April 21, 20206 yr I do not see them producing a study level simulation of the 747-8 either. It may well be more detailed than default aircraft of the past, but "study level" involves a lot more than a basic FMC, PBR textures, and fancy heat exhaust effects. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
April 21, 20206 yr 45 minutes ago, Christopher Low said: I do not see them producing a study level simulation of the 747-8 either. It may well be more detailed than default aircraft of the past, but "study level" involves a lot more than a basic FMC, PBR textures, and fancy heat exhaust effects. It's still just a fraction of what it takes to develop an entire fligh sim of this level from scratch. Additionally i'll just quote this bit from Lorby_SI: On 4/19/2020 at 5:14 PM, Lorby_SI said: In this strange world of end user flight simulators, we customers were lead to believe that making a "study level" airplane is some heroic task that only the chosen few can perform. And we worship them for doing it. In reality this is just like any other tech project. Put enough money and resources on it, and you will get the result. In the end a virtual plane is nothing but lines of code, be it Abacus or PMDG. The difference is made by the resources and effort put into it. It's not some black magic witchcraft.
April 21, 20206 yr 1 hour ago, Christopher Low said: I do not see them producing a study level simulation of the 747-8 either. It may well be more detailed than default aircraft of the past, but "study level" involves a lot more than a basic FMC, PBR textures, and fancy heat exhaust effects. It's true, but Asobo has a much more people and other sources, than every 3PD. So if they want make a "study level" plane, sure they can do it and probably much faster. Only one question is there, how detailed plane they want make, nothing more :-)
April 21, 20206 yr 34 minutes ago, nikita said: It's not some black magic witchcraft. Oh yes it is, another name for it could be talent. Working with the same architecture (tables et.) and spending the same amount of effort, a FDE coder can make a convincing flight model if he is gifted or a toyish on-the-rail one if he is not. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
April 21, 20206 yr Commercial Member 1 hour ago, Christopher Low said: I do not see them producing a study level simulation I doubt that they will too. But for a different reason. IMHO, this very thread shows, that the requirement for making anything "study level" is not really there. It has to be good enough to satisfy the majority of users - nothing more. Best regards LORBY-SI
April 21, 20206 yr Commercial Member 26 minutes ago, Dominique_K said: Oh yes it is, another name for it could be talent. Working with the same architecture (tables et.) and spending the same amount of effort, a FDE coder can make a convincing flight model if he is gifted or a toyish on-the-rail one if he is not. In this case, there is no "the same". Everything is new. Asobo is writing the FDE on both sides, in the sim and for the addon that uses it. That is quite a unique position to be in. IMHO, in this situation, if anybody can make a "study level" product in any reasonable time frame, it is them. All the rest will have to play catch-up first. Best regards LORBY-SI
April 21, 20206 yr 25 minutes ago, Lorby_SI said: In this case, there is no "the same". Everything is new. Asobo is writing the FDE on both sides, in the sim and for the addon that uses it. That is quite a unique position to be in. IMHO, in this situation, if anybody can make a "study level" product in any reasonable time frame, it is them. All the rest will have to play catch-up first. Best regards Agreed. My point was that everything being equal, to design an aircraft including the FDE is not just aligning code, the result is not only proportional to the effort put in menXhours. You need more than brute force. You need talent, inspiration I suppose that is true for many software. Edited April 21, 20206 yr by Dominique_K Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
April 21, 20206 yr Commercial Member 28 minutes ago, Dominique_K said: You need talent, inspiration I suppose that is true for many software. That is how the small companies operate. Or product development. I guess it all depends on how big the team is and what you do. I have been working for a very large tech company for many years, in Enterprise Application Development (as programmer, architect and project manager). They weren't interested in talent. Why? Because you can't replace it, and you can't plan a project based on talent. But you have to plan it, because naturally, the customer wants to know in advance what it will cost, before he signs the contract. If a project is large enough, all you want is average worker bees, whose performance you can estimate. Talent is even dangerous in real software projects - because when a crucial resource fails, one that you were depending on, your plan, maybe even your whole project, goes to sh*t. And that can never happen. Not when you are the project manager and have to explain to your superiors and the paying customer why you failed to meet the milestones. Simply put: talent and inspiration are unprofessional. At least that is the lesson that I was taught. All the large companies go to great lengths to beat that stuff out of you... call me a cynic if you must 🙂 Best regards Edited April 21, 20206 yr by Lorby_SI LORBY-SI
April 21, 20206 yr As others have said, I'm guessing the complexity of the default aircraft will be something between FSX and study level. Maybe something close to X-Plane?
April 21, 20206 yr Considering the long list of inoperative (non simulated?) systems, I fear that it is going to be an eye candy version of the default FSX A321, which reminds me some notorious General Aviation developers and their shiny exterior with no systems. As Christopher Low rightfully pointed, choosing an Airbus for a default Aircraft was pretty ambitious. FAA Aviation Handbooks & Manuals Airbus Documentation: A320 SmartCockpit | Flight Operations Support and Training Standards (WIN)
April 21, 20206 yr 1 minute ago, GearUp180 said: Considering the long list of inoperative (non simulated?) systems It's a work in progress, that's what an Alpha is. Those features are coming, or they wouldn't have listed them as not working at the moment. Edited April 21, 20206 yr by Tuskin38
April 21, 20206 yr Well, if you have told me an year ago that we would have a flight simulator with all we’ve seen so far included by default, out of the box, I wouldn’t believe. About the accuracy/complexity of the default airplanes, I will just wait see. Based on what they’ve said so far, I’m hopeful on that regard. Edited April 21, 20206 yr by ca_metal 9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme Dell 27" 2127DGF - 1440p - Gsync - 165hz Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel
April 21, 20206 yr 1 hour ago, Tuskin38 said: As others have said, I'm guessing the complexity of the default aircraft will be something between FSX and study level. Obviously none of us know just how detailed and realistic the A320 will be when it comes to release but I suspect they want something that's a showcase for the sim and also sets a bar for the quality of third party addon expected in the future. Therefore it won't be study level but will be considerably higher quality than the FSX version. Give people power to really test their personality.
April 21, 20206 yr Christopher is keeping his expectations..... Low so he doesn't get disappointed 5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX 9070XT.
April 21, 20206 yr 1 hour ago, Tuskin38 said: It's a work in progress, that's what an Alpha is. Those features are coming, or they wouldn't have listed them as not working at the moment. You'd think that would be glaringly obvious. @Lorby_SI can you DM me info about your products? I really respect your honesty especially in light of how some other devs have chosen to react to the new sim and I'd love to support you. 5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX 9070XT.
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