October 8, 20205 yr 1 hour ago, Noooch said: I don't notice any change in loading times with or without addons. I tend to agree. Loading times have been always (too) long, but I don't seen them being further extended after installing quite a bunch of (Payware + Freeware) add-on sceneries yesterday. Although this may change after adding several 100 of them. And yes, this was an issue with P3D indeed. Kind regards, Michael Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel / LG 34UM95 3440 x 1440 / HP Reverb 1 (2160x2160 per eye) / Win 11
October 8, 20205 yr Wow. Guess this idea reached critical mass because last Thursday I was trying to decide between a virtual folder approach (built until tool rebuilds) or this approach. Snooze you lose, I'd figured this was the better way to go rather than dork with Dokan potential pitfalls (and because CBFS is insanely priced for licensing). Congrats, tool looks good! Now what can I build for this sim? *shuffles off to the laboratory mumbling incoherently*
October 8, 20205 yr 56 minutes ago, pmb said: I tend to agree. Loading times have been always (too) long, but I don't seen them being further extended after installing quite a bunch of (Payware + Freeware) add-on sceneries yesterday. Although this may change after adding several 100 of them. And yes, this was an issue with P3D indeed. Kind regards, Michael So what would be the point of using this tool if loading times are not affected ?
October 8, 20205 yr Author thanks as always for the comments bszuch : starting from version 1c you can enable/disable by group of full folder. With the 'find' panel above the list you can also search for specific words (for example OHAiports), this will only show the addons matching the searched text and then you could enable/disable them in 1 click with the context menu (even if they are in different folders). As for renaming, if you rename the addons folder after the creation of the link, the link will not work anymore, you would have to recreate it. To enable renaming without loosing the link, i should put an option to rename folders inside the tool so that it would take care of deleting the old link and recreate the new one automatically. I'm still a bit unsure if letting people have a link with a different name than the source would be useful or not (bit confused right now 🙃) motishow : you can ignore the 'invalid json' message, i'll rephrase that in a futur version because it's a bit missleading and the json file is not the problem In your specific case it seems the link is not valid, did you maybe rename or move the source folders after you the link was created ? if you did that the link won't be valid anymore (i can see that on your screen, invalid in the 'link target' column) from here it seems like an easy fix, just delete those 5 folders in the community folder (this will not delete any files, just the links), and reselect them in the tool, the link should be created again and point to the correct folder. Let me know if that doesn't work. badgenes : 😜 nooch : it can help you organize your addons in a good structured way instead of throwing everything mixed up in a single 'community' folder that will be hard to maintain, keep track of and update. It's obviously 100% personnal preferences, if you don't care about that, you probably don't need the tool. Performance i also don't know to be honest if it has an impact or not to disable unused addons, someone with thousands of addons maybe can tell us. btw if some mod can put the latest mediafire link in the first post it would be nice, thank you (can't edit the post myself) Edited October 8, 20205 yr by Bad_T
October 8, 20205 yr Moderator 1 hour ago, Bad_T said: btw if some mod can put the latest mediafire link in the first post it would be nice, thank you (can't edit the post myself) Done! RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
October 8, 20205 yr Can the non-mediafire link be posted in the first post as well? This would help us Malwarebyte users.. alternative link if you have problems with mediafire : http://www.filedropper.com/addonlinkertestv1b PC: AMD 9850X3D, RAM 64GB, Geforce GTX 5090 (32GB), MSFS 2020, MSFS 2024, Pimax Super 50PPD, Quest 3
October 8, 20205 yr Moderator Done! RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
October 8, 20205 yr 58 minutes ago, vgbaron said: Done! Thank you!! PC: AMD 9850X3D, RAM 64GB, Geforce GTX 5090 (32GB), MSFS 2020, MSFS 2024, Pimax Super 50PPD, Quest 3
October 9, 20205 yr Love this very useful mod. thanks. Here’s a link on long loading times for people with huge community folders. Luckily I don’t have too much in my community folder so not a problem for me, yet. https://forums.flightsimulator.com/t/long-loading-times-because-of-big-community-folder/291365
October 9, 20205 yr 17 hours ago, Noooch said: I don't notice any change in loading times with or without addons. I think you are wrong. Obviously, the more addons you put in community folder, the more time it takes to the sim to integrate these addons. Try with 50+ addons and you will see this. And this tool is very useful to control this, allowing to select only the addons needed at a given flight. Patrice Dubois
October 9, 20205 yr 16 hours ago, Bad_T said: thanks as always for the comments bszuch : starting from version 1c .... Hi Bad_T, Where is version 1c? Thanks. Edited October 9, 20205 yr by patrice_bambou Patrice Dubois
October 9, 20205 yr 2 hours ago, patrice_bambou said: I think you are wrong. Obviously, the more addons you put in community folder, the more time it takes to the sim to integrate these addons. Try with 50+ addons and you will see this. And this tool is very useful to control this, allowing to select only the addons needed at a given flight. I have almost 40 already, I think it is enough. But maybe when we will have 3000 it will make a difference... I don't say it isn't useful but you can already sort them in the community folder by adding a prefix (airport...) So it is just a click more before opening the sim. And people are yelling about removing the"press to start" screen because they want less clicks. I don't understand anymore. I respect the work made to create this tool, I am just asking myself what motivates people to use it. Pure curiosity.
October 9, 20205 yr It makes still a difference between 0 and 40. For me, If I add only 10 addons, I will wait more time before the "Press any key to start" screen than with 0 addon. It is the same for P3D with the scenery and addons files. Patrice Dubois
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