September 25, 20205 yr I'm positively surprised by the developement roadmaps that are published with biweekly updates (patches and features) inside. I also read the announcements that the product will be expanded and supported over a long time. I just can't help wondering how long this is really going to last? I mean I have come across a lot of similar announcements in my gaming career and only very few of these promises have finally been kept. (No man's sky being one of these examples) What would you think how long can we expect MS/Asobo's support before we are bound to 3rd party add-ons and user workarounds for gameplay issues? Personally I don't expect support for more than 6 to 12 months Edited September 25, 20205 yr by chatman CPU: Ryzen 5800X3D not OC, MB: MSI Tomahawk B450, RAM: 32GB DDR 4 3600, GPU: Geforce 5070 Ti not OC, 2TB SDD, Res: 4K
September 25, 20205 yr Commercial Member 3 minutes ago, chatman said: No man's sky being one of these examples Really ? No Man's Sky is probably the best example of a game that failed on release, and was saved by years of free updates. Umberto Colapicchioni http://www.fsdreamteam.com FSDT on Facebook
September 25, 20205 yr 2 minutes ago, virtuali said: Really ? No Man's Sky is probably the best example of a game that failed on release, and was saved by years of free updates. Depends what you mean by failed, it made a fortune which is what supported the next 5 years of development. Financially it succeeded. It also got a lot of hate, some deserved most not. PR wise they definitely dropped the ball.
September 25, 20205 yr Author 29 minutes ago, virtuali said: Really ? No Man's Sky is probably the best example of a game that failed on release, and was saved by years of free updates. Yes, it failed on release but they fixed and expanded it for the last 5 years for free so that's what I was referring to CPU: Ryzen 5800X3D not OC, MB: MSI Tomahawk B450, RAM: 32GB DDR 4 3600, GPU: Geforce 5070 Ti not OC, 2TB SDD, Res: 4K
September 25, 20205 yr 33 minutes ago, chatman said: Personally I don't expect support for more than 6 to 12 months Wow. That's extremely pessimistic. As far as I remember, they mentioned in one of their development videos, that they were in this, for the next 5-10 years.(Of course I could be misremembering...) 🙂
September 25, 20205 yr Author 2 minutes ago, travelabroad said: Wow. That's extremely pessimistic. As far as I remember, they mentioned in one of their development videos, that they were in this, for the next 5-10 years.(Of course I could be misremembering...) Mhm....for free? I can't imagine that MS would do that. I mean programmers are not for free and I would think that the target community for the game.. I mean sim, is rather small compared to other genres. And of those targeted, most will buy the game at release or short after so probably not to many revenues for MS in the coming years... So while Asobo programmers might be enthusiastic and willing to develop the product for the coming years it will finally be an economic decision by MS how long they provide support CPU: Ryzen 5800X3D not OC, MB: MSI Tomahawk B450, RAM: 32GB DDR 4 3600, GPU: Geforce 5070 Ti not OC, 2TB SDD, Res: 4K
September 25, 20205 yr I think Asobo commitment is not in danger of being stopped by MS for at least 2/3 years. MS just invested 7.5 Billions for its Xbox/gaming strategy. It's clearly a multiyear plan and the MSFS chapter is probably already funded in it. I don't think bean counters will be allowed to start cutting stuff shorter than that. Edited September 25, 20205 yr by Marco Manieri Marco Manieri Perugia - Italy
September 25, 20205 yr 5 minutes ago, chatman said: Mhm....for free? I can't imagine that MS would do that. I mean programmers are not for free and I would think that the target community for the game.. I mean sim, is rather small compared to other genres. And of those targeted, most will buy the game at release or short after so probably not to many revenues for MS in the coming years... So while Asobo programmers might be enthusiastic and willing to develop the product for the coming years it will finally be an economic decision by MS how long they provide support They have said that they are doing paid DLC like helicopters. That plus MS getting a cut of every single add-on sold through the in-game marketplace means they will have a consistent revenue stream for a long time. Its basically the model lots of games are following now. Look at stuff like Dota, LoL, CSGO, even fortnight.
September 25, 20205 yr Moderator 51 minutes ago, chatman said: Personally I don't expect support for more than 6 to 12 months Ten years, or 120 months... 😉 Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
September 25, 20205 yr Well speaking from the train sim viewpoint, MS was not that reliable. I remember being invited along to the 2001 Fanstock in Seattle and given the spiel about how they were committed to the product. Instead, we got a game with some glaring bugs (though probably more complete than FS20) and a scratched together route editor which we were actually able to do more with than the pundits thought we could. MS gave us one paltry patch which fixed beggar all of what was wrong and promised two sequels, both of which were cancelled. It took the community a great many years to put together a spin off product (Open Rails) which actually does what MSTS should have done (and more) and an independently coded route builder - both freeware. At the moment we're seeing a lot of PR speak and promises, a scenery update that was probably just left over from the release deadline but nothing substantial about getting under the hood and reworking the current bugs and weak elements. And I suspect the title will succeed or fail on how well it does on the Xbox market, as much as the PC platform.
September 25, 20205 yr I think the quoted '10-year development programme' is hyperbole. That said, we're good for 2-3 years of continued improvements with this version of MSFS. If the accountants at MS deem it 'succesful', a new version will be worked on that builds on whatever is achieved with this current sim. I'm hopeful about the prospects of MSFS and not at all concerned about how long Asobo will continue to support the title. AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440) Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter
September 25, 20205 yr I don't see why Asobo wouldn't support FS for many years to come, they can milk this sim for years, DLC contents, new planes, new hand crafted airports, new modules, even new future updated imagery provided by Bing. Alexander Colka
September 25, 20205 yr I give it 18-24 months. AMD 3950X | 64GB RAM | AMD 5700XT | CH Fighterstick / Pro Throttle / Pro Pedals
September 25, 20205 yr I think it all depends on how well the X-Box version sells, it is on that platform the big money is, if the game sells poorly on X-box I am afraid it will not last long. System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I
September 25, 20205 yr What happens if funding for further development is terminated? Do Microsoft say "bye, bye, chaps, it was nice knowing you", and disconnect the servers? Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
Archived
This topic is now archived and is closed to further replies.