fir trees or rapeseed fields 😅). 

- A tricky approach with a  good A2A-grade GA or warbird plane is fun. It seems that developpers feel that their customer base is more interested by a few super-detailed airports in the US and EU than many more, maybe coarser, but with a 10 miles-radius landscape all over the world. I love the OrbX PNG approach. Take the standard scenery and sprinckle aroundrudimentary but sweat-inducing airfields.

If the P3D world gets "bogged down",  my stay with P3D may get shorter than in the past. Maybe time to move more seriously to DCS. You may be right Howard.

 

Edited by domkle

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

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1 hour ago, cmpbellsjc said:

1998? FSX didn’t launch until Oct 2006.

Clearly it must have been it's predecessor, FS9?

Howard
MSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One Yoke
My FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776

17 minutes ago, Rockliffe said:

Clearly it must have been it's predecessor, FS9?

Bit further back Howard......FS98 😄

Glenn

Ryzen 3700X, X570 Pro Wifi, 32GB 3600mhz RAM, Nvidia Titan Xp "Galactic Empire", RM750x PSU, H700 case, 2x NVMe M2 SSD, 1x SATA SSD

  • Author
54 minutes ago, GHarrall said:

Bit further back Howard......FS98 😄

Hee hee, blimey, doesn't time fly when you're simming! 😄

Howard
MSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One Yoke
My FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776

I've simming since the very first version. I've seen improvements that I never thought would be possible on a PC. I will say that as time has gone on we seem to spend more time tweaking and less time flying. I really thought that with the coming of P3D this would change. That hasn't been the case. This is tied to our unquenchable thirst for perfection and this has created more and better options for the simmer. I would go into greater detail, but I've got to go adjust some settings for a new scenery package. 😉

9 hours ago, zmak said:

Why would anyone even contemplate RTW in a combat sim?  

CONTEXT 👨‍🏫

You need to read what I responded to, and you need to remember the topic.👨‍🎓

To help you understand: 

  • We can only contemplate a RTW race with a simulator that represents/simulates the whole world.
  • Ron made the comment that P3D ( the subject of this topic ) is bogged down with scenery.
  • Ron proudly represents himself to be on the RTW race team. So I gave him a point to consider.

To defend DCS over P3D is ok as a simulator, but to say P3D is "bogged down" with scenery was an error, since RTW race team is fixed prominently on Ron's profile.

But anyway, if DCS (a combat sim - which P3D is a combat sim too) did have the whole world represented (like P3D does), A RTW race is plausible; competition is universal, even in the military.

Not totally positive, but I think Ron and many others would participate in a RTW in DCS if it were possible.🙂   

You've made a very valid point. Now if only I could find it.

The World is divided into two groups. Those who say "Give me a link" and those that provide the link. WWG1WGA

I've been flying with a friend with P3Dv4 using that JoinFS and its really nice for flying together.  \o/

Even zooming down Yosemitie Valley. 😄

46997136624_fded827db1_c.jpg

Yosemite Falls by Buffy Foster, on Flickr

My PC: I7-7700K 4.9 Ghz (OC), ASUS MAXIMUS IX HERO, 32GB DDR4-3200 RAM, EVGA GTX 1080Ti, EVGA 850 G3 Gold power supply, C:=1TB WD Black D:=1TB M.2 Samsung 960 Pro, Windows 10 Pro, Prepar3D v4, AFS2, Tons of Orbx 🙂

https://www.flickr.com/photos/buffy-foster/ || https://buffyfostersblog.wordpress.com/

Try xp11, instead of faffing around with affinity masks,  fibers and texture evp, this is swapped in xp by spending hours and hours trying to make sensitivity curves for joysticks for each different aircraft you own so you can taxi in a straight line and have the aircraft not stall on take off,  Try it you'll love it, us xp11 simmers wouldnt have it any other way. 

Edited by tooting

 
 
 
 
 
  913456
On 5/4/2019 at 9:09 AM, Rockliffe said:

The answer, is of course no, because they are as different as oranges and apples, but as with many things, variety is the spice of life 😄

As you say, variety is the spice of life. 

I can't justify taking on a new sim or two (cost-, drive space- nor time-wise) to experience a good VFR sim in XP and a great combat sim in DCS. So instead I've picked-up IFE's F-35 and Typhoon, with TacPack for a replica of DCS of sorts. TE Netherlands and TE GB South plus some excellent freeware photo scenery, along with A2A's PA-28 Cherokee to replicate XP11 of sorts.

Then I still have the best sim for heavy metal IFR flying in P3D. Using any of Majestic's Dash 8, PMDG's 737 or QW's 787 (now with PBR greatness), with the best weather programs, seasons over landclass, a plethora of high-quality scenery from the best developers in the business and an amazing piece of freeware to replicate airliner traffic from AIG, I have a very complete experience.

Combine all of these and I can justify it to myself that I don't need any other sims. Of course, your experiences and opinions may differ.

4 hours ago, Buffy Foster said:

Always fanbois chiming in.  🙄

I think you completely missed the sarcastic tone of Pete's post there...
 

AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440)
Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR

MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter

5 hours ago, tooting said:

Try xp11, instead of faffing around with affinity masks,  fibers and texture evp, this is swapped in xp by spending hours and hours trying to make sensitivity curves for joysticks for each different aircraft you own so you can taxi in a straight line and have the aircraft not stall on take off,  Try it you'll love it, us xp11 simmers wouldnt have it any other way. 

I have not that issue with Xplane11, but I found the reason was due to the final joystick I settled on, the Logitech 3D Pro.  I do not have rudder pedals, so I do have to counter at the start of the roll with some rudder, but once the airspeed is really alive, unless I have severe crosswinds, takeoffs are fine.  I don't get stalls on takeoff, across a wide variety of aircraft, although the slower the aircraft (i.e. Microlight, PPC, Ultralight) the more careful one has to be since there is not a wide flight envelope there.  I have not had to touch the sensitivity curves thus.  My only wish for Xplane11 is that some seasonal variation gets worked in, as well as different sky colors since haze can effect them, and FSX/P3D are quite good at getting that right.

John

Hello

I 've taken the opposite path of Rocklife.. I started flight simulation with Falcon 4 . It was an excellent simulator and I enjoyed it very much for years. I ended up being discouraged  because on most of my missions I was shot down  even though I had a very good knowledge of the weapon system (for good reasons...). I had enough and switched to FS. I like flying VFR using old fashioned navigation technique, real weather, over photoscenery. Megascenery earth V3 is very good indeed. I like it very much and it allows me to discover stunning sceneries. I don't find it boring at all!

I got bored with p3d and did not fly after 3.4. Then I switched to xplane a month ago. The default airports are amazing. Semi payware airports worldwide. Been flying 3 times a week to every corner of the earth. I think you have to try other sims to keep the excitement going. They all bring something different. P3d is still on my hard drive and that itch for the aerosoft a320 will come back soon.

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