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What the heck was going on in Alpha/Beta?

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Just now, MattNischan said:

Well, I say that having looked pretty extensively over the past 24 hours at the SDK and flight dynamics editing process. It's as advertised.

Agreed that we need more feedback with pilots who have type experience. Plenty in the testing process with experience on the smaller GA types (I expect that's why they're closer to the books), not as many with experience on the expensive stuff. It's hard to find pilots who have those planes and the time on a good day and we're in the middle of a pandemic with GA way way down, to boot, so I imagine it's been a challenge.

I suspect it’s pretty easy to find pilots who are type rated on the 747 who currently have enough spare time to give feedback...

Oz

 xdQCeNi.jpg   puHyX98.jpg

Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. 

Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777.

"There are three simple rules for making a smooth landing. Unfortunately, no one knows what they are."

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Just now, OzWhitey said:

I suspect it’s pretty easy to find pilots who are type rated on the 747 who currently have enough spare time to give feedback...

Fair point. I wasn't thinking of the really expensive stuff.

But, you'd also be surprised. If you go to the JetCareers forums, you'll find very, very few simmers, and even fewer who don't look down on simmers or just don't have interest in helping out. It's their job, they don't really want to do it on their day off. There are exceptions, though.

11 hours ago, Mr. Hatty said:

Lets be frank; the game is still a beta. There was nothing that changed from the "beta" build to the "current" build.

Not true, they broke the SimConnect functionality between beta and RTM. 😄

Eric 

 

 

7 hours ago, Der Zeitgeist said:

 

If people still don't get it and insist on preordering a sim/game they know very little about, when there wasn't even any incentive AT ALL to preorder, it's on them.

I’m very happy that I preordered and have it now though. Really it’s just those on these boards that solely like to complain because it’s exciting to find something new to complain about and share it with everyone that are having trouble here.

Sure, the sim has a ton of bugs all over the place (Cessna mixture is bugging me like crazy, and live weather rarely seems to match the current METAR report), but that doesn’t make it much less enjoyable or not worth having. I’ll use the sim for all of my VFR flying, and if I want to do an airline flight I still have X-Plane. The default TBM is really well done in my opinion, and so is the Savage Cub. Those, along with the Cessna, are the only ones I’ve tried so far.

Edited by FlyingInACessna

Oops one more bug I forgot to mention though:

 

On the Cessna 172S with analog gauges, during my run up, I turned off the alternator to see if there was discharge, and doing so showed an INCREASE in charge... disconnecting the generator from the battery actually charges the battery. Then, when I turned the alternator back on, it showed discharge again 😕

Service pack, patch, hot fix couldn't come any sooner!

Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASEL

My System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSD

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7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22

 

9 hours ago, ShezA said:

And I do agree that the controller assignment section is too complex. Took me ages to get it sorted. And even now one has to change the profile when changing aircraft or we end up flying a C182 with a side-stick from the previously used A320...I guess we will be back to FSUIPC for this.

Based on the feedback about the controller assignment mess, I am pinning my hopes on FSUIPC as well. Curious, can you shut off your controls so the sim doesn't assign it anything like we can do in P3D so you can route it all through fsuipc?

Eric 

 

 

4 minutes ago, FlyingInACessna said:

Oops one more bug I forgot to mention though:

 

On the Cessna 172S with analog gauges, during my run up, I turned off the alternator to see if there was discharge, and doing so showed an INCREASE in charge... disconnecting the generator from the battery actually charges the battery. Then, when I turned the alternator back on, it showed discharge again 😕

A&P wired it wrong LOL

Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASEL

My System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSD

Put my hands on (pic/dual/given)

7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22

 

tA0gMjF.jpg

Simulator: P3Dv6.1

System Specs: Intel i7 13700K CPU, MSI Mag Z790 Tomahawk Motherboard, 32GB DDR5 6000MHz RAM, Nvidia GeForce RTX 4070 Video Card, 3x 1TB Samsung 980 Pro M.2 2280 SSDs, Windows 11 Home OS

My website for P3D stuff: https://sites.google.com/view/thep3dfiles/home

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I posted this earlier in the thread, but a few might have missed it.

 

I’m sorry if I’ve offended those of you on the testing team. I should have chosen my words more carefully. (Especially the drooling coment..) I let my frustrations get the better of me. Obviously it’s the developers who have made all these seemingly illogical design decisions. I don’t blame you guys.

 

The real question should have been was anyone listening during Alph/Beta? From what I can put together seems the answer to that was a resounding no.

All is fine here 100 fps on ultra with a gtx 970 no stutters or any other problems load time is only 2 sek 😂

11 hours ago, fogboundturtle said:

You wanted all to be in beta, there you go

I think thats why they released it august 18 vs december....oh and by the way i'm not changing my signature from "msfs beta tester" for at least a while later. lol

Edited by Brandon01110

MSFS Alpha tester on W10 Pro x64. Hardware: AMD 5900X 12 core CPU. Cooler Master ML360R AIO, Asus X570-E mobo, Asus Strix 3090 24GB gfx card, G.Skill TridentZ 64GB (4x16) DDR4-3600 RAM, Samsung 970 250GB SSD (OS), Samsung 980 Pro 1TB M.2 pcie-4 NVMe SSD (MSFS install). EVGA 850w Gold cert PSU, CUK Continuum full ATX tower.  43" Sceptre 4K display. VR: HP Reverb G2.

9 hours ago, Mark_A said:

Just fly the sim - it’s great.

Im sure nobody will be going back to P3D or X-Plane which says it all.

After 3 plus hours of dicking with my HC alpha and mfg sensitivities settings etc.. I did    great eye candy though with just a few stutters...

11 hours ago, maniamcool said:

testers who were parroting that this sim will be life-changing

it is life-changing, maybe not the change you hoped for   🙂

MSFS Alpha tester on W10 Pro x64. Hardware: AMD 5900X 12 core CPU. Cooler Master ML360R AIO, Asus X570-E mobo, Asus Strix 3090 24GB gfx card, G.Skill TridentZ 64GB (4x16) DDR4-3600 RAM, Samsung 970 250GB SSD (OS), Samsung 980 Pro 1TB M.2 pcie-4 NVMe SSD (MSFS install). EVGA 850w Gold cert PSU, CUK Continuum full ATX tower.  43" Sceptre 4K display. VR: HP Reverb G2.

The answer to your question is: "Hold my beer".

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